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// | |
// XDSpinner.h | |
// Sparrow 2.X | |
// | |
// Created by Shilo White on 8/17/13. | |
// Copyright (c) 2013 XIDA Design & Technik. All rights reserved. | |
// | |
#import "SPDisplayObjectContainer.h" | |
typedef enum | |
{ | |
XDSpinnerDirectionClockwise = 0, | |
XDSpinnerDirectionCounterClockwise, | |
} XDSpinnerDirection; | |
@interface XDSpinner : SPDisplayObjectContainer | |
+ (id)spinner; | |
@property (nonatomic, assign) uint lines; | |
@property (nonatomic, assign) float lineLength; | |
@property (nonatomic, assign) float lineWidth; | |
@property (nonatomic, assign) float lineRotation; | |
@property (nonatomic, assign) BOOL lineRound; | |
@property (nonatomic, assign) uint lineColor; | |
@property (nonatomic, assign) XDSpinnerDirection direction; | |
@property (nonatomic, assign) float radius; | |
@property (nonatomic, assign) float trailRotation; | |
@property (nonatomic, assign) float trailLength; | |
@property (nonatomic, assign) float trailStartAlpha; | |
@property (nonatomic, assign) float trailEndAlpha; | |
@property (nonatomic, assign) float speed; | |
@property (nonatomic, assign) BOOL shadow; | |
@property (nonatomic, assign) float shadowOffsetX; | |
@property (nonatomic, assign) float shadowOffsetY; | |
@property (nonatomic, assign) uint shadowColor; | |
@property (nonatomic, assign) float shadowBlur; | |
@property (nonatomic, assign) BOOL hidesWhenStopped; | |
@property (nonatomic, assign) BOOL animating; | |
@end |
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// | |
// XDSpinner.m | |
// Sparrow 2.X | |
// | |
// Created by Shilo White on 8/17/13. | |
// Copyright (c) 2013 XIDA Design & Technik. All rights reserved. | |
// | |
#define DEFAULT_LINES 13 | |
#define DEFAULT_LINE_LENGTH 30.0f | |
#define DEFAULT_LINE_WIDTH 10.0f | |
#define DEFAULT_LINE_ROTATION 0.0f | |
#define DEFAULT_LINE_ROUND YES | |
#define DEFAULT_LINE_COLOR 0xFFFFFF | |
#define DEFAULT_DIRECTION XDSpinnerDirectionClockwise | |
#define DEFAULT_RADIUS 30.0f | |
#define DEFAULT_TRAIL_ROTATION 0.0f | |
#define DEFAULT_TRAIL_LENGTH 0.6f | |
#define DEFAULT_TRAIL_START_ALPHA 1.0f | |
#define DEFAULT_TRAIL_END_ALPHA 0.25f | |
#define DEFAULT_SPEED 1.0f | |
#define DEFAULT_SHADOW NO | |
#define DEFAULT_SHADOW_OFFSET_X 2.0f | |
#define DEFAULT_SHADOW_OFFSET_Y 2.0f | |
#define DEFAULT_SHADOW_COLOR 0xC0C0C0 | |
#define DEFAULT_SHADOW_BLUR 2.0f | |
#define DEFAULT_HIDES_WHEN_STOPPED NO | |
#define DEFAULT_ANIMATING YES | |
#define LINE_TEXTURE_ANTI_ALIAS_PADDING 1.0f | |
#define SET_VALUE(variable, value) if ((variable) != (value)) { (variable) = (value); _requiresRedraw = YES; } | |
#define FLOAT_PERCENT(targetValue, minValue, maxValue) ((targetValue) - (minValue)) / ((maxValue) - (minValue)) | |
#import "XDSpinner.h" | |
@implementation XDSpinner | |
{ | |
uint _lines; | |
float _lineLength; | |
float _lineWidth; | |
float _lineRotation; | |
BOOL _lineRound; | |
uint _lineColor; | |
XDSpinnerDirection _direction; | |
float _radius; | |
float _trailRotation; | |
float _trailLength; | |
float _trailStartAlpha; | |
float _trailEndAlpha; | |
float _speed; | |
BOOL _shadow; | |
