Created
August 27, 2018 07:02
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Cone trace analytic solution
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Spherical cap cone analytic solution is a 1d problem, since the cone cap sphere slides along the ray. The intersection point to empty space sphere is always on the ray. | |
S : radius of cone cap sphere at t=1 | |
r(d) : cone cap sphere radius at distance d | |
r(d) = d*S | |
p = distance of current SDF sample | |
SDF(p) = sdf function result at location p | |
x = distance after conservative step | |
The equation: | |
p + SDF(p) = x + r(x) | |
Simplify: | |
p + SDF(p) = x + x*S ; substitute r(d) = d*S | |
x(1+S) = p + SDF(p) | |
x = (p + SDF(p)) / (1+S) | |
Substitute: C = 1 / (1+S) | |
x = (p + SDF(p)) * C ; <--- this is the code executed in shader | |
C is stored to constant buffer and precalculated on CPU. |
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In the gist, p is used both as the point (center of SDF sample) and the distance from origin to p. The meaning however should be clear from the context.