Created
June 1, 2015 02:04
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Apple Watch — Load animated image from sprite sheet
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func loadingAnimationImage() -> UIImage? { | |
let sheet = UIImage(named: "activity-large") | |
var images = [UIImage]() | |
if sheet == nil { | |
return nil | |
} | |
for (var currentX = 0; currentX < Int(sheet!.size.width); currentX += 54) { | |
let splitRef = CGImageCreateWithImageInRect(sheet?.CGImage, CGRect(x: CGFloat(currentX), y: 0.0, width: 54.0, height: sheet!.size.height * 2)) | |
images.append(UIImage(CGImage: splitRef, scale: scale, orientation: .Up)!) | |
} | |
let animatedImage = UIImage.animatedImageWithImages(images, duration: 0.5) | |
WKInterfaceDevice.currentDevice().addCachedImage(animatedImage, name: LoadingImageIdentifier) | |
return animatedImage | |
} | |
func generateLoadingAnimation() { | |
if let _: AnyObject = WKInterfaceDevice.currentDevice().cachedImages[LoadingImageIdentifier] { | |
firstImage.setImageNamed(LoadingImageIdentifier) | |
firstImage.startAnimating() | |
secondImage.setImageNamed(LoadingImageIdentifier) | |
secondImage.startAnimating() | |
} else if let image = loadingAnimationImage() { | |
firstImage.setImage(image) | |
firstImage.startAnimating() | |
secondImage.setImage(image) | |
secondImage.startAnimating() | |
} | |
} | |
// Image at https://github.com/contentful-labs/ContentfulWatchKitExample/blob/master/WatchKit%20Extension/Images.xcassets/activity-large.imageset/activity-large%402x.png |
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