Created
April 17, 2015 16:32
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- (void)drawRect:(CGRect)rect { | |
//draw the base | |
UIBezierPath* baseArc = [UIBezierPath bezierPathWithArcCenter:CGPointMake(CGRectGetWidth(self.bounds) / 2, CGRectGetHeight(self.bounds) / 2) | |
radius:self.bounds.size.height/2-24 | |
startAngle:DEGREES_TO_RADIANS(180) | |
endAngle:DEGREES_TO_RADIANS(360) | |
clockwise:YES]; | |
[[UIColor grayColor] setStroke]; | |
baseArc.lineWidth = 24; | |
[baseArc stroke]; | |
UIBezierPath* progressArc = [UIBezierPath bezierPathWithArcCenter:CGPointMake(CGRectGetWidth(self.bounds) / 2, CGRectGetHeight(self.bounds) / 2) | |
radius:self.bounds.size.height/2-24 | |
startAngle:DEGREES_TO_RADIANS(180) | |
endAngle:DEGREES_TO_RADIANS(340) | |
clockwise:YES]; | |
[[UIColor greenColor] setStroke]; | |
progressArc.lineWidth = 24; | |
[progressArc stroke]; | |
//testing ball draw | |
CGRect imageRect = CGRectMake(0, 0, 20, 20); | |
CAShapeLayer *markerLayer = [CAShapeLayer layer]; | |
UIImage *marker = [UIImage imageNamed:@"shortcuts_library"]; | |
markerLayer.contents = (__bridge id)[marker CGImage]; | |
markerLayer.bounds = imageRect; | |
markerLayer.position = CGPointMake(0,0); | |
UIBezierPath * markerPath = [UIBezierPath bezierPathWithArcCenter:CGPointMake(CGRectGetWidth(self.bounds) / 2, CGRectGetHeight(self.bounds) / 2) | |
radius:self.bounds.size.height/2-24 | |
startAngle:DEGREES_TO_RADIANS(180) | |
endAngle:DEGREES_TO_RADIANS(250) | |
clockwise:YES]; | |
CGPathRef animatePath = [markerPath CGPath]; | |
CAKeyframeAnimation * arcToRideAnimation; | |
arcToRideAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"]; | |
arcToRideAnimation.delegate = self; | |
arcToRideAnimation.path = animatePath; | |
arcToRideAnimation.rotationMode = kCAAnimationRotateAutoReverse; | |
arcToRideAnimation.duration = 0.0; | |
arcToRideAnimation.fillMode = kCAFillModeForwards; | |
arcToRideAnimation.autoreverses = NO; | |
arcToRideAnimation.removedOnCompletion = NO; | |
arcToRideAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; | |
[markerLayer addAnimation:arcToRideAnimation forKey:@"test"]; | |
[self.layer addSublayer:markerLayer]; | |
} |
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