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create rgb image from yuv color space
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#define clamp(a) (a>255?255:(a<0?0:a)) | |
+ (UIImage *)imageFromSampleBuffer:(CMSampleBufferRef)sampleBuffer { | |
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer); | |
CVPixelBufferLockBaseAddress(imageBuffer, 0); | |
if (CVPixelBufferGetPlaneCount(imageBuffer) < 2) { | |
CVPixelBufferUnlockBaseAddress(imageBuffer, 0); | |
return nil; | |
} | |
size_t width = CVPixelBufferGetWidth(imageBuffer); | |
size_t height = CVPixelBufferGetHeight(imageBuffer); | |
uint8_t *yBuffer = CVPixelBufferGetBaseAddressOfPlane(imageBuffer, 0); | |
size_t yPitch = CVPixelBufferGetBytesPerRowOfPlane(imageBuffer, 0); | |
uint8_t *cbCrBuffer = CVPixelBufferGetBaseAddressOfPlane(imageBuffer, 1); | |
size_t cbCrPitch = CVPixelBufferGetBytesPerRowOfPlane(imageBuffer, 1); | |
int bytesPerPixel = 4; | |
uint8_t *rgbBuffer = malloc(width * height * bytesPerPixel); | |
for(int y = 0; y < height; y++) { | |
uint8_t *rgbBufferLine = &rgbBuffer[y * width * bytesPerPixel]; | |
uint8_t *yBufferLine = &yBuffer[y * yPitch]; | |
uint8_t *cbCrBufferLine = &cbCrBuffer[(y >> 1) * cbCrPitch]; | |
for(int x = 0; x < width; x++) { | |
int16_t y = yBufferLine[x]; | |
int16_t cb = cbCrBufferLine[x & ~1] - 128; | |
int16_t cr = cbCrBufferLine[x | 1] - 128; | |
uint8_t *rgbOutput = &rgbBufferLine[x * bytesPerPixel]; | |
int16_t r = (int16_t)roundf( y + cr * 1.4 ); | |
int16_t g = (int16_t)roundf( y + cb * -0.343 + cr * -0.711 ); | |
int16_t b = (int16_t)roundf( y + cb * 1.765); | |
rgbOutput[0] = 0xff; | |
rgbOutput[1] = clamp(b); | |
rgbOutput[2] = clamp(g); | |
rgbOutput[3] = clamp(r); | |
} | |
} | |
CVPixelBufferUnlockBaseAddress(imageBuffer, 0); | |
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); | |
CGContextRef context = CGBitmapContextCreate(rgbBuffer, width, height, 8, width * bytesPerPixel, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipLast); | |
CGImageRef cgImage = CGBitmapContextCreateImage(context); | |
CGContextRelease(context); | |
CGColorSpaceRelease(colorSpace); | |
free(rgbBuffer); | |
UIImage *image = [UIImage imageWithCGImage:cgImage]; | |
CGImageRelease(cgImage); | |
return image; | |
} |
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#define clamp(a) (a>255?255:(a<0?0:a)) | |
+ (UIImage *)convert:(RTCVideoFrame *)frame { | |
RTCI420Buffer *buffer = (RTCI420Buffer *)frame.buffer; | |
int width = buffer.width; | |
int height = buffer.height; | |
int bytesPerPixel = 4; | |
uint8_t *rgbBuffer = malloc(width * height * bytesPerPixel); | |
for(int row = 0; row < height; row++) { | |
const uint8_t *yLine = &buffer.dataY[row * buffer.strideY]; | |
const uint8_t *uLine = &buffer.dataU[(row >> 1) * buffer.strideU]; | |
const uint8_t *vLine = &buffer.dataV[(row >> 1) * buffer.strideV]; | |
for(int x = 0; x < width; x++) { | |
int16_t y = yLine[x]; | |
int16_t u = uLine[x >> 1] - 128; | |
int16_t v = vLine[x >> 1] - 128; | |
int16_t r = roundf(y + v * 1.4); | |
int16_t g = roundf(y + u * -0.343 + v * -0.711); | |
int16_t b = roundf(y + u * 1.765); | |
uint8_t *rgb = &rgbBuffer[(row * width + x) * bytesPerPixel]; | |
rgb[0] = 0xff; | |
rgb[1] = clamp(b); | |
rgb[2] = clamp(g); | |
rgb[3] = clamp(r); | |
} | |
} | |
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); | |
CGContextRef context = CGBitmapContextCreate(rgbBuffer, width, height, 8, width * bytesPerPixel, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipLast); | |
CGImageRef cgImage = CGBitmapContextCreateImage(context); | |
CGContextRelease(context); | |
CGColorSpaceRelease(colorSpace); | |
free(rgbBuffer); | |
UIImage *image = [UIImage imageWithCGImage:cgImage]; | |
CGImageRelease(cgImage); | |
return image; | |
} |
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hi can u provide swift version?