Name | Value | Description |
---|---|---|
@panorama_dispatch_event | (cmd) | Dispatch the event defined by the argument string. No creating panel is specified. |
@panorama_dump_symbols | (cmd) | <ESymbolType> Dump all of the symbols in the Panorama symbol table |
@panorama_generate_layout_xsd | (cmd) | Generate the Layout XML Schema Definition for the current run-time (types are dependent on which game DLL is running). |
@panorama_print_cache_status | (cmd) | Print internal panorama refcounts for every file |
_record | (cmd) | Flags: norecord Record a demo incrementally. |
_resetgamestats | (cmd) | Flags: sv Erases current game stats and writes out a blank stats file |
addip | (cmd) | Add an IP address to the ban list. |
addons | (cmd) | list current addon info. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
use std::convert::identity; | |
struct Teq<T, U> { | |
to: fn(T) -> U, | |
from: fn(U) -> T, | |
} | |
impl<T> Teq<T, T> { | |
fn refl() -> Teq<T, T> { | |
Teq { |
Name | Default | Flags | Description |
---|---|---|---|
+alt1 | cmd | "cl" | |
+alt2 | cmd | "cl" | |
+attack | cmd | "cl" | |
+attack2 | cmd | "cl" | |
+back | cmd | "cl" | |
+break | cmd | "cl" | |
+camdistance | cmd | "cl" | |
+camin | cmd | "cl" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Linq; | |
using System.Numerics; | |
using System.Text.RegularExpressions; | |
namespace ShareCode | |
{ | |
enum CrosshairStyle | |
{ | |
Default, |
Name | Default | Flags | Description |
---|---|---|---|
+alt1 | cmd | "cl" | |
+alt2 | cmd | "cl" | |
+attack | cmd | "cl" | |
+attack2 | cmd | "cl" | |
+back | cmd | "cl" | |
+break | cmd | "cl" | |
+camdistance | cmd | "cl" | |
+camin | cmd | "cl" |
This file has been truncated, but you can view the full file.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Dump of all network properties for "csgo" as at 2016/08/23 | |
// | |
CAI_BaseNPC (type DT_AI_BaseNPC) | |
Table: baseclass (offset 0) (type DT_BaseCombatCharacter) | |
Table: baseclass (offset 0) (type DT_BaseFlex) | |
Table: baseclass (offset 0) (type DT_BaseAnimatingOverlay) | |
Table: baseclass (offset 0) (type DT_BaseAnimating) | |
Table: baseclass (offset 0) (type DT_BaseEntity) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
def slice_number(num, skip_places, num_places): | |
num //= 10**skip_places | |
return num - ((num // 10**num_places) * 10**num_places) | |
def textualise_number(num): | |
number_text = { | |
0: 'zero', | |
1: 'one', | |
2: 'two', | |
3: 'three', |