Created
February 15, 2024 08:48
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ArgumentNullException
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ArgumentNullException: Value cannot be null. | |
Parameter name: value | |
UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) (at <6b66e7caaeb045048a0fbc11f111e6fa>:0) | |
UnityEngine.MaterialPropertyBlock.SetTextureImpl (System.Int32 name, UnityEngine.Texture value) (at <6b66e7caaeb045048a0fbc11f111e6fa>:0) | |
UnityEngine.MaterialPropertyBlock.SetTexture (System.Int32 nameID, UnityEngine.Texture value) (at <6b66e7caaeb045048a0fbc11f111e6fa>:0) | |
UnityEngine.Rendering.Blitter.BlitTexture (UnityEngine.Rendering.CommandBuffer cmd, UnityEngine.Rendering.RTHandle source, UnityEngine.Vector4 scaleBias, UnityEngine.Material material, System.Int32 pass) (at ./Library/PackageCache/[email protected]/Runtime/Utilities/Blitter.cs:370) | |
UnityEngine.Rendering.Blitter.BlitCameraTexture (UnityEngine.Rendering.CommandBuffer cmd, UnityEngine.Rendering.RTHandle source, UnityEngine.Rendering.RTHandle destination, UnityEngine.Material material, System.Int32 pass) (at ./Library/PackageCache/[email protected]/Runtime/Utilities/Blitter.cs:512) | |
UnityEngine.Rendering.Universal.ScriptableRenderPass.Blit (UnityEngine.Rendering.CommandBuffer cmd, UnityEngine.Rendering.RTHandle source, UnityEngine.Rendering.RTHandle destination, UnityEngine.Material material, System.Int32 passIndex) (at ./Library/PackageCache/[email protected]/Runtime/Passes/ScriptableRenderPass.cs:659) | |
Kamgam.UIToolkitBlurredBackground.BlurredBackgroundPassURP.Execute (UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Rendering.Universal.RenderingData& renderingData) (at Assets/Kamgam/UIToolkitBlurredBackground/Runtime/Scripts/Rendering/BlurredBackgroundPassURP.cs:77) | |
UnityEngine.Rendering.Universal.ScriptableRenderer.ExecuteRenderPass (UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Rendering.Universal.ScriptableRenderPass renderPass, UnityEngine.Rendering.Universal.RenderingData& renderingData) (at ./Library/PackageCache/[email protected]/Runtime/ScriptableRenderer.cs:1570) | |
UnityEngine.Rendering.Universal.ScriptableRenderer.ExecuteBlock (System.Int32 blockIndex, UnityEngine.Rendering.Universal.ScriptableRenderer+RenderBlocks& renderBlocks, UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Rendering.Universal.RenderingData& renderingData, System.Boolean submit) (at ./Library/PackageCache/[email protected]/Runtime/ScriptableRenderer.cs:1525) | |
UnityEngine.Rendering.Universal.ScriptableRenderer.Execute (UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Rendering.Universal.RenderingData& renderingData) (at ./Library/PackageCache/[email protected]/Runtime/ScriptableRenderer.cs:1322) | |
UnityEngine.Rendering.Universal.UniversalRenderPipeline.RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Rendering.Universal.CameraData& cameraData) (at ./Library/PackageCache/[email protected]/Runtime/UniversalRenderPipeline.cs:771) | |
UnityEngine.Rendering.Universal.UniversalRenderPipeline.RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Camera baseCamera) (at ./Library/PackageCache/[email protected]/Runtime/UniversalRenderPipeline.cs:956) | |
UnityEngine.Rendering.Universal.UniversalRenderPipeline.Render (UnityEngine.Rendering.ScriptableRenderContext renderContext, System.Collections.Generic.List`1[T] cameras) (at ./Library/PackageCache/[email protected]/Runtime/UniversalRenderPipeline.cs:409) | |
UnityEngine.Rendering.RenderPipeline.InternalRender (UnityEngine.Rendering.ScriptableRenderContext context, System.Collections.Generic.List`1[T] cameras) (at <6b66e7caaeb045048a0fbc11f111e6fa>:0) | |
UnityEngine.Rendering.RenderPipelineManager.DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset pipe, System.IntPtr loopPtr, UnityEngine.Object renderRequest, Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle safety) (at <6b66e7caaeb045048a0fbc11f111e6fa>:0) |
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