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[wearscript] Light Sensor
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<html style="width:100%; height:100%; overflow:hidden"> | |
<head> | |
<!-- You can include external scripts here like so... --> | |
<!--<script src="https://cdnjs.cloudflare.com/ajax/libs/zepto/1.0/zepto.min.js"></script> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/underscore.js/1.5.2/underscore-min.js"></script>--> | |
</head> | |
<body style="width:100%; height:100%; overflow:hidden; margin:0"> | |
<canvas id="canvas" width="640" height="360" style="display:block"></canvas> | |
<script> | |
var isLightSensorOn = false; | |
function myLightSensorOn() { | |
isLightSensorOn = true; | |
WS.say("light sensor on"); | |
WS.sensorOn('light', 0.5); | |
WS.dataLog(false, true, 0.5); | |
} | |
function myLightSensorOff() { | |
isLightSensorOn = false; | |
WS.say("light sensor off"); | |
WS.sensorOff( 5 ); | |
WS.dataLog(false, false, 0.5); | |
} | |
WS.gestureCallback('onGestureTAP', function() { | |
isLightSensorOn ? myLightSensorOff() : myLightSensorOn(); | |
}); | |
function server() { | |
console.log("Server connected"); | |
myLightSensorOn(); | |
} | |
function main() { | |
if (WS.scriptVersion(1)) return; | |
ctx = document.getElementById('canvas').getContext("2d"); | |
WS.serverConnect('{{WSUrl}}', server); | |
} | |
window.onload = main; | |
</script> | |
</body> | |
</html> |
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{ "name" : "Light Sensor" } |
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