- stable pair of pure strategies
- constant-sum game
- strictly(weakly) dominant strategy
- best response
- pure strategy Nash equilibrium (if
$a_i$ a best response to$a_{-i}$ for all i)
Guess an integer between 1 and 100 that is closest to 2/3 of the mean of the guesses.
Everybody wanting to announce a number below the average, leads all to announce 1!
N = [0,1] continuum, A$_i$ = {L, R}, f = fraction of population choosing R
U$_i$(L/R, f)= -(population choosing L/R)
solution: U(L,f) = U(R,f)
Braess’ Paradox
Fishing total time per day is
stock over time is (1000 -
Fisherman j catches
max for per: $a_i( 1000 - (a_i+ \sum_{j \neq i}a_j)) $ ,
and
max for all:
Mixed strategy Nash Equilibrium
solution: my probility is p, make the other indifferent
Q. In general, how hard computationally is it to find even a single
NE in games with more than two strategies?
A. Hard (“PPAD complete”)
Solving Zero-Sum Games and the Minimax Theorem
(s1, s2) is an equilibrium of a zero-sum game iff s1 make player 1 maximize his minimum and s2 player 2 minimize the 1`s maximum
solution: 列出1的payoff方程, 对2的概率求导, 得到1的概率, 2类似, 详见 ppt 3.2
公司市场争夺战
One player’s strategy is determined by making the other indifferent
Every game in which each player has a finite number of pure strategies has at least one equilibrium (possibly in mixed strategies).
example: Players each name an integer, whoever names the highest integer wins a prize
Extensive Form Games
What if the row player could choose before column, and column would see what the row player did?
Game Tree 决策树 ppt 4.1
Extensive Form Strategies
- Pure strategies
- Mixed strategies
- Behavioral strategies ???
stop or pass
Example of a game of Perfect Information: Entry Game
Find all pure strategy Nash equilibria 非backward induction, 要考虑全!!!
backward induction 一定能找到NE但不全!
Imperfect information
changes on game tree: some note are unioned to a information set
-
In games of perfect information: A proper subgame is the entire game that remains starting from any nonterminal node.
-
In general: A subgame is the entire remaining game starting from some (nonterminal node) that has a singleton information set.
A collection of strategies that form a Nash equilibrium in every proper subgame
The set of subgame perfect equilibria coincide with those found via backward induction.
The set of subgame perfect equilibria are a subset of the Nash equilibria.
player 1 makes an offer and player 2 can accept or reject
backward induction 2就吃亏了, 所以如果2要和1博弈
###repeated game
after observing what happened in all previous periods
payoffs
- Limit average reward
- Future-discounted reward
Subgame Perfect Equilibrium (SPE)
Probability p that the game continues next period, probability (1-p) that it ends.
根据p决定defect与否:
threat of reversion
characterize payoffs in infinite repeated games with avg reward
"grim trigger" strategy, every n-1 agents doing it to the remaining one
a payoff vector
a payoff vector
Then:
- If r is an equilibrium payoff vector in G’ then e is enforceable
- If r is enforceable and feasible, then it is an equilibrium payoff vector in G’
World demand for oil (very roughly!):
Payoff/Profit for country i:
Best response for country i:
设置$q_{-i}=3q_i$得到NE
wether can support for a high enough
计算背叛时的$\beta$
肯定是在逆风局背叛
vs
look for the uncentain one's dominant strategy first
Theorem:
Any auction can be converted to an equivalent truthful auction.
the revenue is not the direct expectation of a player’s bid, instead it should be the expectation of the higher type’s bid among these two bidders;
Theorem:
In IPV setting with IID values, all single-item auctions in which:
- Item goes to bidder with highest (true) value
- Bidder with value 0 pays 0
have the same expected revenue
so for FPA and SPA:
More generally:
Agents payoff functions are uncertain and may depend on others’ information
common(more generally, affiliated) value auctions:
see low or see high
Winning the auction this means that you were the most optimistic
If you bid naively, this means that you were overly optimistic