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| /blockdata ~0 ~1 ~0 {Items:[ | |
| {id:brown_shulker_box,Slot:0,Count:1,tag:{display:{Name:"Signal Strength 1"}, | |
| BlockEntityTag:{Items:[ | |
| {Slot:4,id:redstone_block,Count:21b}, | |
| {Slot:13,id:redstone_block,Count:21b}, | |
| {Slot:22,id:redstone_block,Count:21b} | |
| ]}}}, | |
| {id:red_shulker_box,Slot:1,Count:1,tag:{display:{Name:"Signal Strength 2"}, | |
| BlockEntityTag:{Items:[ | |
| {Slot:3,id:redstone_block,Count:21b}, |
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| /blockdata ~0 ~1 ~0 {Items:[ | |
| {id:fishing_rod,Slot:0,Count:1,tag:{ench:[{id:34,lvl:6},{id:61,lvl:3},{id:62,lvl:5}]}} | |
| ]} |
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| Superflat Preset: | |
| 3;1*minecraft:bedrock,50*minecraft:stained_hardened_clay:9,1*minecraft:concrete:13;1; | |
| /gamerule commandBlockOutput false | |
| /gamerule doMobSpawning false | |
| /gamerule doWeatherCycle false | |
| /gamerule doDaylightCycle false | |
| /time set 4284 |
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| var co = require('co') | |
| var scheduler = | |
| { | |
| queue : [] | |
| } | |
| // Requests control from scheduler | |
| scheduler.promote = function() | |
| { |
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| var co = require('co') | |
| var Promise = require("bluebird") | |
| var chokidar = require('chokidar') | |
| var hotloadFile = 'hotload.js' | |
| var watcher = chokidar.watch( hotloadFile ) | |
| function waitForHotload() | |
| { | |
| return new Promise( (fulfill, reject) => watcher.once( 'change', fulfill ) ) |
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| var bigint = require( 'big-integer' ) | |
| var lower = 'abcdefghijklmnopqrstuvwxyz'; | |
| var upper = lower.toUpperCase(); | |
| var numbers = '0123456789' | |
| var ig_alphabet = upper + lower + numbers + '-_' | |
| var bigint_alphabet = numbers + lower | |
| function toShortcode( longid ) |
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| // var passphrases = input.split('\n') | |
| function countValid( passphrases, allowAnagrams ) | |
| { | |
| return passphrases.reduce( (s,passphrase) => { | |
| var passwords = passphrase.split(' ') | |
| passwords = allowAnagrams ? passwords : passwords.map( a => ( a.split('').sort().join('') ) ) | |
| return s + passwords.reduce( ( s,n,i,a ) => s && a.indexOf(n) == i ) | |
| }, 0 ) | |
| } |
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| // Advent of Code 2017 - Day 3 Part 2 | |
| // by @sclark39 | |
| var add = ( a, b ) => ([ a[0] + b[0], a[1] + b[1] ]) | |
| var turn = (a) => ( a[0] == 0 ? [ -a[1], 0 ] : [ 0, a[0] ] ) | |
| function buildSpiral(input) | |
| { | |
| var spiral = [ [1] ] | |
| spiral.get = ( c ) => ( spiral[c[0]] && spiral[c[0]][c[1]] ) |
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| HotKey, IfWinActive, Fortnite | |
| ; Fortnite Binds | |
| Fortnite.RegisterKey( "1", "MeleeSlotKey" ) | |
| Fortnite.RegisterKey( "2", "WeaponSlotKey" ) | |
| Fortnite.RegisterKey( "3", "WeaponSlotKey" ) | |
| Fortnite.RegisterKey( "4", "WeaponSlotKey" ) | |
| Fortnite.RegisterKey( "z", "WeaponSlotKey" ) | |
| Fortnite.RegisterKey( "x", "WeaponSlotKey" ) | |
| Fortnite.RegisterKey( "q", "BuildKey" ) |
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| function Foo( Name ) | |
| return function( Table ) | |
| ; Construct | |
| return something | |
| end | |
| end | |
| ;Called with: | |
| Foo 'Bar' {} |