Never been to a conference, this was very fun.
People using tech as creative medium - these are my people! It was nice to feel like I belonged.
Here's some notes and thoughts-
| using UnityEngine; | |
| using System.Collections; | |
| public class Bumps : MonoBehaviour { | |
| void OnCollisionEnter(Collision collision) { | |
| SendMessage("OnBumpEnter", collision, SendMessageOptions.DontRequireReceiver); | |
| } | |
| void OnCollisionEnter2D(Collision2D collision) { | |
| SendMessage("OnBumpEnter2D", collision, SendMessageOptions.DontRequireReceiver); | |
| } |
| (ns farm.platformer | |
| (:use hard.core hard.input hard.physics hard.edit) | |
| (:require [tween.core :as tween]) | |
| (:import [UnityEngine])) | |
| (def player (atom nil)) | |
| (def grounded (atom false)) | |
| (def mouse (atom [0 0 0])) | |
| (def >die (tween/scale (->v3 0 0 0) 0.01 #(destroy! %))) |
| (ns story.core | |
| (import [UnityEngine Vector3 Vector2 Color])) | |
| (def __R (atom {})) | |
| (defn- arity-match [given pattern] | |
| (every? true? | |
| (map #(or (nil? %1) (= %1 %2)) | |
| pattern given))) |
| (defn stuff [e] true) | |
| (do (def tv (vec (range 2000000))) nil) | |
| (do (def ta (to-array (vec (range 2000000)))) nil) | |
| (defn vrange [n] | |
| (mapv (fn [e] (+ 1 1) true) (range n))) | |
| (defn vrange2 [col] | |
| (.every col stuff)) |
| (defmacro sandwich [col args & code] | |
| "[col [prev current next] first-form 1-n-forms last-form]" | |
| (let [top# (first code) | |
| meat# (butlast (rest code)) | |
| bottom# (last code)] | |
| `(remove nil? (apply concat (map-indexed | |
| (fn [i# v#] | |
| (let [~args [(get ~col (dec i#)) v# (get ~col (inc i#))]] | |
| (cond (= i# 0) [~top# ~@meat#] |
| C("drawsort", | |
| {fn:function(a, b){ return a.position.y - b.position.y; }}, | |
| {update: | |
| function(c){ | |
| c.owner.transform.children.sort(c.fn); | |
| } | |
| } |
| (1:14:36 PM) seangrove: Anyone know how to acess the js "arguments" keyword in cljs? | |
| (1:15:06 PM) seangrove: I want to do the equivalent of (fn [] (.apply some-fn some-context js-arguments)) | |
| (1:19:20 PM) profil: seangrove: js/arguments? | |
| (1:19:36 PM) seangrove: profil: Oh, that looks like it might be it | |
| (1:19:47 PM) seangrove: Yup! Thanks |
| (ns fast.core | |
| (:require [css.units :as u])) | |
| (def -UID (atom 0)) | |
| (defn new-uid [] (swap! -UID inc)) | |
| (defonce m-u-m (js/Array.)) | |
| (aset js/window "mum" m-u-m) | |
| (defn indexed-iterate [col f] |
| cljs.user=> (require '[fast.core :refer [-o -styles -rules -add]] ) | |
| nil | |
| cljs.user=> (require 'css.units) | |
| nil | |
| cljs.user=> (-o 80) | |
| <span.tab> | |
| cljs.user=> (-add (-o 80) "width" "3em") | |
| #<width:3em;> | |
| cljs.user=> (-add (-o 80) "height" "5%") | |
| #<height:5%;> |