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@sdressler
Last active May 12, 2021 14:47
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Simple Rust Proxy
use std::net::TcpListener;
use std::net::TcpStream;
use std::thread::spawn;
use std::io::prelude::*;
// mod cache;
// pub mod state;
// use state::State;
fn main() {
let server = TcpListener::bind("127.0.0.1:15432").unwrap();
for client in server.incoming() {
println!("New conn...");
let client = client.unwrap();
spawn(move || {
handle_connection(client);
});
}
}
fn handle_connection(mut client: TcpStream) {
let mut upstream = TcpStream::connect("127.0.0.1:5432").unwrap();
upstream.set_nodelay(true).unwrap();
let mut client_clone = client.try_clone().unwrap();
let mut upstream_clone = upstream.try_clone().unwrap();
let t1 = spawn(move || {
pipe(&mut client, &mut upstream, true);
});
let t2 = spawn(move || {
pipe(&mut upstream_clone, &mut client_clone, false)
});
t1.join().unwrap();
t2.join().unwrap();
}
fn pipe(input: &mut TcpStream, output: &mut TcpStream, is_forth: bool) {
let mut buffer = [0u8; 32_768];
let mut reader = BufReader::new(input);
let mut writer = BufWriter::new(output);
loop {
match reader.read(&mut buffer) {
Ok(size) => {
if size == 0 {
writer.into_inner().unwrap().shutdown(std::net::Shutdown::Both).unwrap();
break;
}
/*
let mut size = size;
if is_forth {
size = cache::processor_forth(size, &mut buffer);
}
*/
if writer.write(&buffer[..size]).is_ok() {
writer.flush().unwrap();
}
},
Err(error) => { println!("Error: {:?}", error); }
}
}
}
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