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@scf37
Last active September 5, 2023 16:43
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Rotate image preview to compensate for EXIF orientation (Javascript / Typescript)
// Based on: https://stackoverflow.com/a/46814952/283851
// Based on: https://gist.github.com/mindplay-dk/72f47c1a570e870a375bd3dbcb9328fb
/**
* Create a Base64 Image URL, with rotation applied to compensate for EXIF orientation, if needed.
*
* Optionally resize to a smaller maximum width - to improve performance for larger image thumbnails.
*/
export function getImageUrl(file: File, maxWidth: number|undefined): Promise<string> {
return readOrientation(file).then(orientation => {
if (browserSupportsAutoRotation) orientation = undefined;
return applyRotation(file, orientation || 1, maxWidth || 999999)
});
}
let browserSupportsAutoRotation = null;
(function () {
// black 2x1 JPEG, with the following meta information set:
// - EXIF Orientation: 6 (Rotated 90° CCW)
var testImageURL =
'data:image/jpeg;base64,/9j/4QAiRXhpZgAATU0AKgAAAAgAAQESAAMAAAABAAYAAAA' +
'AAAD/2wCEAAEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBA' +
'QEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQE' +
'BAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAf/AABEIAAEAAgMBEQACEQEDEQH/x' +
'ABKAAEAAAAAAAAAAAAAAAAAAAALEAEAAAAAAAAAAAAAAAAAAAAAAQEAAAAAAAAAAAAAAAA' +
'AAAAAEQEAAAAAAAAAAAAAAAAAAAAA/9oADAMBAAIRAxEAPwA/8H//2Q=='
var img = document.createElement('img')
img.onload = function () {
// Check if browser supports automatic image orientation:
browserSupportsAutoRotation = img.width === 1 && img.height === 2
}
img.src = testImageURL
})()
/**
* @returns EXIF orientation value (or undefined)
*/
const readOrientation = (file: File) => new Promise<number|undefined>(resolve => {
const reader = new FileReader();
reader.onload = () => resolve((() => {
const view = new DataView(/** @type {ArrayBuffer} */ (reader.result) as ArrayBuffer);
if (view.getUint16(0, false) != 0xFFD8) {
return;
}
const length = view.byteLength;
let offset = 2;
while (offset < length) {
const marker = view.getUint16(offset, false);
offset += 2;
if (marker == 0xFFE1) {
offset += 2;
if (view.getUint32(offset, false) != 0x45786966) {
return;
}
offset += 6;
const little = view.getUint16(offset, false) == 0x4949;
offset += view.getUint32(offset + 4, little);
const tags = view.getUint16(offset, little);
offset += 2;
for (let i = 0; i < tags; i++) {
if (view.getUint16(offset + (i * 12), little) == 0x0112) {
return view.getUint16(offset + (i * 12) + 8, little);
}
}
} else if ((marker & 0xFF00) != 0xFF00) {
break;
} else {
offset += view.getUint16(offset, false);
}
}
})());
reader.readAsArrayBuffer(file.slice(0, 64 * 1024));
});
/**
* @returns Base64 Image URL (with rotation applied to compensate for orientation, if any)
*/
const applyRotation = (file: File, orientation: number, maxWidth: number) => new Promise<string>(resolve => {
const reader = new FileReader();
reader.onload = () => {
const url = reader.result as string;
const image = new Image();
image.onload = () => {
const canvas = document.createElement("canvas");
const context = canvas.getContext("2d")!;
let { width, height } = image;
const [outputWidth, outputHeight] = orientation >= 5 && orientation <= 8
? [height, width]
: [width, height];
const scale = outputWidth > maxWidth ? maxWidth / outputWidth : 1;
width = Math.floor(width * scale);
height = Math.floor(height * scale);
// to rotate rectangular image, we need enough space so square canvas is used
const wh = Math.max(width, height);
// set proper canvas dimensions before transform & export
canvas.width = wh;
canvas.height = wh;
// for some transformations output image will be aligned to the right of square canvas
let rightAligned = false;
// transform context before drawing image
switch (orientation) {
case 2: context.transform(-1, 0, 0, 1, wh, 0); rightAligned = true; break;
case 3: context.transform(-1, 0, 0, -1, wh, wh); rightAligned = true; break;
case 4: context.transform(1, 0, 0, -1, 0, wh); break;
case 5: context.transform(0, 1, 1, 0, 0, 0); break;
case 6: context.transform(0, 1, -1, 0, wh, 0); rightAligned = true; break;
case 7: context.transform(0, -1, -1, 0, wh, wh); rightAligned = true; break;
case 8: context.transform(0, -1, 1, 0, 0, wh); break;
default: break;
}
// draw image
context.drawImage(image, 0, 0, width, height);
// copy rotated image to output dimensions and export it
const canvas2 = document.createElement("canvas");
canvas2.width = Math.floor(outputWidth * scale);
canvas2.height = Math.floor(outputHeight * scale);
const ctx2 = canvas2.getContext("2d");
const sx = rightAligned ? canvas.width - canvas2.width : 0;
ctx2.drawImage(canvas, sx, 0, canvas2.width, canvas2.height, 0, 0, canvas2.width, canvas2.height);
// export base64
resolve(canvas2.toDataURL("image/jpeg"));
};
image.src = url;
};
reader.readAsDataURL(file);
});
@sandstrom
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sandstrom commented Feb 11, 2020

