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int i13; | |
i13 = 0; | |
for (;i13<3;) | |
{ | |
int i14; | |
i14 = 0; | |
for (;i14<3;) | |
{ | |
uvec3 v15; | |
v15.x = 0u; | |
v15.y = uint(i14); | |
v15.z = uint(i13); | |
uvec3 v16; | |
v16.xyz = (gl_LocalInvocationID+v15); | |
uint u17; | |
u17 = MaskLDS.Inner[int(v16.z)].Inner[int(v16.y)].Inner[int(v16.x)]; | |
uint u18; | |
u18 = (u17&1023u); | |
uint u19; | |
u19 = ((u18>0u))?(1u):(0u); | |
uint u20; | |
u20 = (u4|u19); | |
u4 = u20; | |
uint u21; | |
u21 = ((u17>>10u)&4095u); | |
uint u22; | |
u22 = ((u21>0u))?(4u):(0u); | |
uint u23; | |
u23 = (u20|u22); | |
u4 = u23; | |
uint u24; | |
u24 = ((u17>>22u)&1023u); | |
uint u25; | |
u25 = ((u24>0u))?(8u):(0u); | |
u4 = (u23|u25); | |
uvec3 v26; | |
v26.x = 1u; | |
v26.y = uint(i14); | |
v26.z = uint(i13); | |
uvec3 v27; | |
v27.xyz = (gl_LocalInvocationID+v26); | |
uint u28; | |
u28 = MaskLDS.Inner[int(v27.z)].Inner[int(v27.y)].Inner[int(v27.x)]; | |
uint u29; | |
u29 = (u28&1023u); | |
uint u30; | |
u30 = ((u29>0u))?(1u):(0u); | |
uint u31; | |
u31 = (u4|u30); | |
u4 = u31; | |
uint u32; | |
u32 = ((u28>>10u)&4095u); | |
uint u33; | |
u33 = ((u32>0u))?(4u):(0u); | |
uint u34; | |
u34 = (u31|u33); | |
u4 = u34; | |
uint u35; | |
u35 = ((u28>>22u)&1023u); | |
uint u36; | |
u36 = ((u35>0u))?(8u):(0u); | |
u4 = (u34|u36); | |
uvec3 v37; | |
v37.x = 2u; | |
v37.y = uint(i14); | |
v37.z = uint(i13); | |
uvec3 v38; | |
v38.xyz = (gl_LocalInvocationID+v37); | |
uint u39; | |
u39 = MaskLDS.Inner[int(v38.z)].Inner[int(v38.y)].Inner[int(v38.x)]; | |
uint u40; | |
u40 = (u39&1023u); | |
uint u41; | |
u41 = ((u40>0u))?(1u):(0u); | |
uint u42; | |
u42 = (u4|u41); | |
u4 = u42; | |
uint u43; | |
u43 = ((u39>>10u)&4095u); | |
uint u44; | |
u44 = ((u43>0u))?(4u):(0u); | |
uint u45; | |
u45 = (u42|u44); | |
u4 = u45; | |
uint u46; | |
u46 = ((u39>>22u)&1023u); | |
uint u47; | |
u47 = ((u46>0u))?(8u):(0u); | |
u4 = (u45|u47); | |
i14 = (i14+1); | |
} | |
i13 = (i13+1); | |
} | |
SO MUCH BETTER: | |
int i14; | |
i14 = 0; | |
for (;i14<3;) | |
{ | |
uvec3 v15; | |
v15.x = 0u; | |
v15.y = 0u; | |
v15.z = uint(i14); | |
uvec3 v16; | |
v16.xyz = (gl_LocalInvocationID+v15); | |
u4 = (u4|MaskLDS.Inner[int(v16.z)].Inner[int(v16.y)].Inner[int(v16.x)]); | |
uvec3 v17; | |
v17.x = 1u; | |
v17.y = 0u; | |
v17.z = uint(i14); | |
uvec3 v18; | |
v18.xyz = (gl_LocalInvocationID+v17); | |
u4 = (u4|MaskLDS.Inner[int(v18.z)].Inner[int(v18.y)].Inner[int(v18.x)]); | |
uvec3 v19; | |
v19.x = 2u; | |
v19.y = 0u; | |
v19.z = uint(i14); | |
uvec3 v20; | |
v20.xyz = (gl_LocalInvocationID+v19); | |
u4 = (u4|MaskLDS.Inner[int(v20.z)].Inner[int(v20.y)].Inner[int(v20.x)]); | |
uvec3 v21; | |
v21.x = 0u; | |
v21.y = 1u; | |
v21.z = uint(i14); | |
uvec3 v22; | |
v22.xyz = (gl_LocalInvocationID+v21); | |
u4 = (u4|MaskLDS.Inner[int(v22.z)].Inner[int(v22.y)].Inner[int(v22.x)]); | |
uvec3 v23; | |
v23.x = 1u; | |
v23.y = 1u; | |
v23.z = uint(i14); | |
uvec3 v24; | |
v24.xyz = (gl_LocalInvocationID+v23); | |
u4 = (u4|MaskLDS.Inner[int(v24.z)].Inner[int(v24.y)].Inner[int(v24.x)]); | |
uvec3 v25; | |
v25.x = 2u; | |
v25.y = 1u; | |
v25.z = uint(i14); | |
uvec3 v26; | |
v26.xyz = (gl_LocalInvocationID+v25); | |
u4 = (u4|MaskLDS.Inner[int(v26.z)].Inner[int(v26.y)].Inner[int(v26.x)]); | |
uvec3 v27; | |
v27.x = 0u; | |
v27.y = 2u; | |
v27.z = uint(i14); | |
uvec3 v28; | |
v28.xyz = (gl_LocalInvocationID+v27); | |
u4 = (u4|MaskLDS.Inner[int(v28.z)].Inner[int(v28.y)].Inner[int(v28.x)]); | |
uvec3 v29; | |
v29.x = 1u; | |
v29.y = 2u; | |
v29.z = uint(i14); | |
uvec3 v30; | |
v30.xyz = (gl_LocalInvocationID+v29); | |
u4 = (u4|MaskLDS.Inner[int(v30.z)].Inner[int(v30.y)].Inner[int(v30.x)]); | |
uvec3 v31; | |
v31.x = 2u; | |
v31.y = 2u; | |
v31.z = uint(i14); | |
uvec3 v32; | |
v32.xyz = (gl_LocalInvocationID+v31); | |
u4 = (u4|MaskLDS.Inner[int(v32.z)].Inner[int(v32.y)].Inner[int(v32.x)]); | |
i14 = (i14+1); | |
} | |
uint u33; | |
u33 = (u4&1023u); | |
uint u34; | |
u34 = ((u33>0u))?(1u):(0u); | |
uint u35; | |
u35 = (u13|u34); | |
uint u36; | |
u36 = ((u4>>10u)&4095u); | |
uint u37; | |
u37 = ((u36>0u))?(4u):(0u); | |
uint u38; | |
u38 = (u35|u37); | |
uint u39; | |
u39 = ((u4>>22u)&1023u); | |
uint u40; | |
u40 = ((u39>0u))?(8u):(0u); | |
uint u41; | |
u41 = (u38|u40); |
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