Logo Memo 1 | AIM-246.pdf | A Computer Laboratory For Elementary Schools |
Logo Memo 2 | AIM-247.pdf | Teaching Children Thinking |
Logo Memo 3 | AIM-248.pdf | Twenty Things To Do With A Computer |
Logo Memo 4 | AIM-249.pdf | Teaching Children To Be Mathematicians vs. Teaching About Mathematics |
Logo Memo 5 | AIM-254.pdf | NIM: A Game-Playing Program |
Logo Memo 6 | AIM-264.pdf | Developing A Musical Ear: A New Experiment |
Logo Memo 7 | AIM-313.pdf | Logo Manual |
Logo Memo 8 | AIM-298.pdf | Uses Of Technology To Enhance Education (NSF Proposal) |
Logo Memo 9 | AIM-311.pdf | TORTIS Toddler's Own Recursive Turtle Interpreter System |
Logo Memo 10 | AIM-305.pdf | Summary Of MYCROFT: A System For Understanding Simple Picture Programs |
Logo Memo 11 | AIM-307.pdf | LLOGO: An Implementation Of Logo In Lisp |
Logo Memo 11A | AIM-307a.pdf | LLOGO: An Implementation Of Logo In Lisp |
Logo Memo 12 | AIM-312.pdf | The Luxury Of Necessity (music) |
Logo Memo 13 | AIM-314.pdf | What's in a Tune |
Logo Memo 14 | AIM-315.pdf | A Glosary of PDP11 Logo Primitives |
Logo Memo 15 | AIM-320.pdf | Velosity Space and the Geometry of Planetary Orbits |
Logo Memo 16 | AIM-315a.pdf | A Glosary of PDP11 Logo Primitives |
Logo Memo 17 | AIM-330.pdf | A Computational View of the Skill of Juggling |
Logo Memo 18 | AIM-338.pdf | The Art of Snaring DRAGONS |
Logo Memo 19 | AIM-342.pdf | The Development of Musical Intelligence I: Strategies for Representing Simple Rhythms |
Logo Memo 20 | AIM-343.pdf | Leading a Child to a Computer Culture |
Logo Memo 21 | AIM-348.pdf | Turtle Escapes The Plane: Some Advanced Turtle Geometry |
Logo Memo 22 | AIM-356.pdf | Logo Progress Report 1973-1975 |
Logo Memo 23 | AIM-336.pdf | Teaching Teachers Logo |
Logo Memo 24 | AIM-360.pdf | Using Computer Technology To Provide A Creative Learning Environment For Preschool Children (TORTIS) |
Logo Memo 25 | AIM-361.pdf | The TV Turtle A Logo Graphics System for Raster Displays |
Logo Memo 26 | AIM-371.pdf | An Evaluative Study of Modern Technology in Education |
Logo Memo 27 | AIM-373.pdf | Some Poetic and Social Criteria for Education Design |
Logo Memo 28 | AIM-375.pdf | A Case Study of a Young Child Doing Turtle Graphics in Logo |
Logo Memo 29 | AIM-393.pdf | Student Science Training Program in Mathematics, Physics, and Computer Science |
Logo Memo 30 | AIM-383.pdf | Overview of a Linguistic Theory of Design |
Logo Memo 30A | AIM-383a.pdf | Overview of a Linguistic Theory of Design |
Logo Memo 31 | AIM-384.pdf | AI Based Personal Learning Environments: Directions for Long Term Research |
Logo Memo 32 | AIM-385.pdf | Parsing Protocols Using Problem Solving Grammars |
Logo Memo 33 | AIM-386.pdf | SPADE: A Grammar Based Editor for Planning and Debugging Programs |
Logo Memo 34 | AIM-387.pdf | Structured Planning and Debugging A Linguistic Theory of Design |
Logo Memo 35 | AIM-388.pdf | PAZATN: A Linguistic Approach to Automatic Analysis of Elementary Programming Protocols |
Logo Memo 36 | AIM-381.pdf | Wumpus Advisor 1: A first implementation of a program that tutors logical and probabilistic reasoning skills |
Logo Memo 37 | AIM-389.pdf | The Computer as Coach: An Athletic Paradigm for Intellectual Education |
Logo Memo 38 | UNKNOWN | nan |
Logo Memo 39 | AIM-391.pdf | Grammar as a Programming Language |
Logo Memo 40 | AIM-395.pdf | Pre-Readers' Concepts of the English Word |
Logo Memo 40 | AIM-406.pdf | Overlays: a Theory of Modeling for Computer Aided Instruction (Replaced by 395) |
Logo Memo 41 | AIM-396.pdf | Teaching the Computer to Add: An Example of Problem-Solving in an Anthropomorphic Computer Culture |
Logo Memo 42 | AIM-398.pdf | Capturing Intuitive Knowledge in Procedural Description |
Logo Memo 43 | AIM-401.pdf | Development of Musical Intelligence II: children's Represtnation of Pitch Relations |
Logo Memo 44 | AIM-407.pdf | Annotated Production Systems: A Model for Skill Acquisition |
Logo Memo 45 | AIM-417.pdf | Wusor II: A Computer Aided Instruction Program With Student Modeling Capabilities |
Logo Memo 46 | AIM-432.pdf | Teacher's Guide for Computational Models of Animal Behavior |
Logo Memo 47 | AIM-441.pdf | On "Learnable" Representations of Knowledge: A Meaning for the Computational Metaphor |
Logo Memo 48 | AIM-460.pdf | Assessment and Documentation of a Children's Computer Laboratory |
Logo Memo 49 | AIM-484.pdf | Interim Report of the Logo Project in the Brookline Public Schools: An assessment and Documentation of a Children's Computer Laboratory |
Logo Memo 50 | AIM-488.pdf | Understanding Understanding Mathematics |
Logo Memo 51 | AIM-496.pdf | Information Prosthetics for the Handicapped |
Logo Memo 52 | AIM-523.pdf | Logo Music Projects: Experiments in Musical Perception and Design |
Logo Memo 53 | AIM-545.pdf | Final Report of the Brookline Logo Project Part II: Project Summary and Data Analysis |
Logo Memo 54 | AIM-546.pdf | Final Report of the Brookline Logo Project Part III: Profiles of Individual Student's Work |
Logo Memo 55 | AIM-570.pdf | The Evaluation and Cultivation of Spacial and Linguistic Abilities in Individuals with Cerebral Palsy |
Logo Memo 56 | AIM-575.pdf | One Child's Learning: Introducing Writing With a Computer |
Logo Memo 57 | AIM-586.pdf | The Progressive Construction of Mind |
Logo Memo 58 | AIM-590.pdf | Extending A Powerful Idea (spirals, POLYSPI, and such) |
Logo Memo 59 | UNKNOWN | nan |
Logo Memo 60 | AIM-652.pdf | Some Powerful Ideas |
Logo Memo 61 | AIM-640.pdf | Natural Learning (observing children without instruction) |
Created
July 4, 2018 08:48
-
-
Save seanjensengrey/7526857ff08f7c106d5b69afca6a5bcb to your computer and use it in GitHub Desktop.
fixed logo memo urls, http://web.sonoma.edu/users/l/luvisi/logo/logo.memos.html
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
The format of the urls has changed
old
new