Created
December 12, 2011 16:30
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Simple dungeon map reader and walker
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#!/usr/bin/env ruby -w | |
class Array | |
def second | |
self[1] | |
end | |
end | |
class Symbol | |
def to_i | |
{:north => -1, :south => 1, :east => 1, :west => -1}[self] | |
end | |
end | |
class Walker | |
attr_reader :raw_dungeon, :dungeon | |
def initialize raw_dungeon | |
@raw_dungeon = raw_dungeon | |
@dungeon = @raw_dungeon.lines.map(&:chars).map(&:to_a) | |
@position = find_me | |
end | |
def find_me | |
@dungeon.map do |line| | |
line.to_a.index '&' | |
end.each_with_index do |line, i| | |
unless line.nil? | |
return [i, line.to_i] | |
end | |
end | |
return nil | |
end | |
def can_step? direction | |
next_step = nil | |
if direction == :north or direction == :south | |
next_step = @dungeon[@position.first + direction.to_i][@position.second] | |
elsif direction == :east or direction == :west | |
next_step = @dungeon[@position.first][@position.second + direction.to_i] | |
end | |
return true if next_step == ' ' # next_step.steppable? | |
return false | |
end | |
def step direction | |
if can_step? direction | |
@dungeon[@position.first][@position.second] = ' ' | |
if direction == :north or direction == :south | |
@position = [@position.first + direction.to_i, @position.second] | |
elsif direction == :east or direction == :west | |
@position = [@position.first, @position.second + direction.to_i] | |
end | |
@dungeon[@position.first][@position.second] = '&' | |
return @position | |
end | |
return nil | |
end | |
def look_at_dungeon | |
puts @dungeon.join | |
end | |
end | |
dungeon = <<-eodungeon | |
###################### | |
# & # | |
# # | |
# @ # | |
###################### | |
eodungeon | |
i = Walker.new dungeon | |
i.look_at_dungeon | |
9.times do | |
%w( south east ).map(&:to_sym).each do |direction| | |
if i.can_step? direction | |
i.step direction | |
puts '---' | |
puts i.look_at_dungeon | |
end | |
end | |
end |
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