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@JaviLorbada
JaviLorbada / FRP iOS Learning resources.md
Last active July 11, 2025 21:46
The best FRP iOS resources.

Videos

@devonc
devonc / UIImage+ImageEffects.swift
Last active November 7, 2019 20:07
Image Effect Category in Swift
import Accelerate
import UIKit
public extension UIImage {
public func applyLightEffect() -> UIImage? {
return applyBlur(radius: 30, tintColor: UIColor(white: 1, alpha: 0.3))
}
public func applyExtraLightEffect() -> UIImage? {
return applyBlur(radius: 20, tintColor: UIColor(white: 0.97, alpha: 0.82))
@axldyb
axldyb / Darwin
Last active April 29, 2020 17:46
Darwin notifications listen and send for iOS
#import <Foundation/Foundation.h>
typedef void (^DarwinNotificationBlock)(NSString *identifier);
@interface Darwin : NSObject
+ (Darwin *)sharedInstance;
- (void)startListening:(DarwinNotificationBlock)block;
- (void)test;
@naoyashiga
naoyashiga / TimingFunction.swift
Created May 28, 2015 11:46
TimingFunction.swift
import Foundation
enum timingFunction{
case Linear,EaseIn,EaseOut,EaseInOut,
Spring,
EaseInSine,EaseOutSine,EaseInOutSine,
EaseInQuad,EaseOutQuad,EaseInOutQuad,
EaseInCubic,EaseOutCubic,EaseInOutCubic,
EaseInQuart,EaseOutQuart,EaseInOutQuart,
EaseInQuint,EaseOutQuint,EaseInOutQuint,
@JohnCoates
JohnCoates / generateRandomPastelColor.swift
Last active December 5, 2022 14:20
Randomly generate pastel UIColor in Swift
// Adapted from Stack Overflow answer by David Crow http://stackoverflow.com/a/43235
// Question: Algorithm to randomly generate an aesthetically-pleasing color palette by Brian Gianforcaro
// Method randomly generates a pastel color, and optionally mixes it with another color
func generateRandomPastelColor(withMixedColor mixColor: UIColor?) -> UIColor {
// Randomly generate number in closure
let randomColorGenerator = { ()-> CGFloat in
CGFloat(arc4random() % 256 ) / 256
}
var red: CGFloat = randomColorGenerator()
@emersonbroga
emersonbroga / randomWord.swift
Last active April 22, 2024 15:59
Swift Random Word Generator
//Inspired by: http://planetozh.com/blog/2012/10/generate-random-pronouceable-words/
func randomWord(wordLength: Int = 6) -> String {
let kCons = 1
let kVows = 2
var cons: [String] = [
// single consonants. Beware of Q, it"s often awkward in words
"b", "c", "d", "f", "g", "h", "j", "k", "l", "m",
"n", "p", "r", "s", "t", "v", "w", "x", "z",
@Timothee
Timothee / _command_runner.sh
Last active September 29, 2022 00:50
This function lets you easily create series of commands into a single call # It will print each successive command, run it and, as long as it returned # with code 0, continue to the next step. # If any step fails, it will stop and let you pick it back up after you fix the # issues.
#!/usr/bin/env bash
# This function lets you easily create series of commands into a single call
# It will print each successive command, run it and, as long as it returned
# with code 0, continue to the next step.
# If any step fails, it will stop and let you pick it back up after you fix the
# issues.
#
# Example of script using this function:
# !/usr/bin/env bash
codecov:
token: uuid # Your private repository token
url: "http" # for Codecov Enterprise customers
slug: "owner/repo" # for Codecov Enterprise customers
branch: master # override the default branch
bot: username # set user whom will be the consumer of oauth requests
ci: # Custom CI domains if Codecov does not identify them automatically
- ci.domain.com
- !provider # ignore these providers when checking if CI passed
# ex. You may test on Travis, Circle, and AppVeyor, but only need
var backgroundColor: [UInt8] = [0, 0, 0, 0]
let GaussianBlurKernel: [Int16] =
[ 1, 4, 6, 4, 1,
4, 16, 24, 16, 4,
6, 24, 36, 24, 6,
4, 16, 24, 16, 4,
1, 4, 6, 4, 1
]
@steipete
steipete / ios-xcode-device-support.sh
Last active May 11, 2025 13:30
Using iOS 15 devices with Xcode 12.5 (instead of Xcode 13)
# The trick is to link the DeviceSupport folder from the beta to the stable version.
# sudo needed if you run the Mac App Store version. Always download the dmg instead... you'll thank me later :)
# Support iOS 15 devices (Xcode 13.0) with Xcode 12.5:
sudo ln -s /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/15.0 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport
# Then restart Xcode and reconnect your devices. You will need to do that for every beta of future iOS versions
# (A similar approach works for older versions too, just change the version number after DeviceSupport)