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%w( | |
rspec-rails | |
).each do |pkg| | |
gem pkg, :group => [:development, :test] | |
end | |
%w( | |
capybara | |
spork | |
factory_girl_rails |
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%w( | |
rspec-rails | |
capybara | |
spork | |
factory_girl_rails | |
simplecov | |
).each do |pkg| | |
gem pkg, :group => :test | |
end |
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$ -> | |
game = new Main() | |
game.start() | |
#共通ライブラリ | |
#行列演算のための関数 | |
##行列の和 | |
addArray = (array1, array2) -> | |
array = [] | |
len = array1.length |
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<!DOCTYPE HTML> | |
<html lang="ja"> | |
<head> | |
<meta charset="UTF-8"> | |
<script src="http://code.jquery.com/jquery-1.8.2.js"></script> | |
<script src="http://code.jquery.com/ui/1.9.1/jquery-ui.js"></script> | |
<script src="js/game.js"></script> | |
<link rel="stylesheet" href="css/game.css"> | |
<title>shogi</title> | |
</head> |
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1 | 5 | 9 | |
---|---|---|---|
2 | 2 | 8 | |
3 | 8 | 8 | |
4 | 4 | 9 | |
5 | 6 | 9 | |
6 | 7 | 9 | |
7 | 3 | 9 | |
8 | 2 | 9 | |
9 | 8 | 9 | |
10 | 1 | 9 |
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<div style="position: absolute; top: 140px; left: 232.5px; z-index: 1; display: block;" id="ui-datepicker-div" class="ui-datepicker ui-widget ui-widget-content ui-helper-clearfix ui-corner-all"> | |
<div class="ui-datepicker-header ui-widget-header ui-helper-clearfix ui-corner-all"> | |
<a class="ui-datepicker-prev ui-corner-all" data-handler="prev" data-event="click" title="Prev"> | |
<span class="ui-icon ui-icon-circle-triangle-w"> | |
Prev</span> | |
</a> | |
<a class="ui-datepicker-next ui-corner-all" data-handler="next" data-event="click" title="Next"> | |
<span class="ui-icon ui-icon-circle-triangle-e"> | |
Next</span> | |
</a> |
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#宣言 | |
enchant() | |
#定数 | |
TANK_IMAGE = 'images/chara3.png' | |
BULLET_IMAGE = 'images/icon0.png' | |
MAP_TILES = 'images/map0.gif' | |
CRASH_IMAGE = 'images/effect0.png' | |
SHOT_SE = 'sounds/shot5.wav' | |
BOMB_SE = 'sounds/bomb2.wav' |
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#宣言 | |
enchant() | |
#定数 | |
TANK_IMAGE = 'images/chara3.png' | |
BULLET_IMAGE = 'images/icon0.png' | |
MAP_TILES = 'images/map0.gif' | |
CRASH_IMAGE = 'images/effect0.png' | |
SHOT_SE = 'sounds/shot5.wav' | |
BOMB_SE = 'sounds/bomb2.wav' |
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enchant(); | |
var game, physicsWorld; | |
window.onload = function () { | |
game = new Game(320, 320); | |
game.fps = 30; | |
game.preload("chara1.gif", "icon1.png", "map2.gif"); | |
game.onload = function () { | |
physicsWorld = new PhysicsWorld(0, 9.8); |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta http-equiv="Content-Type" content="text/html;charset=utf-8"> | |
<title>One Graph</title> | |
<script type="text/javascript" src="http://mbostock.github.com/d3/d3.v2.js"></script> | |
<script type="text/javascript" src="simple-graph.js"></script> | |
<style type="text/css"> | |
body { font: 13px sans-serif; } | |
rect { fill: #fff; } |
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