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@schellingb
Created September 14, 2020 20:06
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RetroArch Visual Studio project file with vulkan and glcore that should build on any Visual Studio version 2012+
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<RootNamespace>RetroArch</RootNamespace>
<ProjectGuid>{C95DA947-1EAF-4D60-A06A-61EF1E8B8A95}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' Or '$(PlatformToolsetVersion)' == '110' Or '$(MSBuildToolsVersion)' == '4.0'">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' Or '$(PlatformToolsetVersion)' == '120' Or '$(MSBuildToolsVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' Or '$(PlatformToolsetVersion)' == '140' Or '$(MSBuildToolsVersion)' == '14.0'">v140</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0' Or '$(PlatformToolsetVersion)' == '141' Or '$(MSBuildToolsVersion)' == '15.0'">v141</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '16.0' Or '$(PlatformToolsetVersion)' == '142' Or '$(MSBuildToolsVersion)' == '16.0'">v142</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(Configuration)'=='Release'">true</WholeProgramOptimization>
<UseDebugLibraries Condition="'$(Configuration)'=='Debug'">true</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup>
<OutDir>D:\Games\Retroarch\</OutDir>
<TargetName>RetroArch-msvc2013-$(Configuration)-$(Platform)</TargetName>
<IntDir Condition="'$(Platform)'=='x64'">$(ProjectDir)$(Configuration)\64bit\</IntDir>
<IntDir Condition="'$(Platform)'=='Win32'">$(ProjectDir)$(Configuration)\32bit\</IntDir>
<TLogLocation>$(IntDir)</TLogLocation>
<IntermediateOutputPath>$(IntDir)</IntermediateOutputPath>
<GenerateManifest>false</GenerateManifest>
<LinkIncremental Condition="'$(Configuration)'=='Debug'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<BufferSecurityCheck>false</BufferSecurityCheck>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<DisabledDefinitions>HAVE_VIDEO_LAYOUT;HAVE_BUILTINGLSLANG;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_FREETYPE</DisabledDefinitions>
<PreprocessorDefinitions>WIN32;_HAS_EXCEPTIONS=0;HAVE_REWIND;HAVE_7ZIP;HAVE_ZLIB;HAVE_RPNG;HAVE_DYNAMIC;HAVE_DYLIB;RC_DISABLE_LUA;HAVE_MENU;HAVE_GFX_WIDGETS;HAVE_CONFIGFILE;HAVE_XMB;HAVE_OZONE;HAVE_RGUI;HAVE_MATERIALUI;HAVE_XAUDIO;HAVE_WASAPI;HAVE_DSOUND;HAVE_WINRAWINPUT;HAVE_DINPUT;HAVE_XINPUT;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_RUNAHEAD;HAVE_CDROM;HAVE_GRIFFIN;HAVE_GDI;HAVE_RJPEG;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_LIBRETRODB;HAVE_AUDIOMIXER;HAVE_STB_FONT;HAVE_WINMM;HAVE_SHADERPIPELINE;HAVE_STB_VORBIS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<!-- shader, vulkan, glcore -->
<PreprocessorDefinitions>ENABLE_HLSL;WANT_GLSLANG;HAVE_SPIRV_CROSS;HAVE_SLANG;HAVE_GLSLANG;HAVE_VULKAN;HAVE_OPENGL_CORE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<!-- online -->
<PreprocessorDefinitions>HAVE_ONLINE_UPDATER;HAVE_UPDATE_ASSETS;HAVE_UPDATE_CORES;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_NETPLAYDISCOVERY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'=='Debug'">_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'=='Release'">NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)gfx\include\dxsdk;$(ProjectDir)gfx\include;$(ProjectDir)libretro-common\include;$(ProjectDir)libretro-common\include\compat\zlib;$(ProjectDir)deps;$(ProjectDir)deps\glslang;$(ProjectDir)deps\glslang\glslang;$(ProjectDir)deps\rcheevos\include;$(ProjectDir)deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization Condition="'$(Configuration)'=='Debug'">Disabled</Optimization>
<Optimization Condition="'$(Configuration)'=='Release'">MaxSpeed</Optimization>
<BasicRuntimeChecks Condition="'$(Configuration)'=='Debug'">EnableFastChecks</BasicRuntimeChecks>
<FunctionLevelLinking Condition="'$(Configuration)'=='Release'">true</FunctionLevelLinking>
<IntrinsicFunctions Condition="'$(Configuration)'=='Release'">true</IntrinsicFunctions>