float _shadowOffsetX; | |
float _shadowOffsetY; | |
uint _shadowColor; | |
float _shadowBlur; | |
BOOL _hidesWhenStopped; | |
BOOL _animating; | |
BOOL _requiresRedraw; | |
SPJuggler *_juggler; | |
} | |
@synthesize lines = _lines; | |
@synthesize lineLength = _lineLength; | |
@synthesize lineWidth = _lineWidth; | |
@synthesize lineRotation = _lineRotation; | |
@synthesize lineRound = _lineRound; | |
@synthesize lineColor = _lineColor; | |
@synthesize direction = _direction; | |
@synthesize radius = _radius; | |
@synthesize trailRotation = _trailRotation; | |
@synthesize trailLength = _trailLength; | |
@synthesize trailStartAlpha = _trailStartAlpha; | |
@synthesize trailEndAlpha = _trailEndAlpha; | |
@synthesize speed = _speed; | |
@synthesize shadow = _shadow; | |
@synthesize shadowOffsetX = _shadowOffsetX; | |
@synthesize shadowOffsetY = _shadowOffsetY; | |
@synthesize shadowColor = _shadowColor; | |
@synthesize shadowBlur = _shadowBlur; | |
@synthesize hidesWhenStopped = _hidesWhenStopped; | |
@synthesize animating = _animating; | |
- (id)init | |
{ | |
if ((self = [super init])) | |
{ | |
_juggler = [SPJuggler juggler]; | |
_lines = DEFAULT_LINES; | |
_lineLength = DEFAULT_LINE_LENGTH; | |
_lineWidth = DEFAULT_LINE_WIDTH; | |
_lineRotation = DEFAULT_LINE_ROTATION; | |
_lineRound = DEFAULT_LINE_ROUND; | |
_lineColor = DEFAULT_LINE_COLOR; | |
_radius = DEFAULT_RADIUS; | |
_direction = DEFAULT_DIRECTION; | |
_trailRotation = DEFAULT_TRAIL_ROTATION; | |
_trailLength = DEFAULT_TRAIL_LENGTH; | |
_trailStartAlpha = DEFAULT_TRAIL_START_ALPHA; | |
_trailEndAlpha = DEFAULT_TRAIL_END_ALPHA; | |
_speed = DEFAULT_SPEED; | |
_shadow = DEFAULT_SHADOW; | |
_shadowOffsetX = DEFAULT_SHADOW_OFFSET_X; | |
_shadowOffsetY = DEFAULT_SHADOW_OFFSET_Y; | |
_shadowColor = DEFAULT_SHADOW_COLOR; | |
_shadowBlur = DEFAULT_SHADOW_BLUR; | |
_hidesWhenStopped = DEFAULT_HIDES_WHEN_STOPPED; | |
self.animating = DEFAULT_ANIMATING; | |
_requiresRedraw = YES; | |
} | |
return self; | |
} | |
- (void)setLines:(uint)lines | |
{ | |
lines = MAX(lines, 1); | |
SET_VALUE(_lines, lines); | |
} | |
- (void)setLineLength:(float)lineLength | |
{ | |
SET_VALUE(_lineLength, lineLength); | |
} | |
- (void)setLineWidth:(float)lineWidth | |
{ | |
SET_VALUE(_lineWidth, lineWidth); | |
} | |
- (void)setLineRotation:(float)lineRotation | |
{ | |
SET_VALUE(_lineRotation, lineRotation); | |
} | |
- (void)setLineRound:(BOOL)lineRound | |
{ | |
SET_VALUE(_lineRound, lineRound); | |
} | |
- (void)setLineColor:(uint)lineColor | |
{ | |
SET_VALUE(_lineColor, lineColor); | |
} | |
- (void)setDirection:(XDSpinnerDirection)direction | |
{ | |
direction = MIN(MAX(direction, XDSpinnerDirectionClockwise), XDSpinnerDirectionCounterClockwise); | |
SET_VALUE(_direction, direction); | |
} | |
- (void)setRadius:(float)radius | |
{ | |
SET_VALUE(_radius, radius); | |
} | |
- (void)setTrailRotation:(float)trailRotation | |
{ | |
trailRotation = fmod(trailRotation, TWO_PI); | |
if (_trailRotation != trailRotation) | |
{ | |
_trailRotation = trailRotation; | |
for (SPDisplayObject *line in self) | |
[self setAlphaOfLine:line]; | |
} | |
} | |
- (void)setTrailLength:(float)trailLength | |
{ | |
