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var speed = 0.9; |
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var WIDTH; |
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var HEIGHT; |
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var castleWidth; |
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var scale; |
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var control = false; |
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|
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var progress = 0.0; |
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|
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var _castleCont = $('.castle-container'); |
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var _castle = $('.castle'); |
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|
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var resize = function() { |
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WIDTH = window.innerWidth; |
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HEIGHT = window.innerHeight; |
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scale = WIDTH / 1440; |
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|
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castleWidth = _castle.width() * scale; |
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|
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TweenLite.set(_castle, {scale: scale * 0.85}); |
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}; |
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resize(); |
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$(window).on('resize', resize); |
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var draw = function() { |
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requestAnimationFrame(draw); |
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|
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progress += 0.0012 * speed; |
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if (progress > 1) progress = 0; |
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if (progress < 0) progress = 1; |
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|
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TweenLite.set(_castleCont, {x: (1440 * scale + castleWidth) * -progress + castleWidth / 2, y: 900 * scale * -(0.36 + progress * 0.35)}); |
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}; |
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|
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$(document).on('mousemove', function(e) { |
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if (!control) return; |
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speed = (1 - (e.clientX / WIDTH) * 2) * 2; |
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|
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tl.timeScale(speed); |
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tl2.timeScale(speed); |
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tl3.timeScale(speed); |
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tl4.timeScale(speed); |
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tl5.timeScale(speed); |
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}); |
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|
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$('.control-toggle').on('click', function() { |
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control = !control; |
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$('.container').toggleClass('active'); |
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}); |
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|
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TweenLite.defaultEase = Power1.easeInOut; |
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|
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var cloudIntro = function() { |
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TweenLite.to($('.cloud1'), 20, {x: WIDTH * 2, y: 300 * scale, opacity: 0.3, ease: Linear.easeNone, force3D: true}); |
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TweenLite.to($('.cloud-shadow1'), 20, {x: WIDTH * 2 + 50 * scale, y: 450 * scale, opacity: 0.2, ease: Linear.easeNone, force3D: true}); |