</ClCompile>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<SubSystem>Console</SubSystem>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
<GenerateDebugInformation>true</GenerateDebugInformation>
<GenerateMapFile>true</GenerateMapFile>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;Iphlpapi.lib;msimg32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<EnableCOMDATFolding Condition="'$(Configuration)'=='Release'">true</EnableCOMDATFolding>
<OptimizeReferences Condition="'$(Configuration)'=='Release'">true</OptimizeReferences>
<IgnoreEmbeddedIDL Condition="'$(Configuration)'=='Release'">true</IgnoreEmbeddedIDL>
<GenerateWindowsMetadata Condition="'$(Configuration)'=='Release'">false</GenerateWindowsMetadata>
<StackReserveSize Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
</StackReserveSize>
<StackCommitSize Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
</StackCommitSize>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="griffin/griffin.c" />
<ClCompile Include="griffin/griffin_cpp.cpp" />
<ClCompile Include="griffin/griffin_glslang.cpp">
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<ClInclude Include="core_info.h" />
<ClInclude Include="accessibility.h" />
<ClInclude Include="AUTHORS.h" />
<ClInclude Include="core_type.h" />
<ClInclude Include="core_updater_list.c" />
<ClInclude Include="command.h" />
<ClInclude Include="intl\msg_hash_ar.c" />
<ClInclude Include="intl\msg_hash_ast.c" />
<ClInclude Include="intl\msg_hash_chs.c" />
<ClInclude Include="intl\msg_hash_cht.c" />
<ClInclude Include="intl\msg_hash_de.c" />
<ClInclude Include="intl\msg_hash_el.c" />
<ClInclude Include="intl\msg_hash_eo.c" />
<ClInclude Include="intl\msg_hash_es.c" />
<ClInclude Include="intl\msg_hash_fa.c" />
<ClInclude Include="intl\msg_hash_fr.c" />
<ClInclude Include="intl\msg_hash_he.c" />
<ClInclude Include="intl\msg_hash_it.c" />
<ClInclude Include="intl\msg_hash_ja.c" />
<ClInclude Include="intl\msg_hash_ko.c" />
<ClInclude Include="intl\msg_hash_nl.c" />
<ClInclude Include="intl\msg_hash_pl.c" />
<ClInclude Include="intl\msg_hash_pt_br.c" />
<ClInclude Include="intl\msg_hash_pt_pt.c" />
<ClInclude Include="intl\msg_hash_ru.c" />
<ClInclude Include="intl\msg_hash_sk.c" />
<ClInclude Include="intl\msg_hash_tr.c" />
<ClInclude Include="intl\msg_hash_vn.c" />
<ClInclude Include="intl\msg_hash_ar.h" />
<ClInclude Include="intl\msg_hash_ast.h" />
<ClInclude Include="intl\msg_hash_chs.h" />
<ClInclude Include="intl\msg_hash_cht.h" />
<ClInclude Include="intl\msg_hash_da.h" />
<ClInclude Include="intl\msg_hash_de.h" />
<ClInclude Include="intl\msg_hash_el.h" />
<ClInclude Include="intl\msg_hash_eo.h" />
<ClInclude Include="intl\msg_hash_es.h" />
<ClInclude Include="intl\msg_hash_fa.h" />
<ClInclude Include="intl\msg_hash_fi.h" />
<ClInclude Include="intl\msg_hash_fr.h" />
<ClInclude Include="intl\msg_hash_gl.h" />
<ClInclude Include="intl\msg_hash_he.h" />
<ClInclude Include="intl\msg_hash_it.h" />
<ClInclude Include="intl\msg_hash_ja.h" />
<ClInclude Include="intl\msg_hash_ko.h" />
<ClInclude Include="intl\msg_hash_nl.h" />
<ClInclude Include="intl\msg_hash_pl.h" />
<ClInclude Include="intl\msg_hash_pt_br.h" />
<ClInclude Include="intl\msg_hash_pt_pt.h" />
<ClInclude Include="intl\msg_hash_ru.h" />
<ClInclude Include="intl\msg_hash_sk.h" />
<ClInclude Include="intl\msg_hash_sv.h" />
<ClInclude Include="intl\msg_hash_tr.h" />
<ClInclude Include="intl\msg_hash_uk.h" />
<ClInclude Include="intl\msg_hash_vn.h" />
<ClInclude Include="intl\progress.h" />
<ClInclude Include="libretro-common\include\array\rbuf.h" />
<ClInclude Include="version_git.h" />
<ClInclude Include="version_git.c" />
<ClInclude Include="version.h" />
<ClInclude Include="manual_content_scan.c" />
<ClInclude Include="manual_content_scan.h" />
<ClInclude Include="msg_hash.c" />
<ClInclude Include="msg_hash.h" />
<ClInclude Include="switch_performance_profiles.h" />
<ClInclude Include="setting_list.h" />
<ClInclude Include="autosave.h" />
<ClInclude Include="verbosity.h" />
<ClInclude Include="verbosity.c" />
