Created
October 11, 2012 02:54
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Tiledゲームのパート3のGameOverSceneのヘッダ
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// | |
// GameOverScene.h | |
// TileBasedGame | |
// | |
// Created by sugita on 12/10/11. | |
// Copyright (c) 2012 __shinriyo__. All rights reserved. | |
// | |
#ifndef __GAMEOVER_SCENE_H__ | |
#define __GAMEOVER_SCENE_H__ | |
#include "cocos2d.h" | |
class GameOverLayer : public cocos2d::CCLayerColor | |
{ | |
public: | |
GameOverLayer():_label(NULL) {}; | |
virtual ~GameOverLayer(); | |
bool init(); | |
LAYER_NODE_FUNC(GameOverLayer); | |
void gameOverDone(); | |
// implement the "static node()" method manually | |
CC_SYNTHESIZE_READONLY(cocos2d::CCLabelTTF*, _label, Label); | |
}; | |
class GameOverScene : public cocos2d::CCScene | |
{ | |
public: | |
GameOverScene():_layer(NULL) {}; | |
virtual ~GameOverScene(); | |
bool init(); | |
SCENE_NODE_FUNC(GameOverScene); | |
CC_SYNTHESIZE_READONLY(GameOverLayer*, _layer, Layer); | |
}; | |
#endif // _GAME_OVER_SCENE_H_ |
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