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Tapable sample
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import { | |
SyncHook, | |
SyncBailHook, | |
SyncWaterfallHook, | |
SyncLoopHook, | |
AsyncParallelHook, | |
AsyncParallelBailHook, | |
AsyncSeriesHook, | |
AsyncSeriesBailHook, | |
AsyncSeriesWaterfallHook, | |
} from "tapable"; | |
// import { log } from "./utils"; | |
function log(msg: string) { | |
console.log("-".repeat(33) + " " + (msg ?? "") + " " + "-".repeat(33)); | |
} | |
log("1. SyncHook"); | |
const sayHelloHook = new SyncHook(["name"]); | |
sayHelloHook.tap("1. first hello", (name) => { | |
console.log("Hello, ", name); | |
}); | |
sayHelloHook.tap("2. second hello", (name) => { | |
console.log("Hello, ", name, ", again."); | |
}); | |
sayHelloHook.call("world"); | |
log("2. SyncBailHook"); | |
const sayGoodbyeBailHook = new SyncBailHook(["name"]); | |
sayGoodbyeBailHook.tap("1. first goodbye", (name) => { | |
console.log("Goodbye, ", name); | |
}); | |
sayGoodbyeBailHook.tap("2. second goodbye", (name) => { | |
console.log(" 🥰 Goodbye, ", name); | |
//If return un-undefined value. It will break the execution. | |
return false; | |
}); | |
sayGoodbyeBailHook.tap("3. third goodbye", (name) => { | |
console.log("❤️🩹 Goodbye, ", name); | |
}); | |
sayGoodbyeBailHook.call("world"); | |
log("3. SyncWaterfallHook"); | |
const sayGoodbyeWaterfallHook = new SyncWaterfallHook(["name"]); | |
sayGoodbyeWaterfallHook.tap("1. first goodbye", (name) => { | |
console.log("Goodbye, ", name); | |
return [name, "1"]; | |
}); | |
sayGoodbyeWaterfallHook.tap("2. second goodbye", (...args) => { | |
console.log("🥰 Goodbye, ", args); | |
return "2"; | |
}); | |
sayGoodbyeWaterfallHook.tap("3. third goodbye", (...args) => { | |
console.log("❤️🩹 Goodbye, ", args); | |
return "3"; | |
}); | |
sayGoodbyeWaterfallHook.call("world"); | |
log("4. SyncLoopHook"); | |
const sayGoodbyeLoopHook = new SyncLoopHook(["name"]); | |
sayGoodbyeLoopHook.tap("1. first goodbye", (name) => { | |
console.log("Goodbye, ", name); | |
}); | |
let count = 0; | |
sayGoodbyeLoopHook.tap("2. second goodbye", (name) => { | |
console.log("🥰 Goodbye, ", name, ",", count); | |
count++; | |
if (count < 3) { | |
return true; | |
} | |
return undefined; | |
}); | |
sayGoodbyeLoopHook.call("world"); | |
log("5. AsyncParallelHook"); | |
const sayGoodbyeAsynParallelcHook = new AsyncParallelHook(["name"]); | |
sayGoodbyeAsynParallelcHook.tap("1. first goodbye", async (name) => { | |
console.log("1. Goodbye, ", name); | |
}); | |
sayGoodbyeAsynParallelcHook.tapAsync("2. second goodbye", (name, cb) => { | |
setTimeout(() => { | |
console.log("2. Goodbye, ", name); | |
cb(); | |
}, 2000); | |
}); | |
sayGoodbyeAsynParallelcHook.tapPromise("3. second goodbye", (name) => { | |
return new Promise((resolve) => { | |
setTimeout(() => { | |
console.log("3. Goodbye, ", name); | |
resolve(); | |
}, 1000); | |
}); | |
}); | |
sayGoodbyeAsynParallelcHook.callAsync("world", () => { | |
console.log("AsyncParallelHook done"); | |
}); | |
log("6. AsyncSeriesHook"); | |
const sayGoodbyeAsynSeriesHook = new AsyncSeriesHook(["name"]); | |
sayGoodbyeAsynSeriesHook.tapAsync("1. first goodbye", (name, cb) => { | |
setTimeout(() => { | |
console.info("🎾 1. Goodbye, ", name); | |
cb(); | |
}, 2000); | |
}); | |
sayGoodbyeAsynSeriesHook.tapPromise("2. second goodbye", (name) => { | |
return new Promise((resolve) => { | |
setTimeout(() => { | |
console.info("🎾 2. Goodbye, ", name); | |
resolve(); | |
}, 1000); | |
}); | |
}); | |
sayGoodbyeAsynSeriesHook.callAsync("world", () => { | |
console.info("🎾 sayGoodbyeAsynSeriesHook done"); | |
}); |
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