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/// @name Roller Queue | |
/// @group Utility | |
/// @scripter 1.0.0-beta | |
OnEntitySlide(x => { | |
var roller = FloorItems.At(Self.Location.XY).NamedLike("Roller").FirstOrDefault(); | |
if (roller != null) { | |
switch ((Directions)roller.Direction) { | |
case Directions.North: | |
if (x.PreviousTile == Self.Location.Subtract(0, 1)) | |
Move(Self.Location.Subtract(0, 2)); | |
break; | |
case Directions.East: | |
if (x.PreviousTile == Self.Location.Add(1, 0)) | |
Move(Self.Location.Add(2, 0)); | |
break; | |
case Directions.South: | |
if (x.PreviousTile == Self.Location.Add(0, 1)) | |
Move(Self.Location.Add(0, 2)); | |
break; | |
case Directions.West: | |
if (x.PreviousTile == Self.Location.Subtract(1, 0)) | |
Move(Self.Location.Subtract(2, 0)); | |
break; | |
} | |
} | |
}); | |
OnEntityUpdated(x => { | |
var roller = FloorItems.At(Self.Location.XY).NamedLike("Roller").FirstOrDefault(); | |
if (roller != null) { | |
switch ((Directions)roller.Direction) { | |
case Directions.North: | |
if ((x.Entity.CurrentUpdate.MovingTo ?? default) == Self.Location.Subtract(0, 2)) | |
Move(Self.Location.Subtract(0, 1)); | |
break; | |
case Directions.East: | |
if ((x.Entity.CurrentUpdate.MovingTo ?? default) == Self.Location.Add(2, 0)) | |
Move(Self.Location.Add(1, 0)); | |
break; | |
case Directions.South: | |
if ((x.Entity.CurrentUpdate.MovingTo ?? default) == Self.Location.Add(0, 2)) | |
Move(Self.Location.Add(0, 1)); | |
break; | |
case Directions.West: | |
if ((x.Entity.CurrentUpdate.MovingTo ?? default) == Self.Location.Subtract(2, 0)) | |
Move(Self.Location.Subtract(1, 0)); | |
break; | |
} | |
} | |
}); | |
while (Run) { | |
var roller = FloorItems.At(Self.Location.XY).NamedLike("Roller").FirstOrDefault(); | |
if (roller != null) { | |
switch ((Directions)roller.Direction) { | |
case Directions.North: | |
if (!Users.Any(x => x.Location == Self.Location.Subtract(0, 1))) { | |
Move(Self.Location.Subtract(0, 1)); | |
Delay(750); | |
} | |
break; | |
case Directions.East: | |
if (!Users.Any(x => x.Location == Self.Location.Add(1, 0))) { | |
Move(Self.Location.Add(1, 0)); | |
Delay(750); | |
} | |
break; | |
case Directions.South: | |
if (!Users.Any(x => x.Location == Self.Location.Add(0, 1))) { | |
Move(Self.Location.Add(0, 1)); | |
Delay(750); | |
} | |
break; | |
case Directions.West: | |
if (!Users.Any(x => x.Location == Self.Location.Subtract(1, 0))) { | |
Move(Self.Location.Subtract(1, 0)); | |
Delay(750); | |
} | |
break; | |
} | |
} | |
} |
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