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November 4, 2020 06:32
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: adding cards to hand... : => member name: addCardsToHand : => source line number: 111 | |
: | |
: UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) | |
: UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
: UnityEngine.Logger:Log(LogType, Object) | |
: UnityEngine.Debug:Log(Object) | |
: Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at D:\UnityProjects\MonopolyDealGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:370) | |
: IJDV.MonopolyDeal.Model.MonoPlayer:addCardsToHand(List`1) (at D:\UnityProjects\MonopolyDealGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:111) | |
: IJDV.MonopolyDeal.Controller.MonoDealController:setDebugHandsToAllPlayers() (at D:\UnityProjects\MonopolyDealGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:370) | |
: IJDV.MonopolyDeal.Controller.MonoDealController:createOnlineGame(List`1, List`1) (at D:\UnityProjects\MonopolyDealGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:182)11-05 12:59:49.783 13952 13979 I Unity : IJDV.Monopol | |
: Uploading Crash Report | |
: NullReferenceException: Object reference not set to an instance of an object | |
: at IJDV.MonopolyDeal.Model.MonoPlayer+<>c.<sortCards>b__53_0 (IJDV.MonopolyDeal.Model.Card c) [0x00000] in D:\UnityProjects\MonopolyDealGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:651 | |
: at System.Collections.Generic.List`1[T].FindAll (System.Predicate`1[T] match) [0x00013] in <4756199cf52a4f14b33cdcc5659f782e>:0 | |
: at IJDV.MonopolyDeal.Model.MonoPlayer.sortCards (System.Collections.Generic.List`1[T] cards) [0x00007] in D:\UnityProjects\MonopolyDealGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:651 | |
: at IJDV.MonopolyDeal.Model.MonoPlayer.addCardsToHand (System.Collections.Generic.List`1[T] cards) [0x0002b] in D:\UnityProjects\MonopolyDealGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:113 | |
: at IJDV.MonopolyDeal.Controller.MonoDealController.setDebugHandsToAllPlayers () [0x00006] in D:\UnityProjects\MonopolyDealGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\Mono | |
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