<ClInclude Include="translation_defines.h" />
<ClInclude Include="lakka.h" />
<ClInclude Include="disk_control_interface.c" />
<ClInclude Include="disk_control_interface.h" />
<ClInclude Include="disk_index_file.c" />
<ClInclude Include="disk_index_file.h" />
<ClInclude Include="driver.h" />
<ClInclude Include="dynamic.h" />
<ClInclude Include="file_path_special.c" />
<ClInclude Include="file_path_special.h" />
<ClInclude Include="file_path_str.c" />
<ClInclude Include="paths.h" />
<ClInclude Include="config.def.h" />
<ClInclude Include="config.def.keybinds.h" />
<ClInclude Include="config.features.h" />
<ClInclude Include="configuration.c" />
<ClInclude Include="configuration.h" />
<ClInclude Include="content.h" />
<ClInclude Include="core.h" />
<ClInclude Include="core_backup.c" />
<ClInclude Include="core_backup.h" />
<ClInclude Include="core_info.c" />
<ClInclude Include="list_special.h" />
<ClInclude Include="database_info.h" />
<ClInclude Include="nvda_controller.h" />
<ClInclude Include="core_updater_list.h" />
<ClInclude Include="runtime_file.h" />
<ClInclude Include="runtime_file.c" />
<ClInclude Include="database_info.c" />
<ClInclude Include="defaults.h" />
<ClInclude Include="retroarch.h" />
<ClInclude Include="retroarch.c" />
<ClInclude Include="playlist.h" />
<ClInclude Include="playlist.c" />
<ClInclude Include="performance_counters.h" />
<ClInclude Include="audio\audio_defines.h" />
<ClInclude Include="audio\audio_thread_wrapper.c" />
<ClInclude Include="audio\audio_thread_wrapper.h" />
<ClInclude Include="audio\common\mmdevice_common.c" />
<ClInclude Include="audio\common\mmdevice_common.h" />
<ClInclude Include="audio\common\mmdevice_common_inline.h" />
<ClInclude Include="audio\drivers\dsound.c" />
<ClInclude Include="audio\drivers\wasapi.c" />
<ClInclude Include="audio\drivers\xaudio.c" />
<ClInclude Include="audio\drivers\xaudio.h" />
<ClInclude Include="audio\drivers\xaudio27.h" />
<ClInclude Include="audio\drivers\xaudio29.h" />
<ClInclude Include="audio\drivers_resampler\cc_resampler.c" />
<ClInclude Include="audio\librsound.c" />
<ClInclude Include="bluetooth\bluetooth_driver.h" />
<ClInclude Include="cheevos\badges.c" />
<ClInclude Include="cheevos\badges.h" />
<ClInclude Include="cheevos\cheevos.c" />
<ClInclude Include="cheevos\cheevos.h" />
<ClInclude Include="cheevos\coro.h" />
<ClInclude Include="cheevos\fixup.c" />
<ClInclude Include="cheevos\fixup.h" />
<ClInclude Include="cheevos\hash.c" />
<ClInclude Include="cheevos\hash.h" />
<ClInclude Include="cheevos\parser.c" />
<ClInclude Include="cheevos\parser.h" />
<ClInclude Include="cheevos\util.h" />
<ClInclude Include="cores\dynamic_dummy.c" />
<ClInclude Include="cores\internal_cores.h" />
<ClInclude Include="deps\7zip\7z.h" />
<ClInclude Include="deps\7zip\7zBuf.c" />
<ClInclude Include="deps\7zip\7zBuf.h" />
<ClInclude Include="deps\7zip\7zCrc.c" />
<ClInclude Include="deps\7zip\7zCrc.h" />
<ClInclude Include="deps\7zip\7zCrcOpt.c" />
<ClInclude Include="deps\7zip\7zDec.c" />
<ClInclude Include="deps\7zip\7zFile.c" />
<ClInclude Include="deps\7zip\7zFile.h" />
<ClInclude Include="deps\7zip\7zIn.c" />
<ClInclude Include="deps\7zip\7zStream.c" />
<ClInclude Include="deps\7zip\7zTypes.h" />
<ClInclude Include="deps\7zip\7zVersion.h" />
<ClInclude Include="deps\7zip\Bcj2.c" />
<ClInclude Include="deps\7zip\Bcj2.h" />
<ClInclude Include="deps\7zip\Bra.c" />
<ClInclude Include="deps\7zip\Bra.h" />
<ClInclude Include="deps\7zip\Bra86.c" />
<ClInclude Include="deps\7zip\CpuArch.h" />
<ClInclude Include="deps\7zip\LzFind.c" />
<ClInclude Include="deps\7zip\LzFind.h" />
<ClInclude Include="deps\7zip\LzHash.h" />
<ClInclude Include="deps\7zip\Lzma2Dec.c" />
<ClInclude Include="deps\7zip\Lzma2Dec.h" />
<ClInclude Include="deps\7zip\LzmaDec.c" />
<ClInclude Include="deps\7zip\LzmaDec.h" />
<ClInclude Include="deps\7zip\LzmaEnc.c" />
<ClInclude Include="deps\7zip\LzmaEnc.h" />
<ClInclude Include="deps\glslang\glslang\glslang\GenericCodeGen\CodeGen.cpp" />
<ClInclude Include="deps\glslang\glslang\glslang\GenericCodeGen\Link.cpp" />