trailLength = MIN(MAX(trailLength, 0.01f), 1.0f); | |
SET_VALUE(_trailLength, trailLength); | |
} | |
- (void)setTrailStartAlpha:(float)trailStartAlpha | |
{ | |
trailStartAlpha = MIN(MAX(trailStartAlpha, 0.0f), 1.0f); | |
SET_VALUE(_trailStartAlpha, trailStartAlpha); | |
} | |
- (void)setTrailEndAlpha:(float)trailEndAlpha | |
{ | |
trailEndAlpha = MIN(MAX(trailEndAlpha, 0.0f), 1.0f); | |
SET_VALUE(_trailEndAlpha, trailEndAlpha); | |
} | |
- (void)setSpeed:(float)speed | |
{ | |
speed = MAX(speed, 0.0f); | |
if (_speed != speed) | |
{ | |
_speed = speed; | |
[self updateAnimation]; | |
} | |
} | |
- (void)setShadow:(BOOL)shadow | |
{ | |
SET_VALUE(_shadow, shadow); | |
} | |
- (void)setShadowOffsetX:(float)shadowOffsetX | |
{ | |
if (_shadowOffsetX != shadowOffsetX) | |
{ | |
_shadowOffsetX = shadowOffsetX; | |
if (_shadow) _requiresRedraw = YES; | |
} | |
} | |
- (void)setShadowOffsetY:(float)shadowOffsetY | |
{ | |
if (_shadowOffsetY != shadowOffsetY) | |
{ | |
_shadowOffsetY = shadowOffsetY; | |
if (_shadow) _requiresRedraw = YES; | |
} | |
} | |
- (void)setShadowColor:(uint)shadowColor | |
{ | |
if (_shadowColor != shadowColor) | |
{ | |
_shadowColor = shadowColor; | |
if (_shadow) _requiresRedraw = YES; | |
} | |
} | |
- (void)setShadowBlur:(float)shadowBlur | |
{ | |
shadowBlur = MAX(shadowBlur, 0.0f); | |
if (_shadowBlur != shadowBlur) | |
{ | |
_shadowBlur = shadowBlur; | |
if (_shadow) _requiresRedraw = YES; | |
} | |
} | |
- (void)setHidesWhenStopped:(BOOL)hidesWhenStopped | |
{ | |
SET_VALUE(_hidesWhenStopped, hidesWhenStopped); | |
self.visible = !(_hidesWhenStopped && !_animating); | |
} | |
- (void)setAnimating:(BOOL)animating | |
{ | |
if (_animating != animating) | |
{ | |
_animating = animating; | |
if (_animating) | |
[self addEventListener:@selector(animate:) atObject:self forType:SP_EVENT_TYPE_ENTER_FRAME]; | |
else | |
[self removeEventListener:@selector(animate:) atObject:self forType:SP_EVENT_TYPE_ENTER_FRAME]; | |
self.visible = !(_hidesWhenStopped && !_animating); | |
} | |
} | |
- (void)redraw | |
{ | |
[_juggler removeAllObjects]; | |
[self removeAllChildren]; | |
float padding = [self texturePadding]; | |
CGColorRef lineColorRef = CGColorRetain([self colorWithUInt:_lineColor].CGColor); | |
CGColorRef shadowColorRef = (shadow)?CGColorRetain([self colorWithUInt:_shadowColor].CGColor):NULL; | |
SPTexture *lineTexture; | |
if (!_shadow) lineTexture = [self lineTextureWithLength:_lineLength width:_lineWidth round:_lineRound padding:padding lineColorRef:lineColorRef shadowColorRef:shadowColorRef shadowRotation:0.0f]; | |
for (uint i=0; i<_lines; ++i) | |
{ | |
SPPoint *position = [[SPPoint alloc] initWithPolarLength:_radius angle:i*2*PI/_lines-SP_D2R(90.0f)]; | |
float rotation = fmod(position.angle+SP_D2R(90.0f), TWO_PI); | |
if (_shadow) lineTexture = [self lineTextureWithLength:_lineLength width:_lineWidth round:_lineRound padding:padding lineColorRef:lineColorRef shadowColorRef:shadowColorRef shadowRotation:rotation]; | |
SPImage *line = [SPImage imageWithTexture:lineTexture]; | |
line.pivotX = line.width/2.0f; | |
line.pivotY = line.height-padding; | |
line.x = roundf(position.x); | |
line.y = roundf(position.y); | |
