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How to compile a framework
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1. In the framework target's build settings, set "Skip Install" to NO | |
2. Select the framework and archive it | |
3. Export the archive's "Built Products" to obtain the framework | |
Link: https://stackoverflow.com/questions/33580528/xcode-7-1-swift-framework-app-builds-but-not-archiving/33581287 | |
-- | |
To build framework with simulator architecture included, add the script to: | |
Edit Scheme --> Archive --> Post-actions | |
Script: http://qaru.site/questions/16409824/fat-framework-script-for-xcode-10 | |
-- |
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# http://qaru.site/questions/16409824/fat-framework-script-for-xcode-10 | |
exec > /tmp/${PROJECT_NAME}_archive.log 2>&1 | |
UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal | |
if [ "true" == ${ALREADYINVOKED:-false} ] | |
then | |
echo "RECURSION: Detected, stopping" | |
else | |
export ALREADYINVOKED="true" | |
# make sure the output directory exists | |
mkdir -p "${UNIVERSAL_OUTPUTFOLDER}" | |
#mkdir -p "${UNIVERSAL_OUTPUTFOLDER}/${TARGET_NAME}.framework" | |
echo "Building for iPhoneSimulator" | |
xcodebuild -workspace "${WORKSPACE_PATH}" -scheme "${TARGET_NAME}" -configuration ${CONFIGURATION} -sdk iphonesimulator -destination 'platform=iOS Simulator,name=iPhone XS' ONLY_ACTIVE_ARCH=NO ARCHS='i386 x86_64' BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" ENABLE_BITCODE=YES OTHER_CFLAGS="-fembed-bitcode" BITCODE_GENERATION_MODE=bitcode clean build | |
# Step 1. Copy the framework structure (from iphoneos build) to the universal folder | |
echo "Copying to output folder" | |
cp -R "${ARCHIVE_PRODUCTS_PATH}${INSTALL_PATH}/" "${UNIVERSAL_OUTPUTFOLDER}" | |
# Step 2. Copy Swift modules from iphonesimulator build (if it exists) to the copied framework directory | |
SIMULATOR_SWIFT_MODULES_DIR="${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${TARGET_NAME}.framework/Modules/${TARGET_NAME}.swiftmodule/." | |
if [ -d "${SIMULATOR_SWIFT_MODULES_DIR}" ]; then | |
cp -R "${SIMULATOR_SWIFT_MODULES_DIR}" "${UNIVERSAL_OUTPUTFOLDER}/${TARGET_NAME}.framework/Modules/${TARGET_NAME}.swiftmodule" | |
fi | |
# Step 3. Create universal binary file using lipo and place the combined executable in the copied framework directory | |
echo "Combining executables" | |
lipo -create -output "${UNIVERSAL_OUTPUTFOLDER}/${EXECUTABLE_PATH}" "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${EXECUTABLE_PATH}" "${ARCHIVE_PRODUCTS_PATH}${INSTALL_PATH}/${EXECUTABLE_PATH}" | |
echo "Combining executables end" | |
# Step 4. Create universal binaries for embedded frameworks | |
for SUB_FRAMEWORK in $( ls "${UNIVERSAL_OUTPUTFOLDER}/${TARGET_NAME}.framework/Frameworks" ); do | |
BINARY_NAME="${SUB_FRAMEWORK%.*}" | |
echo "${ARCHIVE_PRODUCTS_PATH}${INSTALL_PATH}/${TARGET_NAME}.framework/Frameworks/${SUB_FRAMEWORK}/${BINARY_NAME}" | |
lipo -create -output "${UNIVERSAL_OUTPUTFOLDER}/${TARGET_NAME}.framework/Frameworks/${SUB_FRAMEWORK}/${BINARY_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${SUB_FRAMEWORK}/${BINARY_NAME}" "${ARCHIVE_PRODUCTS_PATH}${INSTALL_PATH}/${TARGET_NAME}.framework/Frameworks/${SUB_FRAMEWORK}/${BINARY_NAME}" | |
done | |
# Step 5. Convenience step to copy the framework to the project's directory | |
echo "Copying to project dir" | |
yes | cp -Rf "${UNIVERSAL_OUTPUTFOLDER}/${FULL_PRODUCT_NAME}" "${PROJECT_DIR}" | |
open "${PROJECT_DIR}" | |
fi |
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