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TweenLite.to($('.cloud-shadow2'), 20, {x: WIDTH * 2 + 50 * scale, y: 450 * scale, ease: Linear.easeNone, force3D: true}); |
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TweenLite.to($('.cloud-shadow3'), 20, {x: WIDTH * 2 + 50 * scale, y: 450 * scale, ease: Linear.easeNone, force3D: true}); |
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TweenLite.to($('.cloud2'), 20, {x: WIDTH * 2, y: 300 * scale, opacity: 0.5, ease: Linear.easeNone, force3D: true}); |
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TweenLite.to($('.cloud3'), 20, {x: WIDTH * 2, y: 300 * scale, ease: Linear.easeNone, force3D: true}); |
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TweenLite.to($('.cloud4'), 20, {x: WIDTH * 2, y: 300 * scale, ease: Linear.easeNone, force3D: true}); |
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TweenLite.to($('.cloud5'), 20, {x: WIDTH * 2, y: 300 * scale, ease: Linear.easeNone, force3D: true, onComplete: function() { |
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$('.clouds').remove(); |
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}}); |
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}; |
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|
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var init = function() { |
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TweenLite.to($('.load-gate'), 0.5, {opacity: 0, onComplete: function() { |
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$('.load-gate').remove(); |
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}}); |
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requestAnimationFrame(draw); |
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cloudIntro(); |
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}; |
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if (document.readyState == 'complete') { |
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init(); |
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} else { |
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$(window).load(init); |
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}; |
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|
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TweenMax.to($('.cloud-bg'), 40, {x: WIDTH * 2, y: 200 * scale, ease: Linear.easeNone, repeat: -1, force3D: true, onRepeat: function() { |
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TweenLite.set(this.target[0], {y: Math.random() * 200 - 100, rotationZ: Math.round(Math.random() * 60) - 30, scaleX: Math.random() > 0.5 ? 1 : -1}); |
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}}); |
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TweenMax.to($('.cloud-bg2'), 40, {x: WIDTH * 2, y: 200 * scale, ease: Linear.easeNone, delay: 10, repeat: -1, force3D: true, onRepeat: function() { |
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TweenLite.set(this.target[0], {y: Math.random() * 200 - 100, rotationZ: Math.round(Math.random() * 60) - 30, scaleX: Math.random() > 0.5 ? 1 : -1}); |
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}}); |
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var tl = new TimelineMax({repeat: -1, onReverseComplete: function() {this.seek(tl.duration())}}); |
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|
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var _flleg = $('.flleg'); |
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var _flbottomGroup = $('.flbottom-group'); |
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var _flfoot = $('.flfoot'); |
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|
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TweenLite.set(_flleg, {rotationZ: 45, x: -5}); |
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TweenLite.set(_flbottomGroup, {rotationZ: 5}); |
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TweenLite.set(_flfoot, {rotationZ: -50}); |
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|
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tl.add([ |
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TweenLite.to(_flleg, 1.0, {rotationZ: -45, delay: 0.0, force3D: true}), |
