Created
September 18, 2021 06:21
-
-
Save shinysu/15a38f532842b8ee133b2f272cae88d6 to your computer and use it in GitHub Desktop.
space shooter - Creating bullets
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import pgzrun | |
WIDTH = 1000 | |
HEIGHT = 700 | |
player = Actor('playership') | |
player.x = WIDTH / 2 | |
player.y = HEIGHT - 50 | |
def draw(): | |
screen.blit('skyb', (0, 0)) | |
player.draw() | |
pgzrun.go() |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import pgzrun | |
WIDTH = 1000 | |
HEIGHT = 700 | |
player = Actor('playership') | |
player.x = WIDTH / 2 | |
player.y = HEIGHT - 50 | |
def draw(): | |
screen.blit('skyb', (0, 0)) | |
player.draw() | |
def update(): | |
move_player() | |
def move_player(): | |
if keyboard.left: | |
player.x -= 5 | |
if keyboard.right: | |
player.x += 5 | |
pgzrun.go() |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import pgzrun | |
WIDTH = 1000 | |
HEIGHT = 700 | |
player = Actor('playership') | |
player.x = WIDTH / 2 | |
player.y = HEIGHT - 50 | |
bullets = [] | |
def draw(): | |
screen.blit('skyb', (0, 0)) | |
player.draw() | |
for bullet in bullets: | |
bullet.draw() | |
def update(): | |
move_player() | |
def on_key_down(key): | |
if key == keys.SPACE: | |
create_new_bullet() | |
def move_player(): | |
if keyboard.left: | |
player.x -= 5 | |
if keyboard.right: | |
player.x += 5 | |
def create_new_bullet(): | |
bullet = Actor('bullet') | |
bullet.pos = player.pos | |
bullets.append(bullet) | |
pgzrun.go() |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment