- Top view (7).
- Delete (X) the cube.
- Add (Shift+A) Mesh > Circle.
- Vertices 6, Rotation 90°.
- Set surface on Mesh tool (Tab > f) and back to Object tool (Tab).
- Delete camera and lamp.
- Apply (Ctrl+A) rotation.
- Export as fbx.
Created
December 1, 2013 07:42
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How to create hex mesh with Blender
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