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|
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TweenLite.to(_flleg, 0.2, {x: 0, delay: 0.0, ease: Power1.easeOut, force3D: true}), |
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|
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TweenLite.to(_flleg, 0.55, {scaleY: 0.8, delay: 0.0, force3D: true}), |
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TweenLite.to(_flbottomGroup, 0.55, {scaleY: 0.8, delay: 0.0, force3D: true}), |
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TweenLite.to(_flbottomGroup, 0.6, {rotationZ: 20, delay: 0.0, ease: Power3.easeIn, force3D: true}), |
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TweenLite.to(_flfoot, 0.55, {scaleY: 1.5, delay: 0.0, force3D: true}), |
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TweenLite.to(_flfoot, 0.6, {rotationZ: 10, delay: 0.0, ease: Power2.easeIn, force3D: true}), |
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|
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TweenLite.to(_flleg, 0.4, {scaleY: 1.0, delay: 0.6, force3D: true}), |
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TweenLite.to(_flbottomGroup, 0.4, {scaleY: 0.7, delay: 0.6, force3D: true}), |
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TweenLite.to(_flbottomGroup, 0.4, {rotationZ: 50, delay: 0.6, force3D: true}), |
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TweenLite.to(_flfoot, 0.2, {rotationZ: 10, delay: 0.6, ease: Linear.easeNone, force3D: true}), |
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TweenLite.to(_flfoot, 0.2, {rotationZ: -10, delay: 0.8, ease: Power1.easeOut, force3D: true}), |
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TweenLite.to(_flfoot, 0.4, {scaleY: 1.5, delay: 0.6, force3D: true}), |
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|
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TweenLite.to(_flleg, 0.6, {x: 20, delay: 0.7, force3D: true}), |
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|
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TweenLite.to(_flleg, 0.5, {rotationZ: 0, delay: 1.0, ease: Power1.easeIn, force3D: true}), |
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TweenLite.to(_flleg, 0.5, {scaleY: 0.8, delay: 1.0, force3D: true}), |
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TweenLite.to(_flbottomGroup, 0.5, {scaleY: 0.5, delay: 1.0, force3D: true}), |
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TweenLite.to(_flfoot, 0.5, {scaleX: 1.8, scaleY: 1.7, delay: 1.0, ease: Power1.easeIn, force3D: true}), |
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TweenLite.to(_flbottomGroup, 0.5, {rotationZ: 40, delay: 1.0, force3D: true}), |
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TweenLite.to(_flfoot, 0.5, {rotationZ: -70, delay: 1.0, force3D: true}), |
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|
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TweenLite.to(_flleg, 0.5, {rotationZ: 45, delay: 1.5, ease: Power1.easeOut, force3D: true}), |
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TweenLite.to(_flleg, 0.5, {scaleY: 1.0, delay: 1.5, force3D: true}), |
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TweenLite.to(_flbottomGroup, 0.5, {scaleY: 1.0, delay: 1.5, force3D: true}), |
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TweenLite.to(_flbottomGroup, 0.5, {rotationZ: 5, delay: 1.5, force3D: true}), |
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TweenLite.to(_flfoot, 0.5, {rotationZ: -50, delay: 1.5, force3D: true}), |
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TweenLite.to(_flfoot, 0.5, {scaleX: 1.0, scaleY: 1.0, delay: 1.5, force3D: true}), |
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|
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TweenLite.to(_flleg, 0.5, {x: -10, delay: 1.3, force3D: true}), |
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|
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TweenLite.to(_flleg, 0.2, {x: -5, delay: 1.8, ease: Power1.easeIn, force3D: true}), |
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]); |
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var tl2 = new TimelineMax({repeat: -1, delay: 0.7, onReverseComplete: function() {this.seek(tl2.duration())}}); |
