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Distance travelled after decelerating to zero velocity at a constant rate. The included Playground file shows how you can use it with a pan gesture as an example.
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public extension CGPoint { | |
// The target points after decelerating to 0 velocity at a constant rate | |
func target(initialVelocity: CGPoint, decelerationRate: CGFloat = UIScrollView.DecelerationRate.normal.rawValue) -> CGPoint { | |
let x = self.x + self.x.target(initialVelocity: initialVelocity.x, decelerationRate: decelerationRate) | |
let y = self.y + self.y.target(initialVelocity: initialVelocity.y, decelerationRate: decelerationRate) | |
return CGPoint(x: x, y: y) | |
} | |
} | |
fileprivate extension CGFloat { | |
func target(initialVelocity: CGFloat, decelerationRate: CGFloat = UIScrollView.DecelerationRate.normal.rawValue) -> CGFloat { | |
return (initialVelocity / 1000.0) * decelerationRate / (1.0 - decelerationRate) | |
} | |
} |
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//: A UIKit based Playground for presenting user interface | |
import UIKit | |
import PlaygroundSupport | |
final class ViewController: UIViewController { | |
private var gesture: UIPanGestureRecognizer! | |
private let box = UIView(frame: CGRect(x: 0, y: 0, width: 100, height: 100)) | |
override func viewDidAppear(_ animated: Bool) { | |
super.viewDidAppear(animated) | |
let gesture = UIPanGestureRecognizer(target: self, action: #selector(handlePan(gesture:))) | |
box.addGestureRecognizer(gesture) | |
box.center = view.center | |
box.layer.cornerRadius = 8 | |
box.backgroundColor = .red | |
view.addSubview(box) | |
view.backgroundColor = .white | |
} | |
@objc private func handlePan(gesture: UIPanGestureRecognizer) { | |
let translation = gesture.translation(in: gesture.view) | |
switch gesture.state { | |
case .began, .changed: | |
box.center.x += translation.x | |
box.center.y += translation.y | |
case .ended: | |
let velocity = gesture.velocity(in: gesture.view) | |
let target = translation.target(initialVelocity: velocity) | |
UIView.animate(withDuration: 0.5, delay: 0, usingSpringWithDamping: 0.9, initialSpringVelocity: 1, options: [], animations: { | |
self.box.center.x += target.x | |
self.box.center.y += target.y | |
}, completion: nil) | |
default: break | |
} | |
gesture.setTranslation(.zero, in: gesture.view) | |
} | |
} | |
PlaygroundPage.current.liveView = ViewController() |
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