Created
October 7, 2023 14:20
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C++ Lottery Machine implementation
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#include <cstddef> | |
#include <numeric> | |
#include <random> | |
#include <stdexcept> | |
#include <vector> | |
class LotteryMachine { | |
public: | |
LotteryMachine(std::size_t number_of_balls) | |
: _prng(std::random_device()()) | |
, _balls(number_of_balls) | |
{ | |
std::iota(_balls.begin(), _balls.end(), 1); | |
} | |
std::size_t pick_ball() { | |
if (_balls.empty()) throw std::runtime_error("No balls left"); | |
std::uniform_int_distribution<std::size_t> gen(0, _balls.size() - 1); | |
auto pick = _balls.begin() + gen(_prng); | |
std::size_t ball = *pick; | |
_balls.erase(pick); | |
return ball; | |
} | |
private: | |
std::default_random_engine _prng; | |
std::vector<std::size_t> _balls; | |
}; | |
#include <iomanip> | |
#include <iostream> | |
int main() { | |
LotteryMachine lotto(59); | |
for (int j = 0; j < 10; ++j) { | |
for (int i = 0; i < 6; ++i) { | |
std::cout << std::setfill('0') << std::setw(2) << lotto.pick_ball() << " "; | |
std::cout.flush(); | |
} | |
std::cout << std::endl; | |
} | |
} |
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