Created
March 6, 2019 15:22
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find the shortest distance between a point and a line segment.
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import { render } from "react-dom"; | |
import React from "react"; | |
import { Stage, Text, Layer, Line, Circle } from "react-konva"; | |
const originalPoints = [ | |
{ x: 294, y: 344 }, | |
{ x: 322, y: 451 }, | |
{ x: 547, y: 379 }, | |
{ x: 505, y: 251 }, | |
{ x: 417, y: 317 } | |
]; | |
const x = 100; | |
const y = 100; | |
// source: http://csharphelper.com/blog/2016/09/find-the-shortest-distance-between-a-point-and-a-line-segment-in-c/ | |
const getDistanceToUse = (p1, p2, pt) => { | |
let dx = p2.x - p1.x; | |
let dy = p2.y - p1.y; | |
// See if this represents one of the segment's | |
// end points or a point in the middle. | |
let closest = null; | |
if (dx === 0 && dy === 0) { | |
// It's a point not a line segment. | |
closest = p1; | |
dx = pt.x - p1.x; | |
dy = pt.y - p1.y; | |
return Math.sqrt(dx * dx + dy * dy); | |
} | |
// Calculate the t that minimizes the distance. | |
let t = ((pt.x - p1.x) * dx + (pt.y - p1.y) * dy) / (dx * dx + dy * dy); | |
if (t < 0) { | |
closest = { x: p1.x, y: p1.y }; | |
dx = pt.x - p1.x; | |
dy = pt.y - p1.y; | |
} else if (t > 1) { | |
closest = { x: p2.x, y: p2.y }; | |
dx = pt.x - p2.x; | |
dy = pt.y - p2.y; | |
} else { | |
closest = { x: p1.x + t * dx, y: p1.y + t * dy }; | |
dx = pt.x - closest.x; | |
dy = pt.y - closest.y; | |
} | |
return Math.sqrt(dx * dx + dy * dy); | |
}; | |
const getIndexOfClosestLine = (points, pt) => { | |
let index = undefined | |
let distance = Infinity | |
for (let i = 0; i < points.length; i++) { | |
const first = points[i]; | |
const next = points[i + 1] ? points[i + 1] : points[0]; | |
const distanceToLine = getDistanceToUse(first, next, pt); | |
if (distanceToLine < distance) { | |
index = i | |
distance = distanceToLine | |
} | |
} | |
return index | |
} | |
const App = () => { | |
const [allPoints, setPoints] = React.useState(originalPoints) | |
const currentIndex = React.useRef(undefined) | |
const inserted = React.useRef(false) | |
const handleDrag = (evt) => { | |
const pt = { | |
x: evt.target.x(), | |
y: evt.target.y(), | |
ITS_ME: true | |
} | |
const index = getIndexOfClosestLine(originalPoints, pt) | |
if (index !== currentIndex.current) { | |
let points = allPoints.filter((c, i) => !c.ITS_ME) | |
inserted.current = true | |
currentIndex.current = index | |
if (index === allPoints.length - 1) { | |
points.push(pt); | |
} else { | |
points.splice(index + 1, 0, pt) | |
} | |
setPoints(points) | |
} else { | |
setPoints(points => { | |
return points.map((t, i) => i === index + 1 ? pt : t) | |
}) | |
} | |
} | |
const points = allPoints.reduce((acc, point) => { | |
acc = acc.concat([point.x, point.y]); | |
return acc; | |
}, []) | |
const handleOtherDrag = (e, index) => { | |
console.log(e, index) | |
setPoints(points => { | |
return points.map((t, i) => i === index ? { | |
x: e.target.x(), | |
y: e.target.y() | |
} : t) | |
}) | |
} | |
return <div> | |
<Stage width={window.innerWidth} height={window.innerHeight}> | |
<Layer> | |
<Circle | |
draggable | |
onDragMove={handleDrag} | |
x={x} y={y} radius={10} fill="rgba(255,0,244, 1)" /> | |
{allPoints.map((point, index) => { | |
return ( | |
<Text | |
x={point.x + 10} | |
y={point.y} | |
key={index} | |
text={`${point.x + "," + point.y}`} | |
fontSize={15} | |
/> | |
); | |
})} | |
{allPoints.map((point, index) => { | |
return ( | |
<Circle | |
key={index} | |
x={point.x} | |
y={point.y} | |
draggable | |
onDragMove={e => handleOtherDrag(e, index)} | |
radius={5} | |
fill={ | |
index === 0 | |
? "red" | |
: index === allPoints.length - 1 | |
? "green" | |
: "rgba(0,0,255,1)" | |
} | |
/> | |
); | |
})} | |
<Line | |
x={0} | |
y={0} | |
points={points} | |
tension={0} | |
closed | |
stroke={"rgba(223, 108, 106, 1.0)"} | |
fill={"rgba(223, 108, 106, 0.6)"} | |
/> | |
</Layer> | |
</Stage> | |
</div> | |
} | |
render(<App />, document.getElementById("root")); |
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