Created
September 4, 2009 09:24
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- (CGImageRef)CGImageRotatedByAngle:(CGImageRef)imgRef angle:(CGFloat)angle | |
{ | |
CGFloat angleInRadians = angle * (M_PI / 180); | |
CGFloat width = CGImageGetWidth(imgRef); | |
CGFloat height = CGImageGetHeight(imgRef); | |
CGRect imgRect = CGRectMake(0, 0, width, height); | |
CGAffineTransform transform = CGAffineTransformMakeRotation(angleInRadians); | |
CGRect rotatedRect = CGRectApplyAffineTransform(imgRect, transform); | |
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); | |
CGContextRef bmContext = CGBitmapContextCreate(NULL, | |
rotatedRect.size.width, | |
rotatedRect.size.height, | |
8, | |
0, | |
colorSpace, | |
kCGImageAlphaPremultipliedFirst); | |
CGContextSetAllowsAntialiasing(bmContext, FALSE); | |
CGContextSetInterpolationQuality(bmContext, kCGInterpolationNone); | |
CGColorSpaceRelease(colorSpace); | |
CGContextTranslateCTM(bmContext, | |
+(rotatedRect.size.width/2), | |
+(rotatedRect.size.height/2)); | |
CGContextRotateCTM(bmContext, angleInRadians); | |
CGContextTranslateCTM(bmContext, | |
-(rotatedRect.size.width/2), | |
-(rotatedRect.size.height/2)); | |
CGContextDrawImage(bmContext, CGRectMake(0, 0, | |
rotatedRect.size.width, | |
rotatedRect.size.height), | |
imgRef); | |
CGImageRef rotatedImage = CGBitmapContextCreateImage(bmContext); | |
CFRelease(bmContext); | |
[(id)rotatedImage autorelease]; | |
return rotatedImage; | |
} |
Changing line 18 from "kCGImageAlphaPremultipliedFirst" to "kCGImageAlphaNone", and line 11 from "CGColorSpaceCreateDeviceRGB" to "CGColorSpaceCreateDeviceGray" will allow rotation of a non-alpha image mask, to be used in CGContextClipToMask.
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The code above was a great starting point, but did not work correctly in any of the tests I did. This repo contains a fixed version derived from the above code:
https://github.com/JanX2/CreateRotateWriteCFImage