@scf37 Sure, basically it's orientation 5,6,7,8 that doesn't work — images gets squeezed. The pattern is the same for all four. Here are examples for 5 and 6.

However, I should note that I remember reading somewhere about a canvas implementation issue where images gets squeezed. So that may also be why this doesn't work as expected (in other words, not necessarily the code above that's broken). I've only tested in Chrome. Will try to test in Firefox too.

https://github.com/recurser/exif-orientation-examples/blob/master/Landscape_5.jpg
https://github.com/recurser/exif-orientation-examples/blob/master/Landscape_6.jpg

Landscape 5, before
Landscape_5

Landscape 6, before
Landscape_6

Landscape 5, after
5-after

Landscape 6, after
6-after

@scf37
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scf37 commented Feb 11, 2020

Well, it works for me, tested in chrome, opera, ff. Probably wrong js/css on your side? try this:

<html>
<head></head>
<body>
<input id=file type=file />
<img id=img />

<script>

f = document.getElementById("file");

f.addEventListener("change", ev => {
 ff = ev.target.files[0];
 getImageUrl(ff).then(url => {
   img.src = url;
 })
});

// compiled ts code below
</script>
</body>
</html>

@sandstrom
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sandstrom commented Feb 12, 2020

You are right, 5 and 6 works! They don't get squished now.

But another problem 😄 is that 3/4 and 7/8 from the landscape set gets cut off. It doesn't happen on the portrait set.

I guess we need to adjust the rightAligned logic to work both for x and y displacement. Right now it's used to set the custom sx, but we need similar logic for sy.

@scf37 Does that make sense?

image

@sandstrom
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@scf37 If you have time I'd love to hear your thoughts on this, and whether you think it would make sense to introduce something similar to 'right-aligned' (probably called 'bottom-aligned'), to rectify this issue.

@scf37
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scf37 commented Feb 14, 2020

@sandstrom I'll look into this on weekend.

@sandstrom
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@scf37 Awesome, looking forward to hear your thoughts! 😄

@sandstrom
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@scf37 Just curious, did you have time to look at this? Would love to hear your thoughts

@sandstrom
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@scf37 Sorry for the constant pings on this! 🙃

But if you find some space, I'm eager to hear your thinking on this.

@SaliZumberi
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Very clean code! I like it.
Unfortunately it doesnot work if I upload an image from my Iphone :S Did I miss something?

@scf37
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scf37 commented Mar 3, 2020

@sandstrom fixed!

Thank you for pointing out that bug :-)

@scf37
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scf37 commented Mar 3, 2020

@SaliZumberi can't really help you without details - javascript error (if any) and screenshot would be nice.

@sandstrom
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@scf37 Awesome! 🥇

Glad I could help 😄

@sandstrom
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@SaliZumberi I've used the code for iOS uploads and it works really well. Perhaps there is something wrong with your implementation of the code?

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