<ClInclude Include="deps\glslang\glslang\glslang\Include\arrays.h" />
<ClInclude Include="deps\glslang\glslang\glslang\Include\BaseTypes.h" />
<ClInclude Include="deps\glslang\glslang\glslang\Include\Common.h" />
<ClInclude Include="deps\glslang\glslang\glslang\Include\ConstantUnion.h" />
<ClInclude Include="deps\glslang\glslang\glslang\Include\InfoSink.h" />
<ClInclude Include="deps\glslang\glslang\glslang\Include\InitializeGlobals.h" />
<ClInclude Include="deps\glslang\glslang\glslang\Include\intermediate.h" />
<ClInclude Include="deps\glslang\glslang\glslang\Include\PoolAlloc.h" />
<ClInclude Include="deps\glslang\glslang\glslang\Include\ResourceLimits.h" />
<ClInclude Include="deps\glslang\glslang\glslang\Include\revision.h" />
<ClInclude Include="deps\glslang\glslang\glslang\Include\ShHandle.h" />
<ClInclude Include="deps\glslang\glslang\glslang\Include\Types.h" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\attribute.cpp" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\attribute.h" />
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<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\InfoSink.cpp" />
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<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\Initialize.h" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\Intermediate.cpp" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\intermOut.cpp" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\IntermTraverse.cpp" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\iomapper.cpp" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\iomapper.h" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\limits.cpp" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\linkValidate.cpp" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\LiveTraverser.h" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\localintermediate.h" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\parseConst.cpp" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\ParseContextBase.cpp" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\ParseHelper.cpp" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\ParseHelper.h" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\parseVersions.h" />
<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\PoolAlloc.cpp" />
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<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\preprocessor\PpAtom.cpp" />
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<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\preprocessor\PpScanner.cpp" />
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<ClInclude Include="deps\glslang\glslang\glslang\MachineIndependent\Versions.h" />
<ClInclude Include="deps\glslang\glslang\glslang\OSDependent\osinclude.h" />
<ClInclude Include="deps\glslang\glslang\glslang\OSDependent\Unix\ossource.cpp" />
<ClInclude Include="deps\glslang\glslang\glslang\OSDependent\Windows\main.cpp" />
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<ClInclude Include="deps\glslang\glslang\hlsl\hlslOpMap.cpp" />
<ClInclude Include="deps\glslang\glslang\hlsl\hlslOpMap.h" />
<ClInclude Include="deps\glslang\glslang\hlsl\hlslParseables.cpp" />
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<ClInclude Include="deps\glslang\glslang\hlsl\hlslParseHelper.h" />
<ClInclude Include="deps\glslang\glslang\hlsl\hlslScanContext.cpp" />
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<ClInclude Include="deps\glslang\glslang\SPIRV\disassemble.h" />
<ClInclude Include="deps\glslang\glslang\SPIRV\doc.cpp" />
<ClInclude Include="deps\glslang\glslang\SPIRV\doc.h" />
<ClInclude Include="deps\glslang\glslang\SPIRV\GLSL.ext.AMD.h" />
<ClInclude Include="deps\glslang\glslang\SPIRV\GLSL.ext.EXT.h" />
<ClInclude Include="deps\glslang\glslang\SPIRV\GLSL.ext.KHR.h" />
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<ClInclude Include="deps\glslang\glslang\SPIRV\GLSL.std.450.h" />
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