Created
April 13, 2014 19:47
-
-
Save scottgwald/10599417 to your computer and use it in GitHub Desktop.
[wearscript] testes 123
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<html style="width:100%; height:100%; overflow:hidden"> | |
<head> | |
<!-- You can include external scripts here like so... --> | |
<!--<script src="https://cdnjs.cloudflare.com/ajax/libs/zepto/1.0/zepto.min.js"></script> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/underscore.js/1.5.2/underscore-min.js"></script>--> | |
</head> | |
<body style="width:100%; height:100%; overflow:hidden; margin:0"> | |
<canvas id="canvas" width="640" height="360" style="display:block"></canvas> | |
<script> | |
function server() { | |
WS.log('Welcome to WearScriptsssss'); | |
WS.say('Welcome to WearScript'); | |
WS.sound('SUCCESS') | |
// Changes canvas color with head rotation | |
WS.sensorOn('orientation', .15, function (data) { | |
ctx.fillStyle = 'hsl(' + data['values'][0] + ', 90%, 50%)' | |
ctx.fillRect(0, 0, 640, 360); | |
}); | |
// Stream several sensors (can view in the Sensors tab) | |
var sensors = ['gps', 'accelerometer', 'magneticField', 'gyroscope', | |
'light', 'gravity', 'linearAcceleration', 'rotationVector']; | |
for (var i = 0; i < sensors.length; i++) | |
WS.sensorOn(sensors[i], .15); | |
// Stream camera frames (can view in the Images tab) | |
WS.cameraOn(.25); | |
WS.dataLog(false, true, .15); | |
// Hookup touch and eye gesture callbacks | |
WS.gestureCallback('onTwoFingerScroll', function (v, v2, v3) { | |
WS.log('onTwoFingerScroll: ' + v + ', ' + v2 + ', ' + v3); | |
}); | |
WS.gestureCallback('onEyeGesture', function (name) { | |
WS.log('onEyeGesture: ' + name); | |
}); | |
WS.gestureCallback('onGesture', function (name) { | |
WS.log('onGesture: ' + name); | |
}); | |
WS.gestureCallback('onFingerCountChanged', function (i, i2) { | |
WS.log('onFingerCountChanged: ' + i + ', ' + i2); | |
}); | |
WS.gestureCallback('onScroll', function (v, v2, v3) { | |
WS.log('onScroll: ' + v + ', ' + v2 + ', ' + v3); | |
}); | |
// Below this are more examples, uncomment to use them | |
//WS.liveCardCreate(false, .2); | |
/* | |
var tree = new WS.Cards(); | |
tree.add('Body text', 'Footer text', function () {WS.say('selected')}, function () {WS.say('tapped')}, 'Menu0', function () {WS.say('menu0')}, 'Menu1', function () {WS.say('menu1')}); | |
tree.add('Body text', 'Footer text', (new WS.Cards()).add('Child0', '0').add('Child1', '1')); | |
WS.cardTree(tree); | |
WS.displayCardTree(); | |
*/ | |
/* | |
WS.speechRecognize('Say Something', function (data) { | |
WS.log('speech: ' + data); | |
WS.say('you said ' + data); | |
}); | |
*/ | |
//WS.cameraPhoto(); | |
//WS.cameraVideo(); | |
//WS.cameraOff(); | |
//WS.shutdown(); | |
} | |
function main() { | |
if (WS.scriptVersion(1)) return; | |
ctx = document.getElementById('canvas').getContext("2d"); | |
WS.serverConnect('{{WSUrl}}', server); | |
} | |
window.onload = main; | |
</script> | |
</body> | |
</html> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{"name":""} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment