var state = {
id: 1,
points: 100,
name: "Goran"
};
var newState = {
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using System; | |
using System.Collections.Generic; | |
using UnityEngine; | |
/* **************** | |
* Sample Usage * | |
**************** | |
// prerequisite : put a gameobject with the ADSR script on it in your scene | |
// this enables the update loop that transparently updates Envelope objects | |
It has been brought to the management’s attention that some individuals have been using foul language in the course of normal conversation between employees. Due to complaints from some of the easily offended workers, this conduct will no longer be tolerated.
The management does, however, realize the importance of each person being able to properly express their feelings when communicating with their fellow employees. Therefore, the management has compiled the following code phrases so that the proper exchange of ideas and information can continue.
OLD PHRASE NEW PHRASE
No fucking way ......................................... I’m not certain that’s feasible.
You’ve got to be shitting me ........................... Really.