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April 3, 2020 00:14
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dinking around with lua
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function lerp(a,b,t) return (1-t)*a + t*b end | |
function new_star() | |
local rx = love.math.random() * 20 | |
local ry = love.math.random() * 12 | |
if (love.math.random() < 0.5) then | |
rx = rx * -1.0 | |
end | |
if (love.math.random() < 0.52) then | |
ry = ry * -1.0 | |
end | |
local s = {x=(ox + rx), y=(oy + ry), dx=0.0, dy=0.0} | |
s.dx = lerp(0.0, rx, 1.0) | |
s.dy = lerp(0.0, ry, 1.0) | |
--print (s.x .. " " .. s.y .. " " .. s.dx .. " " .. s.dy) | |
return s | |
end | |
function love.load() | |
ox, oy = love.graphics.getWidth()/2, love.graphics.getHeight()/2 | |
star_count = 250 | |
stars = {} | |
for i=1,star_count do | |
star = new_star() | |
stars[i] = star | |
end | |
local width = love.graphics.getWidth(); | |
local height = love.graphics.getHeight(); | |
-- Simulate a bunch to make it look more interesting at the start | |
for p=1, 1500 do | |
for i=1,star_count do | |
local s = stars[i] | |
s.x = lerp(s.x, s.x + s.dx, 0.05) | |
s.y = lerp(s.y, s.y + s.dy, 0.05) | |
stars[i] = s | |
--print (stars[i].x .. " " .. stars[i].y .. " " .. stars[i].dx .. " " .. stars[i].dy) | |
end | |
for i=1,star_count do | |
if stars[i].x > width or stars[i].x < 0 then | |
stars[i] = new_star() | |
elseif stars[i].y > height or stars[i].y < 0 then | |
stars[i] = new_star() | |
end | |
end | |
end | |
end | |
function love.draw() | |
love.graphics.setColor(1, 1, 1) | |
for i=1,star_count do | |
love.graphics.rectangle("fill", stars[i].x, stars[i].y, 2, 2) | |
end | |
end | |
function love.update(dt) | |
local width = love.graphics.getWidth(); | |
local height = love.graphics.getHeight(); | |
for i=1,star_count do | |
local s = stars[i] | |
s.x = lerp(s.x, s.x + s.dx, 0.05) | |
s.y = lerp(s.y, s.y + s.dy, 0.05) | |
stars[i] = s | |
--print (stars[i].x .. " " .. stars[i].y .. " " .. stars[i].dx .. " " .. stars[i].dy) | |
end | |
for i=1,star_count do | |
if stars[i].x > width or stars[i].x < 0 then | |
stars[i] = new_star() | |
elseif stars[i].y > height or stars[i].y < 0 then | |
stars[i] = new_star() | |
end | |
end | |
end |
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