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|
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var _blleg = $('.blleg'); |
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var _blbottomGroup = $('.blbottom-group'); |
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var _blfoot = $('.blfoot'); |
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|
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TweenLite.set(_blleg, {rotationZ: 45, x: -5}); |
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TweenLite.set(_blbottomGroup, {rotationZ: 5}); |
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TweenLite.set(_blfoot, {rotationZ: -50}); |
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|
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tl2.add([ |
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TweenLite.to(_blleg, 1.0, {rotationZ: -45, delay: 0.0, force3D: true}), |
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|
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TweenLite.to(_blleg, 0.2, {x: 0, delay: 0.0, ease: Power1.easeOut, force3D: true}), |
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|
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TweenLite.to(_blleg, 0.55, {scaleY: 0.8, delay: 0.0, force3D: true}), |
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TweenLite.to(_blbottomGroup, 0.55, {scaleY: 0.8, delay: 0.0, force3D: true}), |
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TweenLite.to(_blbottomGroup, 0.6, {rotationZ: 20, delay: 0.0, ease: Power3.easeIn, force3D: true}), |
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TweenLite.to(_blfoot, 0.55, {scaleY: 1.5, delay: 0.0, force3D: true}), |
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TweenLite.to(_blfoot, 0.6, {rotationZ: 10, delay: 0.0, ease: Power2.easeIn, force3D: true}), |
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|
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TweenLite.to(_blleg, 0.4, {scaleY: 1.0, delay: 0.6, force3D: true}), |
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TweenLite.to(_blbottomGroup, 0.4, {scaleY: 0.7, delay: 0.6, force3D: true}), |
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TweenLite.to(_blbottomGroup, 0.4, {rotationZ: 50, delay: 0.6, force3D: true}), |
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TweenLite.to(_blfoot, 0.2, {rotationZ: 10, delay: 0.6, ease: Linear.easeNone, force3D: true}), |
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TweenLite.to(_blfoot, 0.2, {rotationZ: -10, delay: 0.8, ease: Power1.easeOut, force3D: true}), |
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TweenLite.to(_blfoot, 0.4, {scaleY: 1.5, delay: 0.6, force3D: true}), |
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|
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TweenLite.to(_blleg, 0.6, {x: 20, delay: 0.7, force3D: true}), |
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|
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TweenLite.to(_blleg, 0.5, {rotationZ: 0, delay: 1.0, ease: Power1.easeIn, force3D: true}), |
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TweenLite.to(_blleg, 0.5, {scaleY: 0.8, delay: 1.0, force3D: true}), |
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TweenLite.to(_blbottomGroup, 0.5, {scaleY: 0.5, delay: 1.0, force3D: true}), |
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TweenLite.to(_blfoot, 0.5, {scaleX: 1.8, scaleY: 1.7, delay: 1.0, ease: Power1.easeIn, force3D: true}), |
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TweenLite.to(_blbottomGroup, 0.5, {rotationZ: 40, delay: 1.0, force3D: true}), |
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TweenLite.to(_blfoot, 0.5, {rotationZ: -70, delay: 1.0, force3D: true}), |
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|
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TweenLite.to(_blleg, 0.5, {rotationZ: 45, delay: 1.5, ease: Power1.easeOut, force3D: true}), |
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TweenLite.to(_blleg, 0.5, {scaleY: 1.0, delay: 1.5, force3D: true}), |
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TweenLite.to(_blbottomGroup, 0.5, {scaleY: 1.0, delay: 1.5, force3D: true}), |
