Created
December 14, 2019 06:15
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@echo off | |
set ASEPRITE="C:\Program Files (x86)\Steam\steamapps\common\Aseprite\Aseprite.exe" | |
%ASEPRITE% -b "tileset.aseprite" --save-as ..\game\assets\tileset.png | |
%ASEPRITE% -b "trees.aseprite" --save-as ..\game\assets\trees.png | |
%ASEPRITE% -b "player_punch_mask.aseprite" --save-as ..\game\assets\player_punch_mask.png | |
%ASEPRITE% -b "player.aseprite" --sheet "..\game\assets\player.png" --sheet-width 256 --sheet-height 512 | |
%ASEPRITE% -b "player_wolf_transformation.aseprite" --sheet "..\game\assets\player_wolf_transformation.png" --sheet-width 256 | |
%ASEPRITE% -b "death_animation.aseprite" --sheet "..\game\assets\death_animation.png" --sheet-width 256 | |
%ASEPRITE% -b "wolf.aseprite" --sheet "..\game\assets\wolf.png" --sheet-width 256 --sheet-height 256 | |
%ASEPRITE% -b "slime_enemy.aseprite" --sheet "..\game\assets\slime_enemy.png" --sheet-width 256 --sheet-height 256 | |
%ASEPRITE% -b "flying_slime.aseprite" --sheet "..\game\assets\flying_slime.png" --sheet-width 128 --sheet-height 128 | |
%ASEPRITE% -b "ron.aseprite" --sheet "..\game\assets\ron_enemy.png" --sheet-width 128 --sheet-height 128 | |
%ASEPRITE% -b "punch_blast.aseprite" --sheet "..\game\assets\punch_blast.png" --sheet-width 128 --sheet-height 64 | |
%ASEPRITE% -b "dust_particles.aseprite" --sheet "..\game\assets\dust_particles.png" --sheet-width 256 --sheet-height 256 | |
%ASEPRITE% -b "light_mask.aseprite" --save-as ..\game\assets\light_mask.png | |
%ASEPRITE% -b "light_mask_hard.aseprite" --save-as ..\game\assets\light_mask_hard.png | |
%ASEPRITE% -b "torch.aseprite" --sheet "..\game\assets\torch.png" --sheet-width 128 --sheet-height 128 | |
%ASEPRITE% -b "lava_jet.aseprite" --save-as ..\game\assets\lava_jet.png | |
%ASEPRITE% -b "lava_jet_hit.aseprite" --sheet "..\game\assets\lava_jet_hit.png" --sheet-width 128 --sheet-height 128 | |
%ASEPRITE% -b "lava_bubbles.aseprite" --sheet "..\game\assets\lava_bubbles.png" --sheet-height 32 | |
%ASEPRITE% -b "big_wheel.aseprite" --save-as ..\game\assets\big_wheel.png | |
%ASEPRITE% -b "spirit_particles.aseprite" --sheet "..\game\assets\spirit_particles.png" --sheet-width 16 --sheet-height 16 | |
%ASEPRITE% -b "explosion.aseprite" --sheet "..\game\assets\explosion.png" --sheet-width 128 --sheet-height 64 | |
%ASEPRITE% -b "game_map.aseprite" --save-as ..\game\assets\game_map.png | |
rem %ASEPRITE% -b "forest_boss.aseprite" --save-as ..\game\assets\forest_boss.png | |
%ASEPRITE% -b "wolf_shadow.aseprite" --save-as ..\game\assets\wolf_shadow.png | |
rem CUTSCENES | |
%ASEPRITE% -b "wolf_carrying_cutscene.aseprite" --sheet "..\game\assets\wolf_carrying_cutscene.png" --sheet-width 480 --sheet-height 270 | |
rem CAVE ENTRANCE | |
%ASEPRITE% -b "cave_entrance.aseprite" --save-as ..\game\assets\cave_entrance.png | |
rem BACKGROUNDS | |
%ASEPRITE% -b "bg_forest.aseprite" --save-as "..\game\assets\bg_forest_{group}.png" | |
%ASEPRITE% -b "bg_mountain.aseprite" --save-as "..\game\assets\bg_mountain_{layer}.png" | |
%ASEPRITE% -b "bg_cave.aseprite" --save-as "..\game\assets\bg_cave_{group}.png" | |
rem BOSS | |
rem %ASEPRITE% -b "boss.aseprite" --sheet "..\game\assets\boss.png" --sheet-width 192 --sheet-height 192 | |
%ASEPRITE% -b "big_boss.aseprite" --sheet "..\game\assets\big_boss.png" --sheet-width 192 --sheet-height 192 | |
%ASEPRITE% -b "big_boss_transformation.aseprite" --sheet "..\game\assets\big_boss_transformation.png" --sheet-width 256 | |
%ASEPRITE% -b "spirit_laser.aseprite" --sheet "..\game\assets\spirit_laser.png" --sheet-width 512 |
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