Created
October 22, 2021 15:50
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global img | |
def drawLevel1(): | |
global circleY, circleDirection, startTime, position | |
image(img,0,0) | |
fill(50,150,200) | |
rect(position,200, 50,50) | |
# move for a little while, then stop | |
if millis() > startTime and millis() < startTime + 2000: | |
position = position + 1 | |
# wait a little while, then reset the startTime variable, | |
# so the above timing starts over: | |
if millis() > startTime + 4000: | |
startTime = millis() | |
global rectY | |
fill(200,50,150) | |
rect(200,rectY,50,50) | |
global rectDirection | |
rectY= rectY + rectDirection | |
if rectY > width: | |
rectDirection = -1 | |
fill(102,51,0) | |
ellipse(300,circleY, 50,50) | |
circleY = circleY + circleDirection | |
if circleY > width: | |
circleDirection = -1 | |
if circleY < 0: | |
circleDirection = 1 | |
if keyPressed: | |
if key == 'j': | |
circleDirection = -1 | |
if key == 'l': | |
circleDirection =1 | |
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def drawLevel2(): | |
global img, circleY, circleDirection, startTime, position | |
image(img,0,0) | |
fill(50,150,200) | |
rect(position,200, 50,50) | |
# move for a little while, then stop | |
if millis() > startTime and millis() < startTime + 1000: | |
position = position + 1 | |
# wait a little while, then reset the startTime variable, | |
# so the above timing starts over: | |
if millis() > startTime + 3000: | |
startTime = millis() | |
global rectY | |
fill(150,50,200) | |
rect(200,rectY,50,50) | |
global rectDirection | |
rectY= rectY + rectDirection | |
if rectY > width: | |
rectDirection = -1 | |
fill(102,51,0) | |
ellipse(300,circleY, 50,50) | |
circleY = circleY + circleDirection | |
if circleY > width: | |
circleDirection = -1 | |
if circleY < 0: | |
circleDirection = 1 | |
if keyPressed: | |
if key == 'j': | |
circleDirection = -1 | |
if key == 'l': | |
circleDirection =1 | |
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from Level_1 import* | |
from Level_2 import* | |
level = 1 | |
circleY = 300 | |
circleDirection = 1 | |
position = 0 | |
startTime = 0 | |
rectY = 200 | |
rectDirection =1 | |
global img | |
def setup(): | |
size(576,720) | |
img = loadImage("grass background.png") | |
stroke(50,50,150) | |
def draw(): | |
if level == 1: | |
drawLevel1() | |
elif level ==2: | |
drawLevel2() | |
image(img,0,0) | |
global img, circleY, circleDirection, startTime, position | |
fill(50,150,200) | |
rect(position,200, 50,50) | |
# move for a little while, then stop | |
if millis() > startTime and millis() < startTime + 2000: | |
position = position + 1 | |
# wait a little while, then reset the startTime variable, | |
# so the above timing starts over: | |
if millis() > startTime + 4000: | |
startTime = millis() | |
global rectY | |
fill(200,50,150) | |
rect(200,rectY,50,50) | |
global rectDirection | |
rectY= rectY + rectDirection | |
if rectY > width: | |
rectDirection = -1 | |
fill(102,51,0) | |
ellipse(300,circleY, 50,50) | |
circleY = circleY + circleDirection | |
if circleY > width: | |
circleDirection = -1 | |
if circleY < 0: | |
circleDirection = 1 | |
if keyPressed: | |
if key == 'j': | |
circleDirection = -1 | |
if key == 'l': | |
circleDirection =1 | |
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mode=Python | |
mode.id=jycessing.mode.PythonMode |
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Hi @sgodycki. I forked your code so that I could make edits, and added some comments. Just to make sure you can see that, you can find it here:
https://gist.github.com/rors/daeff74a5904b435c594ff9d1ba96c80
Let me know if that helps.