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TweenLite.to(_blbottomGroup, 0.5, {rotationZ: 5, delay: 1.5, force3D: true}), |
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TweenLite.to(_blfoot, 0.5, {rotationZ: -50, delay: 1.5, force3D: true}), |
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TweenLite.to(_blfoot, 0.5, {scaleX: 1.0, scaleY: 1.0, delay: 1.5, force3D: true}), |
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|
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TweenLite.to(_blleg, 0.5, {x: -10, delay: 1.3, force3D: true}), |
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|
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TweenLite.to(_blleg, 0.2, {x: -5, delay: 1.8, ease: Power1.easeIn, force3D: true}), |
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]); |
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|
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|
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var tl3 = new TimelineMax({repeat: -1, delay: 1.0, onReverseComplete: function() {this.seek(tl3.duration())}}); |
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|
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var _frleg = $('.frleg'); |
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var _frfoot = $('.frfoot'); |
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|
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TweenLite.set(_frleg, {rotationZ: 35, x: -40}); |
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TweenLite.set(_frfoot, {rotationZ: -35}); |
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|
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tl3.add([ |
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TweenLite.to(_frleg, 0.9, {rotationZ: -35, delay: 0.0, force3D: true}), |
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TweenLite.to(_frleg, 1.2, {x: 40, delay: 0.0, ease: Power1.easeOut, force3D: true}), |
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|
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TweenLite.to(_frfoot, 0.9, {rotationZ: 35, delay: 0.0, force3D: true}), |
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|
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TweenLite.to(_frleg, 0.4, {y: -15, delay: 0.0, ease: Power1.easeIn, force3D: true}), |
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TweenLite.to(_frleg, 0.4, {y: 0, delay: 0.5, ease: Power1.easeOut, force3D: true}), |
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|
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TweenLite.to(_frleg, 1.1, {rotationZ: 35, delay: 0.9, force3D: true}), |
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TweenLite.to(_frleg, 0.6, {x: -50, delay: 1.2, force3D: true}), |
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|
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TweenLite.to(_frfoot, 0.5, {rotationZ: -50, delay: 0.9, force3D: true}), |
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TweenLite.to(_frfoot, 0.3, {rotationZ: -35, delay: 1.7, force3D: true}), |
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|
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TweenLite.to(_frleg, 0.6, {y: -40, delay: 0.9, force3D: true}), |
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TweenLite.to(_frleg, 0.5, {y: 0, delay: 1.5, force3D: true}), |
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|
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TweenLite.to(_frleg, 0.2, {x: -40, delay: 1.8, ease: Power1.easeIn, force3D: true}), |
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]); |
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|
|
|
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var tl4 = new TimelineMax({repeat: -1, delay: 1.7, onReverseComplete: function() {this.seek(tl4.duration())}}); |
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|
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var _brleg = $('.brleg'); |
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var _brfoot = $('.brfoot'); |
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|
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TweenLite.set(_brleg, {rotationZ: 35, x: -40}); |
