Created
December 21, 2009 16:39
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famous maze problem
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| a.out |
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| #include <stdbool.h> | |
| void printfile( FILE *file ) { | |
| if ( file != NULL ) { | |
| rewind( file ); | |
| int c = fgetc( file ); | |
| while ( c != EOF ) { | |
| printf( "%c", c ); | |
| c = fgetc( file ); | |
| } | |
| } | |
| printf("\n"); | |
| rewind( file ); | |
| } | |
| void inspect_maze_matrix( char array[][9] ) { | |
| printf("[\n"); | |
| for( int i = 0; i < 9; i++ ) { | |
| printf(" [ "); | |
| for( int j = 0; j < 9; j++ ) { | |
| printf( "%c ", array[i][j] ); | |
| } | |
| printf("]\n"); | |
| } | |
| printf("]\n"); | |
| } | |
| void fill_maze_matrix( char array[][9] ) { | |
| FILE *maze_file = fopen( "data.txt", "r" ); | |
| // printfile( maze_file ); | |
| int x = 0; | |
| int y = 0; | |
| char c = fgetc( maze_file ); | |
| while ( c != EOF ) { | |
| if ( c == *"X" ) { | |
| array[x][y] = *"X"; | |
| y++; | |
| } else if ( c == *"Y" ) { | |
| array[x][y] = *"Y"; | |
| y++; | |
| } else if ( c == *"\n" ) { | |
| x++; | |
| y = 0; | |
| } | |
| c = fgetc( maze_file ); | |
| } | |
| fclose( maze_file ); | |
| } | |
| typedef struct { | |
| int x; | |
| int y; | |
| } Position; | |
| typedef struct { | |
| } PositionStack; | |
| void print_position( Position *pos ) { | |
| printf( "current position: x:%d y:%d\n", pos->x, pos->y ); | |
| } | |
| bool valid_position( Position *pos ) { | |
| if ( | |
| pos->x < 9 && | |
| pos->x >= 0 && | |
| pos->y < 9 && | |
| pos->y >= 0 | |
| ) { | |
| return true; | |
| } else { | |
| return false; | |
| } | |
| } | |
| bool search( char array[][9], Position *current_pos ) { | |
| if ( current_pos->x == 8 && current_pos->y == 0 ) { | |
| print_position( current_pos ); | |
| return true; | |
| } else { | |
| if ( array[ current_pos->x ][ current_pos->y ] != *"Y" ) { | |
| return false; | |
| } else { | |
| print_position( current_pos ); | |
| Position below = { current_pos->x + 1, current_pos->y }; | |
| Position above = { current_pos->x - 1, current_pos->y }; | |
| Position left = { current_pos->x, current_pos->y - 1 }; | |
| Position right = { current_pos->x, current_pos->y + 1 }; | |
| if ( valid_position( &below ) && search( array, &below ) ) { | |
| return true; | |
| } | |
| else if ( valid_position( &left ) && search( array, &left ) ) { | |
| return true; | |
| } | |
| else { | |
| return false; | |
| } | |
| } | |
| } | |
| } |
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| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include "as10.h" | |
| char maze[9][9]; | |
| int main(void) { | |
| fill_maze_matrix( maze ); | |
| inspect_maze_matrix( maze ); | |
| Position init_pos = { 0, 8 }; | |
| bool can_find_path = search( maze, &init_pos ); | |
| if ( !can_find_path ) { | |
| printf( "INFO - We could not find out a possible path to go through the maze." ); | |
| } | |
| return 0; | |
| } |
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| #!/usr/bin/env perl | |
| # | |
| use Term::ANSIColor qw(:constants); | |
| open $data, " < data.txt" or die $!; | |
| while (<$data>) { | |
| $y = RED("Y"). RESET; | |
| s/Y/$y/g; | |
| print $_; | |
| } | |
| print "\n"; |
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| X X Y Y Y Y X Y Y | |
| Y Y Y Y X Y Y X Y | |
| X X Y X Y Y Y X Y | |
| Y Y Y Y X X Y X Y | |
| X Y X Y Y X Y Y Y | |
| X Y X X Y X X X X | |
| Y Y X Y X Y Y Y Y | |
| X Y Y Y X Y X X Y | |
| Y Y X Y Y Y X Y Y |
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