Created
October 1, 2011 12:02
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wpf environ dispatcher for fsi
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//----------------------------------------------------------------------------- | |
// A script utility for using WPF with F# Interactive (fsi.exe) | |
// | |
// Copyright (c) Microsoft Corporation 2005-2006. | |
// This sample code is provided "as is" without warranty of any kind. | |
// We disclaim all warranties, either express or implied, including the | |
// warranties of merchantability and fitness for a particular purpose. | |
//----------------------------------------------------------------------------- | |
// When running inside fsi, this will install a WPF event loop | |
#if INTERACTIVE | |
#I "c:/Program Files (x86)/Reference Assemblies/Microsoft/Framework/v3.0" | |
#I "C:/WINDOWS/Microsoft.NET/Framework/v3.0/WPF/" | |
#r "PresentationCore.dll" | |
#r "PresentationFramework.dll" | |
#r "WindowsBase.dll" | |
module WPFEventLoop = | |
open System | |
open System.Windows | |
open System.Windows.Threading | |
open Microsoft.FSharp.Compiler.Interactive | |
open Microsoft.FSharp.Compiler.Interactive.Settings | |
type RunDelegate<'b> = delegate of unit -> 'b | |
let Create() = | |
let app = | |
try | |
// Ensure the current application exists. This may fail, if it already does. | |
let app = new Application() in | |
// Create a dummy window to act as the main window for the application. | |
// Because we're in FSI we never want to clean this up. | |
new Window() |> ignore; | |
app | |
with :? InvalidOperationException -> Application.Current | |
let disp = app.Dispatcher | |
let restart = ref false | |
{ new IEventLoop with | |
member x.Run() = | |
app.Run() |> ignore | |
!restart | |
member x.Invoke(f) = | |
try | |
disp.Invoke(DispatcherPriority.Send,new RunDelegate<_>(fun () -> box(f ()))) |> unbox | |
with e -> eprintf "\n\n ERROR: %O\n" e; reraise() | |
member x.ScheduleRestart() = () | |
//restart := true; | |
//app.Shutdown() | |
} | |
let Install() = fsi.EventLoop <- Create() | |
WPFEventLoop.Install() | |
#endif |
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