-
-
Save sherief/550be9cf204f6df044dd9e4ad93e869f to your computer and use it in GitHub Desktop.
gob.h
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#pragma once | |
#include <stdint.h> | |
#pragma pack(push, 8) | |
#if __cplusplus >= 201103L || (__cplusplus && _MSC_VER >= 1900) | |
#define GOB_DISALLOW_COPYING(type) type(const type&) = delete; | |
#else | |
#define GOB_DISALLOW_COPYING(type) | |
#endif | |
#define GOB_FOURCC(code) ((code[0]) | (code[1] << 8) | (code[2] << 16) | (code[3] << 24)) | |
typedef int32_t Gob_Offset; | |
struct Gob_Reference { | |
Gob_Offset offset; | |
GOB_DISALLOW_COPYING(Gob_Reference) | |
}; | |
#define GOB_POINTER(reference) \ | |
((void *)((char *)&(reference) + (reference).offset)) | |
#define GOB_DECLARE_REFERENCE_TYPE(type) \ | |
union type##Reference { \ | |
Gob_Offset offset; \ | |
Gob_Offset offset_##type; \ | |
GOB_DISALLOW_COPYING(type##Reference) \ | |
}; | |
#define GOB_GET_POINTER_FROM_REFERENCE(type, reference) \ | |
((type *)((char *)&(reference) + (reference).offset_##type)) | |
#define GOB_SET_REFERENCE_FROM_POINTER(reference, pointer) \ | |
(reference).offset = (Gob_Offset)((char *)(pointer) - (char *)&(reference)) | |
#define GOB_GET_SIZE(type, array, count) \ | |
(sizeof(type) - sizeof(((type *)0)->array[0]) + sizeof(((type *)0)->array[0]) * (count)) | |
GOB_DECLARE_REFERENCE_TYPE(Gob_DescriptorTable) | |
GOB_DECLARE_REFERENCE_TYPE(Gob_String) | |
GOB_DECLARE_REFERENCE_TYPE(Gob_Buffer) | |
GOB_DECLARE_REFERENCE_TYPE(Gob_Node) | |
GOB_DECLARE_REFERENCE_TYPE(Gob_Mesh) | |
GOB_DECLARE_REFERENCE_TYPE(Gob_Material) | |
GOB_DECLARE_REFERENCE_TYPE(Gob_Light) | |
enum { | |
GOB_SIGNATURE = GOB_FOURCC("GOB ") | |
}; | |
struct Gob_Header { | |
uint32_t signature; | |
Gob_DescriptorTableReference descriptor_table; | |
}; | |
typedef uint32_t Gob_Type; | |
enum { | |
GOB_TYPE_BUFFER = GOB_FOURCC("BUFF"), | |
GOB_TYPE_MESH = GOB_FOURCC("MESH"), | |
GOB_TYPE_NODE = GOB_FOURCC("NODE"), | |
GOB_TYPE_MATERIAL = GOB_FOURCC("MATE"), | |
GOB_TYPE_LIGHT = GOB_FOURCC("LIGH"), | |
GOB_TYPE_SCENE = GOB_FOURCC("SCEN") | |
}; | |
struct Gob_Descriptor { | |
Gob_Type type; | |
Gob_Reference reference; | |
}; | |
struct Gob_DescriptorTable { | |
uint32_t descriptors_count; | |
Gob_Descriptor descriptors[1]; | |
}; | |
struct Gob_Buffer { | |
uint32_t size; | |
char data[1]; | |
}; | |
struct Gob_BufferRange { | |
Gob_BufferReference buffer; | |
uint32_t start; | |
uint32_t stride; | |
}; | |
typedef char *Gob_String; | |
struct Gob_Float2 { | |
float x; | |
float y; | |
}; | |
struct Gob_Float3 { | |
float x; | |
float y; | |
float z; | |
}; | |
struct Gob_Float4 { | |
float x; | |
float y; | |
float z; | |
float w; | |
}; | |
struct Gob_Transform { | |
Gob_Float3 translation; | |
Gob_Float3 scale; | |
Gob_Float4 rotation; | |
}; | |
typedef uint8_t Gob_NodeKind; | |
enum { | |
GOB_TRANSFORM_NODE, | |
GOB_MESH_NODE, | |
GOB_LIGHT_NODE | |
}; | |
struct Gob_Node { | |
Gob_NodeKind kind; | |
union { | |
Gob_MeshReference mesh; | |
Gob_LightReference light; | |
}; | |
Gob_StringReference name; | |
Gob_Transform transform; | |
uint32_t children_count; | |
Gob_NodeReference children[1]; | |
}; | |
struct Gob_Material { | |
// ... | |
}; | |
struct Gob_IndexBuffer { | |
uint8_t index_size; | |
Gob_BufferReference buffer; | |
}; | |
typedef uint8_t Gob_MeshTopology; | |
enum { | |
GOB_TRIANGLE_LIST, | |
GOB_TRIANGLE_STRIP | |
}; | |
struct Gob_MeshSection { | |
uint32_t index_start; | |
uint32_t index_count; | |
Gob_MaterialReference material; | |
}; | |
struct Gob_Mesh { | |
Gob_MeshTopology topology; | |
Gob_BufferRange positions; | |
Gob_BufferRange normals; | |
Gob_BufferRange tangents; | |
Gob_BufferRange bitangents; | |
Gob_IndexBuffer indices; | |
uint32_t sections_count; | |
Gob_MeshSection sections[1]; | |
}; | |
typedef uint8_t Gob_LightKind; | |
enum { | |
GOB_POINT_LIGHT, | |
GOB_DIRECTIONAL_LIGHT, | |
GOB_SPOT_LIGHT | |
}; | |
struct Gob_Light { | |
Gob_LightKind kind; | |
union { | |
Gob_Float3 point; | |
Gob_Float3 direction; | |
}; | |
Gob_Float3 color; | |
}; | |
struct Gob_Scene { | |
Gob_NodeReference root; | |
}; | |
#define GOB_BUFFER(reference) GOB_GET_POINTER_FROM_REFERENCE(Gob_Buffer, reference) | |
#define GOB_BUFFER_DATA(reference) (GOB_BUFFER(reference)->data) | |
#define GOB_DESCRIPTOR_TABLE(reference) GOB_GET_POINTER_FROM_REFERENCE(Gob_DescriptorTable, reference) | |
#define GOB_NODE(reference) GOB_GET_POINTER_FROM_REFERENCE(Gob_Node, reference) | |
#define GOB_MESH(reference) GOB_GET_POINTER_FROM_REFERENCE(Gob_Mesh, reference) | |
#pragma pack(pop) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment