- First item
Set angle of MEMS mirrors. It returns when MEMS mirror finishes targeting. This method is synchronous.
- Return value:
true
when setting angle successfully,false
when timeout occured or otherwise. x
: Radian angle in x axis.y
: Radian angle in y axis.timeout
: timeout in microseconds.
Return current angle of MEMS mirrors. This method synchronous.
- Return value:
true
when getting angle successfully,false
otherwise.
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import time | |
import numpy as np | |
a = np.zeros((1080 * 4, 1920, 3)) | |
last_time = time.time() * 1000 | |
for i in range(1000) : | |
np.save('{}.npy'.format(i), a) | |
now = time.time() * 1000 |
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auto node = ClippingRectangleNode::create(Rect(-100, -100, 200, 200)); | |
auto sprite = Sprite::create("HelloWorld.png"); | |
node->addChild(sprite); |
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[ | |
{ | |
"title":"Shawshank Redemption", | |
"category_id":1, | |
"synopsis":"Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim venom", | |
"thumbnail_image_url":"http://lge.com/sdk/shawshank_redemption_thumbnail.jpg", | |
"full_image_url":"http://lge.com/sdk/shawshank_redemption_full.jpg", | |
"video_url":"http://lge.com/sdk/shawshank_redemption_video.mp4" | |
}, | |
{ |
- Phaser.io
- HTML5 game framework
- http://phaser.io/
August 4, 2014
- [11:20 - 12:00] Merge updates, set mark location, perform tracking without ptam, add some buttons.
- [14:50 - 15:20] Init scene, add semi-transparent box, translate camera
- [15:40 - 16:40] Rotate camera #1
- [16:50 - 17:15] Rotate camera #2
- [17:55 - 18:20] Rotate camera #3
- Total 180 mins
August 5, 2014
- [10:30 - 10:40] Change capture resolution to 1920x1080
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<script src="http://code.jquery.com/jquery-1.11.0.min.js"></script> | |
<script type="text/javascript" src="js/wScratchPad.min.js"></script> | |
<script type="text/javascript" src="js/jquery.animateSprite.min.js"></script> | |
<script type="text/javascript" src="js/typed.js"></script> | |
<script type="text/javascript" src="js/jquery.path.js"></script> | |
<script type="text/javascript" src="js/3d-falling-leaves.js" ></script> | |
<script type="text/javascript" src="js/rotate3Di.js" ></script> | |
<script src="script.js"></script> |
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/** | |
* The first commented line is your dabblet’s title | |
*/ | |
body { | |
background: #f06; | |
background: linear-gradient(45deg, #f06, yellow); | |
min-height: 100%; | |
} | |
div { | |
background: blue; |
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