Created
March 29, 2014 06:43
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[wearscript] goofin around
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<html style="width:100%; height:100%; overflow:hidden"> | |
<head> | |
<!-- You can include external scripts here like so... --> | |
<!--<script src="https://cdnjs.cloudflare.com/ajax/libs/zepto/1.0/zepto.min.js"></script> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/underscore.js/1.5.2/underscore-min.js"></script>--> | |
</head> | |
<body style="width:100%; height:100%; overflow:hidden; margin:0"> | |
<canvas id="canvas" width="640" height="360" style="display:block"></canvas> | |
<script> | |
function server() { | |
WS.log('Welcome to WearScript'); | |
WS.say('Welcome to WearScript'); | |
WS.sound('SUCCESS') | |
// Changes canvas color with head rotation | |
WS.sensorOn('orientation', .15, function (data) { | |
ctx.fillStyle = 'hsl(' + data['values'][0] + ', 90%, 50%)' | |
ctx.fillRect(0, 0, 640, 360); | |
}); | |
// Stream several sensors (can view in the Sensors tab) | |
var sensors = ['gps', 'accelerometer', 'magneticField', 'gyroscope', | |
'light', 'gravity', 'linearAcceleration', 'rotationVector']; | |
for (var i = 0; i < sensors.length; i++) | |
WS.sensorOn(sensors[i], .15); | |
// Stream camera frames (can view in the Images tab) | |
WS.cameraOn(.25); | |
WS.dataLog(false, true, .15); | |
// Hookup touch and eye gesture callbacks | |
WS.gestureCallback('onTwoFingerScroll', function (v, v2, v3) { | |
WS.log('onTwoFingerScroll: ' + v + ', ' + v2 + ', ' + v3); | |
}); | |
WS.gestureCallback('onEyeGesture', function (name) { | |
WS.log('onEyeGesture: ' + name); | |
}); | |
WS.gestureCallback('onGesture', function (name) { | |
WS.log('onGesture: ' + name); | |
}); | |
WS.gestureCallback('onFingerCountChanged', function (i, i2) { | |
WS.log('onFingerCountChanged: ' + i + ', ' + i2); | |
}); | |
WS.gestureCallback('onScroll', function (v, v2, v3) { | |
WS.log('onScroll: ' + v + ', ' + v2 + ', ' + v3); | |
}); | |
// Below this are more examples, uncomment to use them | |
//WS.liveCardCreate(false, .2); | |
/* | |
var tree = new WS.Cards(); | |
tree.add('Body text', 'Footer text', function () {WS.say('selected')}, function () {WS.say('tapped')}, 'Menu0', function () {WS.say('menu0')}, 'Menu1', function () {WS.say('menu1')}); | |
tree.add('Body text', 'Footer text', (new WS.Cards()).add('Child0', '0').add('Child1', '1')); | |
WS.cardTree(tree); | |
WS.displayCardTree(); | |
*/ | |
/* | |
WS.speechRecognize('Say Something', function (data) { | |
WS.log('speech: ' + data); | |
WS.say('you said ' + data); | |
}); | |
*/ | |
//WS.cameraPhoto(); | |
//WS.cameraVideo(); | |
//WS.cameraOff(); | |
//WS.shutdown(); | |
} | |
//WS.wake(); | |
WS.wake(); | |
WS.activityCreate(); | |
WS.displayCardTree(); | |
var tree = new WS.Cards(); | |
tree.add('%s', 'GlassProv'); | |
WS.cardTree(tree); | |
//WS.activityCreate(): | |
//WS.displayCardTree(); | |
// WS.say("Text acquisition app"); | |
function qr_cb(text) { | |
WS.displayCardTree(); | |
var tree = new WS.Cards(); | |
tree.add(text, 'acquired data', "QR" , function() {WS.qr(qr_cb);}, "Speech", function() {WS.speechRecognize("Say something", qr_cb);}); | |
WS.cardTree(tree); | |
// setTimeout(function() {WS.qr(qr_cb);}, 4000); | |
} | |
function sayAndListen(text) { | |
stillListening = false; | |
console.log("Calling sayAndListen with text: " + text); | |
WS.speechRecognize("Say something", sayAndListen); | |
setTimeout(function() {stillListening = true; WS.say(text);}, 1000); | |
} | |
var stillListening = true; | |
function main() { | |
if (WS.scriptVersion(1)) return; | |
ctx = document.getElementById('canvas').getContext("2d"); | |
//WS.serverConnect('{{WSUrl}}', server); | |
// WS.speechRecognize("Say something", qr_cb); | |
// qr_cb("Dummy Text"); | |
stillListening = true; | |
var text = "Let the games begin. I'm sure this will be fun. And the fun will go on and on."; | |
//setInterval(function() {if (stillListening) {WS.say("I will say that again and again and again.")}}, 3000); | |
sayAndListen(text); | |
// WS.qr(qr_cb); | |
} | |
window.onload = main; | |
</script> | |
</body> | |
</html> |
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{"name":""} |
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