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# This section defines a show called 'left_to_right'. Each step in the | |
# show sets the 'display_text' variable to a new value. We didn't | |
# specify a duration for the steps so each step will run for the | |
# default duration of 1 second. | |
shows: | |
left_to_right: | |
- variables: | |
display_text: | |
action: set_machine | |
string: 'PRESS!START!!!!!' | |
- variables: | |
display_text: | |
action: set_machine | |
string: '!PRESS!START!!!!' | |
- variables: | |
display_text: | |
action: set_machine | |
string: '!!PRESS!START!!!' | |
- variables: | |
display_text: | |
action: set_machine | |
string: '!!!PRESS!START!!' | |
- variables: | |
display_text: | |
action: set_machine | |
string: '!!!!PRESS!START!' | |
- variables: | |
display_text: | |
action: set_machine | |
string: '!!!!!PRESS!START' | |
- variables: | |
display_text: | |
action: set_machine | |
string: '!!!!PRESS!START!' | |
- variables: | |
display_text: | |
action: set_machine | |
string: '!!!PRESS!START!!' | |
- variables: | |
display_text: | |
action: set_machine | |
string: '!!PRESS!START!!!' | |
- variables: | |
display_text: | |
action: set_machine | |
string: '!PRESS!START!!!!' | |
# This section tells MPF to start our show above when the 'init_done' | |
# event is fired. This event is fired shortly after our game starts. | |
show_player: | |
init_done: | |
left_to_right: | |
# We multiply the speed of our show so it runs 10 times as fast | |
speed: 10 |
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