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@sdabet
Last active December 18, 2015 00:59
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" \n\
#extension GL_OES_standard_derivatives : enable \n\
\n\
#ifdef GL_ES \n\
varying mediump vec4 v_color; \n\
varying mediump vec2 v_texcoord; \n\
#else \n\
varying vec4 v_color; \n\
varying vec2 v_texcoord; \n\
#endif \n\
\n\
void main() \n\
{ \n\
#if defined GL_OES_standard_derivatives \n\
gl_FragColor = v_color*smoothstep(0.0, length(fwidth(v_texcoord)), 1.0 - length(v_texcoord)); \n\
#else \n\
gl_FragColor = v_color*step(0.0, 1.0 - length(v_texcoord)); \n\
#endif \n\
} \n\
";
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