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@selfsame
Created November 16, 2017 15:42
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// method line 5890
.method public hidebysig
instance default class Godot.Node GetNode (class Godot.NodePath path) cil managed
{
.custom instance void class Godot.GodotMethodAttribute::'.ctor'(string) = (01 00 08 67 65 74 5F 6E 6F 64 65 00 00 ) // ...get_node..
// Method begins at RVA 0xbae4
// Code size 24 (0x18)
.maxstack 8
IL_0000: ldarg.0
IL_0001: ldfld native int Godot.Node::method_bind_9
IL_0006: ldarg.0
IL_0007: call native int class Godot.Object::GetPtr(class Godot.Object)
IL_000c: ldarg.1
IL_000d: call native int class Godot.NodePath::GetPtr(class Godot.NodePath)
IL_0012: call class Godot.Node class Godot.NativeCalls::godot_icall_1_345(native int, native int, native int)
IL_0017: ret
} // end of method Node::GetNode
// method line 5891
.method public hidebysig
instance default class Godot.Node GetParent () cil managed
{
.custom instance void class Godot.GodotMethodAttribute::'.ctor'(string) = (01 00 0A 67 65 74 5F 70 61 72 65 6E 74 00 00 ) // ...get_parent..
// Method begins at RVA 0xbafd
// Code size 18 (0x12)
.maxstack 8
IL_0000: ldarg.0
IL_0001: ldfld native int Godot.Node::method_bind_10
IL_0006: ldarg.0
IL_0007: call native int class Godot.Object::GetPtr(class Godot.Object)
IL_000c: call class Godot.Node class Godot.NativeCalls::godot_icall_0_129(native int, native int)
IL_0011: ret
} // end of method Node::GetParent
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