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var tabGroup = Ti.UI.createTabGroup(); | |
var win1 = Ti.UI.createWindow({ | |
title: "win 1", | |
backgroundColor: "blue" | |
}); | |
var data = [ | |
{title:'Album 1', hasChild:true, dest:'album_1.js'}, | |
{title:'Album 2', hasChild:true, dest:'album_2.js'}, |
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// | |
// HelloWorldScene.cpp | |
// TileBasedGame | |
// | |
// Created by Clawoo on 8/17/11. | |
// Copyright __MyCompanyName__ 2011. All rights reserved. | |
// | |
#include "HelloWorldScene.h" |
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// | |
// GameOverScene.h | |
// TileBasedGame | |
// | |
// Created by sugita on 12/10/11. | |
// Copyright (c) 2012 __shinriyo__. All rights reserved. | |
// | |
#ifndef __GAMEOVER_SCENE_H__ | |
#define __GAMEOVER_SCENE_H__ |
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// | |
// GameOverScene.cpp | |
// TileBasedGame | |
// | |
// Created by sugita on 12/10/11. | |
// Copyright (c) 2012 __shinriyo__. All rights reserved. | |
// | |
#include "GameOverScene.h" | |
#include "HelloWorldScene.h" |
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// | |
// UIScrollView.h | |
// papwa | |
// | |
// Created by shinriyo on 12/10/16. | |
// Copyright 2012年 __MyCompanyName__. All rights reserved. | |
#ifndef cocos2dUI_CCUIScrollView_h | |
#define cocos2dUI_CCUIScrollView_h | |
#include "cocos2d.h" |
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// | |
// CCUIScrollView.cpp | |
// papwa | |
// | |
// Created by sugita on 12/10/16. | |
// Copyright 2012年 __MyCompanyName__. All rights reserved. | |
#include "CCUIScrollView.h" | |
USING_NS_CC; | |
#define contentViewFontColorRed (GLubyte)(255 * 0.8) |
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javascript:var str="";var regexp = new RegExp("issue-[0-9]*");var trs = document.getElementsByTagName("tr"); for (var i = 0;i <trs.length;i++){if (regexp.test(trs[i].getAttribute("id"))){str+=("%E3%83%BB"+trs[i].childNodes[8].innerText+"\n");}};alert(str);; |
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#if !UNITY_EDITOR | |
#define DEBUG_LOG_OVERWRAP | |
#endif | |
using UnityEngine; | |
#if DEBUG_LOG_OVERWRAP | |
public static class Debug | |
{ | |
static public void Break () | |
{ |
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<html> | |
<title>just close</title> | |
<script type="text/javascript"> | |
window.close(); | |
</html> |
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using UnityEngine; | |
using System.Collections; | |
using System.Runtime.InteropServices; | |
public class UIActivityIndicatorView | |
{ | |
#if UNITY_IPHONE | |
[DllImport("__Internal")] | |
private static extern void startSpinner(); | |
#endif |
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