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Simple Made Easy: A Study Guide I. Summary and Key Concepts Rich Hickey's "Simple Made Easy" argues for a fundamental distinction between "simple" and "easy" in software development, asserting that true simplicity (un-braided, un-interleaved) is a prerequisite for reliability and long-term maintainability, whereas "easy" (familiar, near at hand) often leads to hidden complexity. The talk delves into the etymology of these words to highlight their precise meanings and then applies them to software constructs and design principles. Hickey advocates for a focus on objective simplicity, even if it initially feels less "easy," as it ultimately leads to more robust, understandable, and adaptable systems over time.

Key Concepts:

Simple vs. Easy: The core distinction, with "simple" meaning "one fold/braid" (objective, structural) and "easy" meaning "near" (subjective, based on familiarity or proximity). Complexity (Complecting): The act of braiding or intertwining disparate concepts or concerns, leading to systems

The Prompt Engineering Playbook for Programmers

Introduction

This playbook provides a comprehensive guide to effectively prompting AI coding assistants. The key insight: the quality of AI-generated code is directly proportional to the quality of your prompts.

The Foundations of Effective Code Prompting

1. Provide Rich Context

Effect API Usage Report

Generated on: 2025-06-20

Executive Summary

This report provides a comprehensive analysis of Effect-TS API usage in the project.

Key Statistics

  • Total Unique Effect APIs Used: 121
# Effect-TS Overview
Effect-TS is a TypeScript library for building robust, type-safe, and scalable applications by leveraging functional programming concepts.
## Core Concept: `Effect<A, E, R>`
The central type in Effect-TS, representing a computation:
- `A`: The **Success Type** (value produced on success).
- `E`: The **Error Type** (typed error on failure, unlike `any` in Promises).
- `R`: The **Requirement/Environment Type** (dependencies needed, e.g., database, logger).