Created
February 5, 2013 12:36
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PerspectivePoint
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#include "testApp.h" | |
ofMesh points; | |
ofEasyCam cam; | |
bool use_perspective_point = true; | |
void enablePerspectivePoint(float size) | |
{ | |
static GLfloat distance[] = { 0.0, 0.0, 1.0 }; | |
glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, distance); | |
GLfloat m[16]; | |
GLint viewport[4]; | |
glGetFloatv(GL_PROJECTION_MATRIX, m); | |
glGetIntegerv(GL_VIEWPORT, viewport); | |
float aspect = (float)viewport[2] / viewport[3]; | |
float a = (m[0] * aspect); | |
float fov = (atan(a) - M_PI_2) * -2; | |
float pixel_per_unit = fabs((float)viewport[3] / (2.0f * std::tan(fov * 0.5f))); | |
glPointSize(pixel_per_unit * size); | |
} | |
void disablePerspectivePoint(float size) | |
{ | |
static GLfloat distance[] = { 1.0, 0.0, 0.0 }; | |
glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, distance); | |
glPointSize(size); | |
} | |
//-------------------------------------------------------------- | |
void testApp::setup() | |
{ | |
ofSetFrameRate(60); | |
ofSetVerticalSync(true); | |
ofBackground(0); | |
for (int i = 0; i < 1000; i++) | |
{ | |
ofVec3f p; | |
p.x = ofRandom(-500, 500); | |
p.y = ofRandom(-500, 500); | |
p.z = 0; | |
points.addVertex(p); | |
} | |
} | |
//-------------------------------------------------------------- | |
void testApp::update() | |
{ | |
} | |
//-------------------------------------------------------------- | |
void testApp::draw() | |
{ | |
ofEnableAlphaBlending(); | |
glEnable(GL_POINT_SMOOTH); | |
if (use_perspective_point) | |
enablePerspectivePoint(10); | |
else | |
disablePerspectivePoint(10); | |
cam.begin(); | |
points.drawVertices(); | |
cam.end(); | |
string str = string("PerspectivePoint: ") + (use_perspective_point ? "ENABLE" : "DISABLE"); | |
ofDrawBitmapString(str, 10, 20); | |
} | |
//-------------------------------------------------------------- | |
void testApp::keyPressed(int key) | |
{ | |
use_perspective_point = !use_perspective_point; | |
} | |
//-------------------------------------------------------------- | |
void testApp::keyReleased(int key) | |
{ | |
} | |
//-------------------------------------------------------------- | |
void testApp::mouseMoved(int x, int y) | |
{ | |
} | |
//-------------------------------------------------------------- | |
void testApp::mouseDragged(int x, int y, int button) | |
{ | |
} | |
//-------------------------------------------------------------- | |
void testApp::mousePressed(int x, int y, int button) | |
{ | |
} | |
//-------------------------------------------------------------- | |
void testApp::mouseReleased(int x, int y, int button) | |
{ | |
} | |
//-------------------------------------------------------------- | |
void testApp::windowResized(int w, int h) | |
{ | |
} | |
//-------------------------------------------------------------- | |
void testApp::gotMessage(ofMessage msg) | |
{ | |
} | |
//-------------------------------------------------------------- | |
void testApp::dragEvent(ofDragInfo dragInfo) | |
{ | |
} |
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