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#ifndef SPRITERENDERER_H
#define SPRITERENDERER_H
#include "objects/sprite.h"
class SpriteRenderer
{
public:
SpriteRenderer() {}
SpriteRenderer(Sprite* spr);
#ifndef LOCATIONEDITORWIDGET_H
#define LOCATIONEDITORWIDGET_H
#include "objects/object.h"
#include <QWidget>
#include <QListWidget>
#include <QSpinBox>
class LocationEditorWidget : public QWidget
#ifndef OBJECT_H
#define OBJECT_H
#include <QRect>
#include <QPainter>
class Object
{
public:
Object();
#ifndef PATHNODE_H
#define PATHNODE_H
#include <objects/object.h>
class PathNode : public Object
{
public:
PathNode() {}
PathNode(FileBase* file, Path* path);
#ifndef PATH_H
#define PATH_H
#include <objects/object.h>
class Path : public Object
{
public:
Path() {}