Created
February 2, 2012 22:58
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Moonbase
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// | |
// Moonbase Mayhem | |
// | |
var util = require('util'); | |
var events = require('events'); | |
function Game() { | |
events.EventEmitter.call(this); | |
// Constants | |
var MOVINC = 10; | |
var BOUNDS = { | |
"x": 0, | |
"y": 50, | |
"w": 720, | |
"h": 500, | |
} | |
// Storage | |
var allPlayers = {} | |
var allJewels = {} | |
// Player Statistics | |
var playersTotal = 0; | |
var playersCurrent = 0; | |
var playersMax = 0; | |
// Jewel Statistics | |
var jewelsTotal = 0; | |
var jewelsCollectedTotal = 0; | |
function Jewel(id) { | |
this.id = id; | |
this.x = 0; | |
this.y = 0; | |
this.w = 30; | |
this.h = 34; | |
} | |
function Player(id) { | |
this.id = id; | |
this.x = 0; | |
this.y = 0; | |
this.w = 55; | |
this.h = 95; | |
this.name = null; | |
this.jewelsCollected = 0; | |
} | |
function placeItem(item) { | |
item.x = Math.floor(Math.random() * BOUNDS.w - 20) + BOUNDS.x + 20; | |
item.y = Math.floor(Math.random() * BOUNDS.h - 20) + BOUNDS.y + 20; | |
} | |
function intersects(objA, objB) { | |
return objA.x < objB.x + objB.w && | |
objA.x + objA.w > objB.x && | |
objA.y < objB.y + objB.h && | |
objA.y + objA.h > objB.y; | |
} | |
this.getScoreRoster = function() { | |
var scores = [] | |
for (var p in allPlayers) { | |
var player = allPlayers[p]; | |
if (player.name) | |
scores.push([player.name, player.jewelsCollected]); | |
} | |
return scores.sort(function(a,b) {b[1] - a[1]}).slice(0, 10); | |
} | |
this.getStageElements = function() { | |
return { | |
"players": allPlayers, | |
"jewels": allJewels | |
} | |
} | |
this.addPlayer = function(id) { | |
var player = new Player(id); | |
allPlayers[id] = player; | |
placeItem(player); | |
playersTotal += 1; | |
playersCurrent += 1; | |
if (playersCurrent > playersMax) | |
playersMax = playersCurrent; | |
this.emit("playerAdded", player); | |
} | |
this.removePlayer = function(id) { | |
delete allPlayers[id]; | |
this.emit("playerRemoved", id); | |
} | |
this.addJewel = function() { | |
var jewel = new Jewel(++jewelsTotal); | |
allJewels[jewel.id] = jewel; | |
placeItem(jewel); | |
this.emit("jewelAdded", jewel); | |
} | |
this.removeJewel = function(id) { | |
delete allJewels[id]; | |
this.emit("jewelRemoved", id); | |
} | |
this.setPlayerName = function(id, name) { | |
allPlayers[id].name = name; | |
} | |
this.moveCharacter = function(id, direction) { | |
var player = allPlayers[id]; | |
if (direction == "left") | |
player.x = Math.max(player.x - MOVINC, BOUNDS.x); | |
else if (direction == "right") | |
player.x = Math.min(player.x + MOVINC, BOUNDS.w); | |
else if (direction == "up") | |
player.y = Math.max(player.y - MOVINC, BOUNDS.y); | |
else if (direction == "down") | |
player.y = Math.min(player.y + MOVINC, BOUNDS.h); | |
this.emit("playerMoved", player); | |
// Determine if user picked up a jewel | |
for (var j in allJewels) { | |
if (intersects(player, allJewels[j])) { | |
player.jewelsCollected += 1; | |
this.emit("playerScoreChanged", player); | |
this.removeJewel(j); | |
this.addJewel(); | |
} | |
} | |
} | |
} | |
util.inherits(Game, events.EventEmitter); | |
module.exports.Game = Game; |
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// | |
// Moonbase Mayhem | |
// | |
var nowjs = require("now"); | |
var express = require ("express"); | |
var moonbase = require("./game"); | |
var app = express.createServer(); | |
var everyone = nowjs.initialize(app); | |
var game = new moonbase.Game(); | |
app.get("/", function(req, res) { | |
res.send("Hello World!"); | |
}); | |
app.use(express.static(__dirname + "/public")); | |
nowjs.on("connect", function() { | |
this.now.populateStage(game.getStageElements()); | |
this.now.updateScoreRoster(game.getScoreRoster()); | |
game.addPlayer(this.user.clientId); | |
game.addJewel(); | |
console.log("Connect: " + this.user.clientId + " has joined"); | |
}); | |
nowjs.on("disconnect", function() { | |
game.removePlayer(this.user.clientId); | |
console.log("Disconnect: " + this.user.clientId + " has quit"); | |
}); | |
game.on("playerAdded", function(player) { | |
everyone.now.addPlayer(player); | |
}); | |
game.on("playerRemoved", function(id) { | |
everyone.now.removePlayer(id); | |
}); | |
game.on("jewelAdded", function(jewel) { | |
everyone.now.addJewel(jewel); | |
}); | |
game.on("jewelRemoved", function(id) { | |
everyone.now.removeJewel(id); | |
}); | |
game.on("playerMoved", function(player) { | |
everyone.now.adjustStage(player.id, player.x, player.y); | |
}); | |
game.on("playerScoreChanged", function(player) { | |
if (player.name) | |
everyone.now.updateScoreRoster(game.getScoreRoster()); | |
nowjs.getClient(player.id, function(e) { | |
this.now.incrementScore(player.jewelsCollected); | |
}); | |
}); | |
everyone.now.moveCharacter = function(dir) { | |
game.moveCharacter(this.user.clientId, dir); | |
} | |
everyone.now.nameChanged = function(name) { | |
game.setPlayerName(this.user.clientId, name); | |
console.log("Name Change: " + this.user.clientId + " is " + name); | |
} | |
app.listen(8090); |
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