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TweenLite.set(_brfoot, {rotationZ: -35}); |
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|
|
tl4.add([ |
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TweenLite.to(_brleg, 0.9, {rotationZ: -35, delay: 0.0, force3D: true}), |
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TweenLite.to(_brleg, 1.2, {x: 40, delay: 0.0, ease: Power1.easeOut, force3D: true}), |
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|
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TweenLite.to(_brfoot, 0.9, {rotationZ: 35, delay: 0.0, force3D: true}), |
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|
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TweenLite.to(_brleg, 0.4, {y: -15, delay: 0.0, ease: Power1.easeIn, force3D: true}), |
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TweenLite.to(_brleg, 0.4, {y: 0, delay: 0.5, ease: Power1.easeOut, force3D: true}), |
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|
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TweenLite.to(_brleg, 1.1, {rotationZ: 35, delay: 0.9, force3D: true}), |
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TweenLite.to(_brleg, 0.6, {x: -50, delay: 1.2, force3D: true}), |
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|
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TweenLite.to(_brfoot, 0.5, {rotationZ: -50, delay: 0.9, force3D: true}), |
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TweenLite.to(_brfoot, 0.3, {rotationZ: -35, delay: 1.7, force3D: true}), |
|
|
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TweenLite.to(_brleg, 0.6, {y: -40, delay: 0.9, force3D: true}), |
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TweenLite.to(_brleg, 0.5, {y: 0, delay: 1.5, force3D: true}), |
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|
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TweenLite.to(_brleg, 0.2, {x: -40, delay: 1.8, ease: Power1.easeIn, force3D: true}), |
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]); |
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|
|
|
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var tl5 = new TimelineMax({repeat: -1, delay: 0.0, onReverseComplete: function() {this.seek(tl5.duration())}}); |
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var _castle = $('.castle'); |
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TweenLite.set(_castle, {rotationZ: 9}); |
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tl5.add([ |
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TweenLite.to(_castle, 1.0, {rotationZ: 7, delay: 0.0, force3D: true}), |
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TweenLite.to(_castle, 1.0, {rotationZ: 9, delay: 1.0, force3D: true}), |
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|
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TweenLite.to(_castle, 0.5, {x: '+=' + 2 * scale, y: '-=' + 4 * scale, delay: 0.0, force3D: true}), |
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TweenLite.to(_castle, 0.5, {x: '-=' + 4 * scale, y: '+=' + 4 * scale, delay: 0.5, force3D: true}), |
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TweenLite.to(_castle, 0.5, {x: '+=' + 4 * scale, y: '-=' + 5 * scale, delay: 1.0, force3D: true}), |
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TweenLite.to(_castle, 0.5, {x: '-=' + 2 * scale, y: '+=' + 5 * scale, delay: 1.5, force3D: true}), |
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]); |
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|
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var tl6 = new TimelineMax({repeat: -1, delay: 0.2}); |
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var _mound = $('.mound-group'); |
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TweenLite.set(_mound, {rotationZ: 2}); |
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tl6.add([ |
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TweenLite.to(_mound, 1.0, {rotationZ: -1, delay: 0.0, force3D: true}), |
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TweenLite.to(_mound, 1.0, {rotationZ: 2, delay: 1.0, force3D: true}), |
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]); |
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|
|
var tl7 = new TimelineMax({repeat: -1, delay: 0.8}); |
