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UE4 Little UMG or Set UMG size or Set UMG Position
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/* | |
The key to this is to make a normal UMG, but use the Blueprint function SetAnchors, where Minimum and Maximum inputs to this function go from 0.0 -> 1.0 (normalized screen size). | |
For example, if I want to put an UMG which only occupies the right bottom corner of the screen, I would use: | |
SetAnchors, where Minimum = (0.5, 0.5) and Maximum = (1.0, 1.0) | |
*/ |
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