line.rotation = rotation; | |
[self setAlphaOfLine:line]; | |
line.rotation += _lineRotation; | |
[self addChild:line]; | |
} | |
[self updateAnimation]; | |
CGColorRelease(lineColorRef); | |
CGColorRelease(shadowColorRef); | |
_requiresRedraw = NO; | |
} | |
- (void)updateAnimation | |
{ | |
[_juggler removeAllObjects]; | |
SPTween *tween = [SPTween tweenWithTarget:self time:1.0f/_speed]; | |
tween.repeatCount = 0; | |
[tween animateProperty:@"trailRotation" targetValue:_trailRotation+((_direction == XDSpinnerDirectionClockwise)?TWO_PI:-TWO_PI)]; | |
[_juggler addObject:tween]; | |
} | |
- (void)setAlphaOfLine:(SPDisplayObject *)line | |
{ | |
float absRotation = line.rotation+((line.rotation<=0.0f)?PI*2:0.0f); | |
absRotation = fmod(absRotation+fabs(TWO_PI-_trailRotation), TWO_PI); | |
if (absRotation == 0.0f) absRotation = TWO_PI; | |
float absAlpha = FLOAT_PERCENT(absRotation, 0.0f, PI*2); | |
if (_direction == XDSpinnerDirectionCounterClockwise && absAlpha < 1.0f) | |
absAlpha = 1.0f-absAlpha; | |
absAlpha = MAX(absAlpha-fabs(_trailLength-1.0f), 0.0f)/_trailLength; | |
line.alpha = _trailEndAlpha + (absAlpha * (_trailStartAlpha - _trailEndAlpha)); | |
} | |
- (SPTexture *)lineTextureWithLength:(float)length width:(float)width round:(BOOL)round padding:(float)padding lineColorRef:(CGColorRef)lineColorRef shadowColorRef:(CGColorRef)shadowColorRef shadowRotation:(float)shadowRotation | |
{ | |
return [[SPTexture alloc] initWithWidth:width+(padding*2) height:length+(padding*2) draw:^(CGContextRef context) | |
{ | |
float halfWidth = width/2.0f; | |
float capWidth = round ? halfWidth : 0; | |
CGContextSetLineWidth(context, width); | |
if (round) CGContextSetLineCap(context, kCGLineCapRound); | |
CGContextMoveToPoint(context, halfWidth+padding, capWidth+padding); | |
CGContextAddLineToPoint(context, halfWidth+padding, length-capWidth+padding); | |
if (_shadow) CGContextSetShadowWithColor(context, [self shadowOffsetWithX:_shadowOffsetX y:_shadowOffsetY angle:shadowRotation], _shadowBlur, shadowColorRef); | |
CGContextSetStrokeColorWithColor(context, lineColorRef); | |
CGContextStrokePath(context); | |
}]; | |
} | |
- (UIColor *)colorWithUInt:(uint)color | |
{ | |
float red = SP_COLOR_PART_RED(color)/255.0f; | |
float green = SP_COLOR_PART_GREEN(color)/255.0f; | |
float blue = SP_COLOR_PART_BLUE(color)/255.0f; | |
return [UIColor colorWithRed:red green:green blue:blue alpha:1.0f]; | |
} | |
- (CGSize)shadowOffsetWithX:(float)x y:(float)y angle:(float)angle | |
{ | |
angle = -angle; | |
y = -y; | |
return CGSizeMake(y*sinf(angle) + x*cosf(angle), y*cosf(angle) - x*sinf(angle)); | |
} | |
- (float)texturePadding | |
{ | |
float padding = LINE_TEXTURE_ANTI_ALIAS_PADDING; | |
if (_shadow) padding += MAX(fabs(_shadowOffsetX), fabs(_shadowOffsetY))*1.5f + _shadowBlur/2; | |
return padding; | |
} | |
- (void)animate:(SPEnterFrameEvent *)event | |
{ | |
[_juggler advanceTime:event.passedTime]; | |
} | |
- (void)render:(SPRenderSupport *)support | |
{ | |
if (_requiresRedraw) [self redraw]; | |
[super render:support]; | |
} | |
+ (id)spinner | |
{ | |
return [[self alloc] init]; | |
} | |
@end |
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