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var _wing = $('.wing'); |
|
TweenLite.set(_wing, {rotationZ: 2}); |
|
tl7.add([ |
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TweenLite.to(_wing, 1.0, {rotationZ: -1, x: -5, delay: 0.0, force3D: true}), |
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TweenLite.to(_wing, 1.0, {rotationZ: 2, x: 0, delay: 1.0, force3D: true}), |
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]); |
|
|
|
var tl8 = new TimelineMax({repeat: -1, delay: 0.0}); |
|
var _chimney1 = $('.chimney1'); |
|
TweenLite.set(_chimney1, {rotationZ: -10}); |
|
tl8.add([ |
|
TweenLite.to(_chimney1, 1.5, {rotationZ: 5, delay: 0.0, force3D: true}), |
|
|
|
TweenLite.to(_chimney1, 1.5, {rotationZ: -10, delay: 1.5, force3D: true}), |
|
|
|
TweenLite.to(_chimney1, 0.5, {y: 5, x: 0, delay: 0.1, force3D: true}), |
|
TweenLite.to(_chimney1, 0.1, {y: -15, x: 4, delay: 0.6, ease: Power1.easeOut, force3D: true}), |
|
TweenLite.to(_chimney1, 0.9, {y: 0, x: 0, delay: 0.7, force3D: true}), |
|
|
|
TweenLite.to(_chimney1, 0.5, {y: 5, x: 0, delay: 1.6, force3D: true}), |
|
TweenLite.to(_chimney1, 0.1, {y: -15, x: 4, delay: 2.1, ease: Power1.easeOut, force3D: true}), |
|
TweenLite.to(_chimney1, 0.5, {y: 0, x: 0, delay: 2.2, force3D: true}), |
|
]); |
|
|
|
var tl9 = new TimelineMax({repeat: -1, delay: 0.5}); |
|
var _chimney2 = $('.chimney2'); |
|
TweenLite.set(_chimney2, {rotationZ: -10}); |
|
tl9.add([ |
|
TweenLite.to(_chimney2, 1.5, {rotationZ: 5, delay: 0.0, force3D: true}), |
|
|
|
TweenLite.to(_chimney2, 1.5, {rotationZ: -10, delay: 1.5, force3D: true}), |
|
|
|
TweenLite.to(_chimney2, 0.5, {y: 5, x: 0, delay: 0.1, force3D: true}), |
|
TweenLite.to(_chimney2, 0.1, {y: -15, x: 4, delay: 0.6, ease: Power1.easeOut, force3D: true}), |
|
TweenLite.to(_chimney2, 0.9, {y: 0, x: 0, delay: 0.7, force3D: true}), |
|
|
|
TweenLite.to(_chimney2, 0.5, {y: 5, x: 0, delay: 1.6, force3D: true}), |
|
TweenLite.to(_chimney2, 0.1, {y: -15, x: 4, delay: 2.1, ease: Power1.easeOut, force3D: true}), |
|
TweenLite.to(_chimney2, 0.5, {y: 0, x: 0, delay: 2.2, force3D: true}), |
|
]); |
|
|
|
var tl10 = new TimelineMax({repeat: -1, delay: 1.1}); |
|
var _chimney3 = $('.chimney3'); |
|
TweenLite.set(_chimney3, {rotationZ: -10}); |
|
tl10.add([ |
|
TweenLite.to(_chimney3, 1.5, {rotationZ: 5, delay: 0.0, force3D: true}), |
|
|
|
TweenLite.to(_chimney3, 1.5, {rotationZ: -10, delay: 1.5, force3D: true}), |
|
|
|
TweenLite.to(_chimney3, 0.5, {y: 5, x: 0, delay: 0.1, force3D: true}), |
|
TweenLite.to(_chimney3, 0.1, {y: -15, x: 4, delay: 0.6, ease: Power1.easeOut, force3D: true}), |
|
TweenLite.to(_chimney3, 0.9, {y: 0, x: 0, delay: 0.7, force3D: true}), |
|
|
|
TweenLite.to(_chimney3, 0.5, {y: 5, x: 0, delay: 1.6, force3D: true}), |
|
TweenLite.to(_chimney3, 0.1, {y: -15, x: 4, delay: 2.1, ease: Power1.easeOut, force3D: true}), |
|
TweenLite.to(_chimney3, 0.5, {y: 0, x: 0, delay: 2.2, force3D: true}), |
|
]); |
|
|
|
var tl11 = new TimelineMax({repeat: -1, delay: 0.5}); |
|
var _houses = $('.houses-group'); |
|
var _point1 = $('.point1'); |
|
var _point2 = $('.point2'); |
|
TweenLite.set(_houses, {rotationZ: 2, x: -4}); |
|
TweenLite.set(_point1, {rotationZ: 2, x: -2}); |
|
tl11.add([ |
|
TweenLite.to(_houses, 1.0, {rotationZ: -1, y: 5, x: 0, delay: 0.0, force3D: true}), |
|
TweenLite.to(_houses, 1.0, {rotationZ: 2, y: 0, x: -4, delay: 1.0, force3D: true}), |
|
|
|
TweenLite.to(_point1, 1.0, {rotationZ: -10, y: 2, x: 0, delay: 0.0, force3D: true}), |
|
TweenLite.to(_point1, 1.0, {rotationZ: 2, y: 0, x: -2, delay: 1.0, force3D: true}), |
|
|
|
TweenLite.to(_point2, 1.0, {rotationZ: -5, y: 5, x: 2, delay: 0.0, force3D: true}), |
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TweenLite.to(_point2, 1.0, {rotationZ: 0, y: 0, x: 0, delay: 1.0, force3D: true}), |
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]); |
|
|
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var tl12 = new TimelineMax({repeat: -1, delay: 0.45}); |
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var _point4 = $('.point4'); |
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var _point5 = $('.point5'); |
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var _point6 = $('.point6'); |
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tl12.add([ |
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TweenLite.to(_point6, 0.3, {y: 3, delay: 0.0, force3D: true}), |
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TweenLite.to(_point6, 0.1, {y: -10, x: 4, delay: 0.3, force3D: true}), |
|
TweenLite.to(_point6, 0.9, {y: 0, x: 0, delay: 0.4, force3D: true}), |
|
|
|
TweenLite.to(_point5, 0.3, {y: 3, delay: 0.2, force3D: true}), |
|
TweenLite.to(_point5, 0.1, {y: -7, x: 3, delay: 0.5, force3D: true}), |
|
TweenLite.to(_point5, 0.7, {y: 0, x: 0, delay: 0.6, force3D: true}), |
|
|
|
TweenLite.to(_point4, 0.3, {y: 3, delay: 0.4, force3D: true}), |
|
TweenLite.to(_point4, 0.1, {y: -10, x: 4, delay: 0.7, force3D: true}), |
|
TweenLite.to(_point4, 0.7, {y: 0, x: 0, delay: 0.8, force3D: true}), |
|
]); |
|
|
|
var tl13 = new TimelineMax({repeat: -1, delay: 1.4}); |
|
var _treehouse = $('.treehouse'); |
|
TweenLite.set(_treehouse, {rotationZ: -5, y: 20, x: 4}); |
|
tl13.add([ |
|
TweenLite.to(_treehouse, 1.0, {rotationZ: 10, delay: 0.0, force3D: true}), |
|
TweenLite.to(_treehouse, 1.0, {rotationZ: -5, delay: 1.0, force3D: true}), |
|
TweenLite.to(_treehouse, 1.0, {rotationZ: 10, delay: 2.0, force3D: true}), |
|
TweenLite.to(_treehouse, 1.0, {rotationZ: -5, delay: 3.0, force3D: true}), |
|
|
|
TweenLite.to(_treehouse, 0.4, {y: -5, x: -2, delay: 0.2, force3D: true}), |
|
TweenLite.to(_treehouse, 3.2, {y: 20, x: 4, delay: 0.8, force3D: true}), |
|
]); |
|
|
|
var tl14 = new TimelineMax({repeat: -1, delay: 0.65}); |
|
var _wind = $('.wind'); |
|
var _antenna = $('.antenna'); |
|
var _cannon = $('.cannon'); |
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var _tele = $('.tele'); |
|
var _knob = $('.knob'); |
|
TweenLite.set(_antenna, {rotationZ: 10, x: 0}); |
|
TweenLite.set(_wind, {rotationZ: -10, x: 0}); |
|
TweenLite.set(_knob, {rotationZ: -20, x: 0}); |
|
tl14.add([ |
|
TweenLite.to(_antenna, 1.0, {rotationZ: -5, x: 0, delay: 0.0, force3D: true}), |
|
TweenLite.to(_antenna, 1.0, {rotationZ: 10, x: 5, delay: 1.0, force3D: true}), |
|
TweenLite.to(_antenna, 1.0, {rotationZ: -10, x: -5, delay: 2.0, force3D: true}), |
|
TweenLite.to(_antenna, 1.0, {rotationZ: 10, x: 0, delay: 3.0, force3D: true}), |
|
|
|
TweenLite.to(_wind, 1.1, {rotationZ: 5, delay: 0.0, force3D: true}), |
|
TweenLite.to(_wind, 1.0, {rotationZ: -15, delay: 1.1, force3D: true}), |
|
TweenLite.to(_wind, 1.0, {rotationZ: 10, delay: 2.1, force3D: true}), |
|
TweenLite.to(_wind, 0.9, {rotationZ: -10, delay: 3.1, force3D: true}), |
|
|
|
TweenLite.to(_knob, 0.2, {rotationZ: 50, delay: 0.0, force3D: true}), |
|
TweenLite.to(_knob, 0.2, {rotationZ: -20, delay: 0.3, force3D: true}), |
|
TweenLite.to(_knob, 0.2, {rotationZ: 45, delay: 0.7, force3D: true}), |
|
TweenLite.to(_knob, 0.2, {rotationZ: -25, delay: 1.0, force3D: true}), |
|
TweenLite.to(_knob, 0.2, {rotationZ: 30, delay: 1.5, force3D: true}), |
|
TweenLite.to(_knob, 0.2, {rotationZ: 0, delay: 1.9, force3D: true}), |
|
TweenLite.to(_knob, 0.2, {rotationZ: -20, delay: 2.2, force3D: true}), |
|
TweenLite.to(_knob, 0.3, {rotationZ: 60, delay: 2.6, force3D: true}), |
|
TweenLite.to(_knob, 0.2, {rotationZ: -10, delay: 3.0, force3D: true}), |
|
TweenLite.to(_knob, 0.2, {rotationZ: 40, delay: 3.4, force3D: true}), |
|
TweenLite.to(_knob, 0.2, {rotationZ: -20, delay: 3.7, force3D: true}), |
|
|
|
TweenLite.to(_tele, 1.0, {rotationZ: -3, delay: 0.0, force3D: true}), |
|
TweenLite.to(_tele, 1.0, {rotationZ: 2, delay: 1.0, force3D: true}), |
|
TweenLite.to(_tele, 1.0, {rotationZ: -3, delay: 2.0, force3D: true}), |
|
TweenLite.to(_tele, 1.0, {rotationZ: 0, delay: 3.0, force3D: true}), |
|
|
|
TweenLite.to(_tele, 0.25, {x: 25, y: 4, delay: 0.6, force3D: true}), |
|
TweenLite.to(_tele, 2.5, {x: 0, y: 0, delay: 0.9, force3D: true}), |
|
|
|
TweenLite.to(_cannon, 0.9, {rotationZ: -7, delay: 0.0, force3D: true}), |
|
TweenLite.to(_cannon, 0.9, {rotationZ: 2, delay: 0.9, force3D: true}), |
|
TweenLite.to(_cannon, 1.1, {rotationZ: -5, delay: 1.8, force3D: true}), |
|
TweenLite.to(_cannon, 1.1, {rotationZ: 0, delay: 2.9, force3D: true}), |
|
|
|
TweenLite.to(_cannon, 0.25, {x: 30, y: 4, delay: 0.85, force3D: true}), |
|
TweenLite.to(_cannon, 2.6, {x: 0, y: 0, delay: 1.4, force3D: true}), |
|
]); |